CREATIVITY
 IMAGINATIVE SKILL.
 RICHNESS OF IDEAS.
ORIGINALITY OF THINKING.



   SUBMITTED BY: GEDWIN VELASCO

 SUBMITTED TO: PROF. JORGE SAGUINSIN
The Five Major Theories of Creativity
Explaining Creativity Development
                   The Psychoanalytical Theory of
                    Creativity
                       the general argument is that
                        people become creative in
                        reaction to difficult circumstances
                        or repressed emotions.
                       The theory also argues the
                        following:
                        ▪   People are able to demonstrate
                            creativity when they link the personal
                            unconscious with the collective
                            conscious.
                        ▪   Regression precedes creativity.
                        ▪   Feelings of inferiority contribute to
                            creativity.
The Five Major Theories of Creativity
Explaining Creativity Development
   The Mental Illness Theory
    of Creativity
       The major tenet is that
        some type of mental
        illness is actually
        necessary in order for
        people to be creative,
        even if that illness is
        exceptionally mild.
       Some highly creative
        individuals do suffer from
        some form of mental
        disorder BUT the majority
        of highly creative
        individuals do not suffer
        from any form of mental
        disorder at all.
The Five Major Theories of Creativity
Explaining Creativity Development
   Eysenck’s Theory of
    Psychoticism
       "psychoticism" – a
        disposition for psychotic
        tendencies.
The Five Major Theories of Creativity
Explaining Creativity Development
   The Addiction Theory of
    Creativity
       its major tenet is that
        addiction, for example, to
        drugs and/or alcohol,
        contributes to and even
        causes creativity.
The Five Major Theories of Creativity
Explaining Creativity Development
   The Humanistic Theory
    of Creativity
       The main supporters of this
        theory include Maslow,
        Rogers, and Fromm, though
        the theory is based mainly
        upon Maslow’s Hierarchy
        of Needs, a theory he
        developed, which
        maintains that humans
        have six basic needs that
        must be met in order for
        them to thrive and reach
        maximum potential.
The Five Major Theories of Creativity
Explaining Creativity Development
   The Humanistic Theory of
    Creativity
       People’s lower needs, however,
        must be met in order for them
        to progress to the next highest
        level, and only upon reaching
        the uppermost level, self-
        actualization, where needs
        are related to purpose and
        identify, are they at last free
        enough and comfortable
        enough to express themselves
        creatively.
The Five Major Theories of Creativity
Explaining Creativity Development
   The Humanistic Theory of
    Creativity
       That environment is
        unimportant because even
        the most difficult of
        environments cannot hinder
        creativity if someone
        possesses the ability to self-
        actualize and, thus, obtain the
        highest level, where he or she
        can choose to be creative. In
        other words, people decide
        for themselves whether or not
        they will be creative.
BRAINSTORMING
   Brainstorming is a process for developing creative
    solutions to problems.
BRAINSTORMING
   Steps To A Successful Brainstorming Session
   1. Select a group of people of different types, experiences, and knowledge.

    2. Bring them together in a relaxed setting where you will not be interrupted.

    3. Engage in some fun exercises such as coming up with ideas to improve a
    business everyone knows. This will get their creative juices flowing.

    4. Establish a rule that no one can express negative judgments about any one
    else's idea.

    5. Give the group a question such as, "I want to start a seafood restaurant in
    town. What qualities would make it successful?"

    6. Designate someone who can write quickly to list on easel pads all the ideas so
    everyone can refer back to them.

    7. Have people work individually several times during the brainstorming session
    to write down their ideas and report them back to the group.

