This document discusses lessons learned from research conducted on the Entertainment Technology Center (ETC) at Carnegie Mellon University. It finds that more diversity on creative teams leads to more conflict during the process but results in more innovative and higher quality end products. It emphasizes embracing diversity and an inclusive culture to achieve the benefits of diverse perspectives. The ETC curriculum focuses on teaching creativity through challenging collaborative projects and feedback to prepare students for careers as creative problem solvers.
6. I. Overview
• 1) On the ETC
• 2) On Creativity
• 3) On ETC Research
• 4) On Creativity Research
• 5) On ETC Curriculum
7. 1) On the ETC
• ETC
• ETC Mission
• Art | Technology | Design
• Entertainment Technologies
8. ETC
• World’s Best Playground
• With an Electric Fence
• Contexts & Constraints for Creativity
• Learning Needs Challenges
• Success Needs Failures
• Creativity Needs Constraints
• Extraordinary Needs Boundaries
9. ETC Mission
• Mission
• Providing leadership in education and applied research that combines
technology and art, to explore learning, storytelling, innovation and
entertainment, and to create experiences that educate, engage and
inspire.
• Goals
• Applied Research
• Communication & Collaboration across Disciplines
10. Art | Technology | Design
• College of Fine Arts
• School of Computer Science
• Founded 17 Years Ago
• (as of the 2016/2017 academic year)
11. Entertainment Technologies
• Games, Animation, Theme Parks, Museums, Augmented Reality, Mobile,
Robotics, Interactive Performances, Websites, Film, Cross-Media . . .
• Education, Training, Health, Medical, Civics, Entertainment . . .
• All These and More…
12. 2) On Creativity
• Teaching Creativity
• Creative Production
• Creative Chaos
• Making Stuff
• Making the Magic
20. CMU Tepper Study of ETC
• Laurie Weingart
• Sr. Assc. Dean of Education & Richard M. Cyert and Margaret S. Cyert
Professor of Organizational Behavior & Theory, Tepper, CMU
• Gergana Todorova
• University of Miami
• Kenneth Goh
• University of Western Ontario
21. ETC Study Methods
• How Does Expertise Diversity Translate into Innovation?
• 60 ETC Projects (2008-2011)
• Teams Surveyed 4 Times during Semester
• Observations & Interviews
• Independent Ratings of Final Product
22. ETC Study Measures
• Team Processes
• Conflict & Communication
• Coordination & Leadership
• Faculty Ratings
• Innovation, Quality
• Useful, Usable, Desirable
23. ETC Study Results
• More Diversity Leads to:
• More Conflict during Process
• and
• More Useful, Usable, Desirable Products
• Higher Quality & More Innovation
24. Further ETC Data*
• Gender, Ethnicity, Work Experience
• Project Type, Team Size, Instructors
• Familiarity, Leadership, Valuing Diversity
*2014, Anna Mayo
CMU Tepper Doctoral Student
25. 4) On Creativity Research
• Granted
• Resonant Research
• Collective Intelligence
27. Resonant Research
• Data on Diversity
• http://cacm.acm.org/magazines/2014/11/179827-the-data-on-diversity/
• How Diversity Makes Us Smarter
• http://www/scientificamerican/com/article/how-diversity-makes-us-smarter/
• And so much more…
28. Collective Intelligence
• Equal Contributions, Listening
• Empathy, Emotional Intelligence
• More Women
- Anita Woolley
Asst. Professor, Tepper, CMU
29. 5) On ETC Curriculum
• Creative Orchestration
• Master of Entertainment Technology (MET)
• Research & Design
• ETC Projects
• ETC Core Courses
• Learn, Work, Play
30. Creative Orchestration
• Creative Process is Inherently Chaotic
• Failures Happen, On-Going Challenge
• More Diversity is Better and Harder
• Process needs Support
31. Master of Entertainment Technology(MET)
• Two year professional Master’s program
• Around 160 students (40% / 40% / 20%)
• Diverse Faculty & Staff
• Interdisciplinary Teams
• Project-based Curriculum
• Space & Tech
32. Research & Design
• Transformational Games
• Innovation by Design
• Interactive Storytelling
45. Reputation
• Good Colleague, Good Team Member, Good Attitude
• Not How Smart of Talented, Not Better
• Continual Process, Manners, Warmth
• Actions as Well as Words
46. Reputation
• Fun to Play With (Not, Have Fun Playing
• Quality, Quantity, Effort
• Be Good, Be Pleasant, Be On Time
• Awful - Average - Awesome
62. Failure
• Learn From Mistakes, Resiliency
• Fail Faster, Experiment, Explore
• Rapid Prototyping
• Iterate toward Solutions
First Penguin Award
63. Doubt
• Question Answers
• Challenge Assumptions
• Work to Understand
• Open to Changing Your Mind
• To be Uncertain is to be Uncomfortable,
but to be Certain is to be Ridiculous.
64. Curiosity
• Ask Questions & Engage
• Lifelong Learning & How Stuff Works
• Problem Solving & Cheating?
• Story Telling & Model Making
• Curiosity was Framed, Ignorance killed the Cat.
65. 10) On Support
• Difficulty By Design
• Creative Teams
• Feedback
• Criticism & Conflict
• Workshops, Seminars & Concentrations
• Life Long Skills
66. Difficulty By Design
• They Know Engaging, Ask More & Let Them Try
• Provide Context
• Shape Challenges
• Show Connections
• Mastery to Literacy
67. Creative Teams
• Creative Professionals
• Diverse & Balanced
• Group Deliverables
• Individual Processes
• Life-Long Learning
68. Feedback
• 10 years worth in 2
• Product, Process, Public Events
• From Faculty, Peers, Alums, Guests
• Daily, Weekly, Milestones
• When you’re screwing up, and nobody is saying anything to you anymore,
that means they gave up. - Randy Pausch
80. In Conclusion
• Orchestrating Creativity
• More Inclusive Diversity Please
• Creative Chaos
• Learning Lessons
• References
81. Orchestrating Creativity
• Collaborative, Innovative
• Value & Embrace Diversity
• Creative Problem Solvers
• Open to Improve
• Comfortable Doing Things You’ve Never Done Before
82. More Inclusive Diversity Please
• Across Fields
• Education Leads to Diversity
• Diversity of People & Products
• Do It Together, Make More Magic, Change the World
83. Creative Chaos
• Diversity is Valuable & Challenging
• Inclusion Leads to Innovation
• Supportive Orchestration
• Making The Magic
85. Yes, And…
• New Study on ETC Projects
• Starting in Spring 2017
• Laurie Weingart, Gergana Todorov, Kenneth Goh, Anna Mayo, Dulce Pacheco
• CMU Eberly Center - Teaching Excellence & Educational Innovation
• ETC Faculty, Staff, Students