    8. After the brainstorming session, go through the list and select the best and most
    realistic ideas.
FOUR RULES of BRAINSTORMING:
   No criticism: Criticism of ideas are withheld during the
    brainstorming session as the purpose is on generating varied and
    unusual ideals and extending or adding to these ideas. Criticism is
    reserved for the evaluation stage of the process. This allows the
    members to feel comfortable with the idea of generating unusual
    ideas.
   Welcome unusual ideas: Unusual ideas are welcomed as it is
    normally easier to "tame down" than to "tame up" as new ways of
    thinking and looking at the world may provide better solutions.
   Quantity Wanted: The greater the number of ideas generated, the
    greater the chance of producing a radical and effective solution.
   Combine and improve ideas: Not only are a variety of ideals
    wanted, but also ways to combine ideas in order to make them
    better.
BRAINSTORMING IDEAS:
   An Idea List of Ways to Improve Something
   Simplify--remove complexity
   Apply to new use
   Automate
   Reduce Cost
   Make easier to use, understand
   Reduce fear to own, use
   Make safer
   Give more performance, capacity
   Make faster, less waiting
   Provide more durability, reliability
   Give better appearance
   Create more acceptance by others
   Add features, functions
   Integrate functions
   Make more flexible, versatile
   Make lighter weight--or heavier
   Make smaller--or larger
BRAINSTORMING IDEAS:
   Make more powerful
   Reduce or eliminate drawbacks, bad side
    effects
   Make more elegant
   Give better shape, design, style
   Provide better sensory appeal (taste, feel,
    look, smell, sound)
   Provide better psychological appeal
    (understandable, acceptable)
   Provide better emotional appeal (happy,
    warm, satisfying, enjoyable, fun, likable,
    "neat")
   Aim toward ideal rather than immediate goals
   Give larger capacity
   Make portable
   Make self-cleaning, easy to clean
   Make more accurate
   Make quieter
LATERAL THINKING:
   Lateral thinking is solving problems through an
    indirect and creative approach, using reasoning that
    is not immediately obvious and involving ideas that
    may not be obtainable by using only traditional
    step-by-step logic.
METHODS of LATERAL THINKING:
   Critical thinking is primarily concerned with
    judging the true value of statements and
    seeking errors. Lateral Thinking is more
    concerned with the movement value of
    statements and ideas. A person would use
    lateral thinking when they want to move from
    one known idea to creating new ideas.
    Five types of thinking tools:
     Random Entry Idea Generating Tool
     Provocation Idea Generating Tool
     Challenge Idea Generating Tool
     Concept Fan Idea Generating Tool.
     Disproving.
LATERAL THINKING & PROBLEM SOLVING:
   Problem Solving: Problem solving deals
    with finding out what caused the problem
    and then figuring out ways to fix the
    problem.
   Creative Problem Solving: Using
    creativity, one must solve a problem in an
    indirect and unconventional manner.
   Creative Problem Identification: Many of
    the greatest non-technological innovations
    are identified while realizing an improved
    process or design in everyday objects and
    tasks either by accidental chance or by
    studying and documenting real world
    experience.
WORD ALGORITHM:
   A step-by-step problem-solving procedure,
    especially an established, recursive
    computational procedure for solving a
    problem in a finite number of steps.
       Many algorithms are useful in a broad spectrum
        of computer applications. These elementary
        algorithms are widely studied and considered
        an essential component of computer science.
        They include algorithms for sorting, searching,
        text processing, solving graph problems, solving
        basic geometric problems, displaying graphics,
        and performing common mathematical
        calculations.
        ▪   Example: hangman, word puzzles
THANK YOU!


PROBLEMS CANNOT BE SOLVED     SOURCES:
                              HTTP://WWW.ANSWERS.COM/TOPIC/CREATIVITY
 THE SAME LEVEL OF THINKING   HTTP://WWW.CREATIVITYATWORK.COM/ARTICLESCONTE
                              NT/WHATIS.HTM

     THAT CREATED THEM.
                              HTTP://WWW.SUITE101.COM/CONTENT/THE-FIVE-
                              MAJOR-THEORIES-OF-CREATIVITY-A157568
                              HTTP://EVERYTHING2.COM/TITLE/PSYCHOLOGICAL+THE
     – ALBERT EINSTEIN        ORIES+OF+CREATIVITY

Creativity final

  • 1.
    CREATIVITY IMAGINATIVE SKILL. RICHNESS OF IDEAS. ORIGINALITY OF THINKING. SUBMITTED BY: GEDWIN VELASCO SUBMITTED TO: PROF. JORGE SAGUINSIN
  • 2.
    The Five MajorTheories of Creativity Explaining Creativity Development  The Psychoanalytical Theory of Creativity  the general argument is that people become creative in reaction to difficult circumstances or repressed emotions.  The theory also argues the following: ▪ People are able to demonstrate creativity when they link the personal unconscious with the collective conscious. ▪ Regression precedes creativity. ▪ Feelings of inferiority contribute to creativity.
  • 3.
    The Five MajorTheories of Creativity Explaining Creativity Development  The Mental Illness Theory of Creativity  The major tenet is that some type of mental illness is actually necessary in order for people to be creative, even if that illness is exceptionally mild.  Some highly creative individuals do suffer from some form of mental disorder BUT the majority of highly creative individuals do not suffer from any form of mental disorder at all.
  • 4.
    The Five MajorTheories of Creativity Explaining Creativity Development  Eysenck’s Theory of Psychoticism  "psychoticism" – a disposition for psychotic tendencies.
  • 5.
    The Five MajorTheories of Creativity Explaining Creativity Development  The Addiction Theory of Creativity  its major tenet is that addiction, for example, to drugs and/or alcohol, contributes to and even causes creativity.
  • 6.
    The Five MajorTheories of Creativity Explaining Creativity Development  The Humanistic Theory of Creativity  The main supporters of this theory include Maslow, Rogers, and Fromm, though the theory is based mainly upon Maslow’s Hierarchy of Needs, a theory he developed, which maintains that humans have six basic needs that must be met in order for them to thrive and reach maximum potential.
  • 7.
    The Five MajorTheories of Creativity Explaining Creativity Development  The Humanistic Theory of Creativity  People’s lower needs, however, must be met in order for them to progress to the next highest level, and only upon reaching the uppermost level, self- actualization, where needs are related to purpose and identify, are they at last free enough and comfortable enough to express themselves creatively.
  • 8.
    The Five MajorTheories of Creativity Explaining Creativity Development  The Humanistic Theory of Creativity  That environment is unimportant because even the most difficult of environments cannot hinder creativity if someone possesses the ability to self- actualize and, thus, obtain the highest level, where he or she can choose to be creative. In other words, people decide for themselves whether or not they will be creative.
  • 9.
    BRAINSTORMING  Brainstorming is a process for developing creative solutions to problems.
  • 10.
    BRAINSTORMING  Steps To A Successful Brainstorming Session  1. Select a group of people of different types, experiences, and knowledge. 2. Bring them together in a relaxed setting where you will not be interrupted. 3. Engage in some fun exercises such as coming up with ideas to improve a business everyone knows. This will get their creative juices flowing. 4. Establish a rule that no one can express negative judgments about any one else's idea. 5. Give the group a question such as, "I want to start a seafood restaurant in town. What qualities would make it successful?" 6. Designate someone who can write quickly to list on easel pads all the ideas so everyone can refer back to them. 7. Have people work individually several times during the brainstorming session to write down their ideas and report them back to the group. 8. After the brainstorming session, go through the list and select the best and most realistic ideas.
  • 11.
    FOUR RULES ofBRAINSTORMING:  No criticism: Criticism of ideas are withheld during the brainstorming session as the purpose is on generating varied and unusual ideals and extending or adding to these ideas. Criticism is reserved for the evaluation stage of the process. This allows the members to feel comfortable with the idea of generating unusual ideas.  Welcome unusual ideas: Unusual ideas are welcomed as it is normally easier to "tame down" than to "tame up" as new ways of thinking and looking at the world may provide better solutions.  Quantity Wanted: The greater the number of ideas generated, the greater the chance of producing a radical and effective solution.  Combine and improve ideas: Not only are a variety of ideals wanted, but also ways to combine ideas in order to make them better.
  • 12.
    BRAINSTORMING IDEAS:  An Idea List of Ways to Improve Something  Simplify--remove complexity  Apply to new use  Automate  Reduce Cost  Make easier to use, understand  Reduce fear to own, use  Make safer  Give more performance, capacity  Make faster, less waiting  Provide more durability, reliability  Give better appearance  Create more acceptance by others  Add features, functions  Integrate functions  Make more flexible, versatile  Make lighter weight--or heavier  Make smaller--or larger
  • 13.
    BRAINSTORMING IDEAS:  Make more powerful  Reduce or eliminate drawbacks, bad side effects  Make more elegant  Give better shape, design, style  Provide better sensory appeal (taste, feel, look, smell, sound)  Provide better psychological appeal (understandable, acceptable)  Provide better emotional appeal (happy, warm, satisfying, enjoyable, fun, likable, "neat")  Aim toward ideal rather than immediate goals  Give larger capacity  Make portable  Make self-cleaning, easy to clean  Make more accurate  Make quieter
  • 14.
    LATERAL THINKING:  Lateral thinking is solving problems through an indirect and creative approach, using reasoning that is not immediately obvious and involving ideas that may not be obtainable by using only traditional step-by-step logic.
  • 15.
    METHODS of LATERALTHINKING:  Critical thinking is primarily concerned with judging the true value of statements and seeking errors. Lateral Thinking is more concerned with the movement value of statements and ideas. A person would use lateral thinking when they want to move from one known idea to creating new ideas. Five types of thinking tools:  Random Entry Idea Generating Tool  Provocation Idea Generating Tool  Challenge Idea Generating Tool  Concept Fan Idea Generating Tool.  Disproving.
  • 16.
    LATERAL THINKING &PROBLEM SOLVING:  Problem Solving: Problem solving deals with finding out what caused the problem and then figuring out ways to fix the problem.  Creative Problem Solving: Using creativity, one must solve a problem in an indirect and unconventional manner.  Creative Problem Identification: Many of the greatest non-technological innovations are identified while realizing an improved process or design in everyday objects and tasks either by accidental chance or by studying and documenting real world experience.
  • 17.
    WORD ALGORITHM:  A step-by-step problem-solving procedure, especially an established, recursive computational procedure for solving a problem in a finite number of steps.  Many algorithms are useful in a broad spectrum of computer applications. These elementary algorithms are widely studied and considered an essential component of computer science. They include algorithms for sorting, searching, text processing, solving graph problems, solving basic geometric problems, displaying graphics, and performing common mathematical calculations. ▪ Example: hangman, word puzzles
  • 18.
    THANK YOU! PROBLEMS CANNOTBE SOLVED SOURCES: HTTP://WWW.ANSWERS.COM/TOPIC/CREATIVITY THE SAME LEVEL OF THINKING HTTP://WWW.CREATIVITYATWORK.COM/ARTICLESCONTE NT/WHATIS.HTM THAT CREATED THEM. HTTP://WWW.SUITE101.COM/CONTENT/THE-FIVE- MAJOR-THEORIES-OF-CREATIVITY-A157568 HTTP://EVERYTHING2.COM/TITLE/PSYCHOLOGICAL+THE – ALBERT EINSTEIN ORIES+OF+CREATIVITY