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Collaborative usability
Making user research &
prioritisation a shared experience
Neil Allison
UX Manager
May 2016
Hands up…
• If you’ve ever conducted a usability test
• If you’ve ever watched a usability test
• If all this is totally new to you
Usability testing
It’s easy, right?
What’s challenging
• Getting the go ahead to use
your time on usability testing
• Getting colleagues to take on board
what you uncover
• Getting fixes to problems implemented
(Why usability problems go unfixed: http://bit.ly/LvrGoq)
Why are we here?
• An easy-to-execute technique to get your
stakeholders closer to your users
• A process that objectively prioritises
the issues that you all see
• A showcase for the new
Usability Testing Service
Usability testing service
• Pilot service in operation til August 2016
– Help you plan research
– Recruit participants
– Run testing sessions & report
– Run stakeholder events for
maximum impact
• Mobile, tablet & desktop
recording
UX & usability consultancy services
• Digital strategy: Work out what you’re trying to do
collaboratively & establish metrics
• Personas & experience mapping: Express your goals in
a user-centred way that everyone understands
• Requirements checking & prototyping: Make sure
you’re on the right path before investing heavily
• Training & mentoring: Empower your team to embed
UX techniques into every project
Get in touch
Let’s discuss your requirements
usability@ed.ac.uk
So what do we do?
1. Get the right people in a room
2. Watch a small number of short sessions
with users doing something
3. Prioritise the issues they see
4. Collaboratively consolidate their priority lists
5. Agree actions for usability issues
6. Repeat every few weeks
Who are the right people?
• Everyone with a stake in
the product
– No exceptions
http://bit.ly/1I1lZfQ
“Have you had your
recommended dose
of research?”
What do we watch?
• Real users
doing real tasks
• Facilitated usability
testing sessions
• Agree the focus of
testing within the
team
“Research shows that teams
make better services when
everyone on a project team
observes users first hand.”
http://bit.ly/1I1rlYI
How many do we watch?
“The most striking truth of the curve is that
zero users give zero insights.”
• As many as you can fit into the time you have
(so probably not very many)
http://bit.ly/1vQ7eHD
How do we prioritise?
“Running a usability test has been compared
with taking a drink from a fire hydrant…”
• Rocket Surgery template:
1. Individual notes while observing
2. Distil to 3 issues after each participant
How do we consolidate?
“If you prioritise usability problems using
'gut feel' or intuition, you run the risk
of being exposed as a fraud…”
http://bit.ly/1I1mCWW
Now let’s try it together…
• 3 participants
– 5-10 minute break between each to review notes and
prioritise top 3 issues
• On your table consolidate your issues into a
master list
– Use flowchart to propose severity
• Once round the room to feed issues & priority
back to the EdWeb development team
Then what?
• Usability issues prioritised, not solutions
• Agree actions based on:
– Is the solution “obvious”?
– Is there an easy development solution?
– Is there an alternative to development?
Minor
issue for
users
Major
issue for
users
Easy
solution
available
No easy
solution
available
Prioritisation matrix
Top tips
• Participants
– A pool of volunteers really helps recruitment
– Krug – “Recruit loosely, grade on a curve”
– Reminders the day before
– Have an emergency stand-in prepared
• Do whatever it takes to get observers in the room
– Start over lunch break
– Supply refreshments
– Bribery, favours, threats…
• Be well organised so you don’t waste anyone’s time
– Test everything before hand
• Stick to the process and schedule (particularly in the final recap)
– It’s easy to digress when you’ve all seen so much
• Encourage collective reflection on the session
– Admitting usefulness is first step to getting observers to turn up next time
– Have the next one scheduled ASAP
Everything you need
• Steve Krug’s Rocket Surgery resources:
http://bit.ly/1I1muXo
• David Travis’ prioritisation flowchart
http://bit.ly/1I1mCWW
Usability testing service
• Pilot service in operation til August 2016
– Help you plan research
– Recruit participants
– Run testing sessions & report
– Run stakeholder events for maximum impact
• Mobile, tablet & desktop recording
• Get in touch to discuss requirements
– usability@ed.ac.uk
Thank you
Questions?
Neil.Allison@ed.ac.uk
UX Manager
Twitter: @usabilityed

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Collaborative usability observation session intro

  • 1. Collaborative usability Making user research & prioritisation a shared experience Neil Allison UX Manager May 2016
  • 2. Hands up… • If you’ve ever conducted a usability test • If you’ve ever watched a usability test • If all this is totally new to you
  • 4. What’s challenging • Getting the go ahead to use your time on usability testing • Getting colleagues to take on board what you uncover • Getting fixes to problems implemented (Why usability problems go unfixed: http://bit.ly/LvrGoq)
  • 5. Why are we here? • An easy-to-execute technique to get your stakeholders closer to your users • A process that objectively prioritises the issues that you all see • A showcase for the new Usability Testing Service
  • 6. Usability testing service • Pilot service in operation til August 2016 – Help you plan research – Recruit participants – Run testing sessions & report – Run stakeholder events for maximum impact • Mobile, tablet & desktop recording
  • 7. UX & usability consultancy services • Digital strategy: Work out what you’re trying to do collaboratively & establish metrics • Personas & experience mapping: Express your goals in a user-centred way that everyone understands • Requirements checking & prototyping: Make sure you’re on the right path before investing heavily • Training & mentoring: Empower your team to embed UX techniques into every project
  • 8. Get in touch Let’s discuss your requirements usability@ed.ac.uk
  • 9. So what do we do? 1. Get the right people in a room 2. Watch a small number of short sessions with users doing something 3. Prioritise the issues they see 4. Collaboratively consolidate their priority lists 5. Agree actions for usability issues 6. Repeat every few weeks
  • 10. Who are the right people? • Everyone with a stake in the product – No exceptions http://bit.ly/1I1lZfQ “Have you had your recommended dose of research?”
  • 11. What do we watch? • Real users doing real tasks • Facilitated usability testing sessions • Agree the focus of testing within the team “Research shows that teams make better services when everyone on a project team observes users first hand.” http://bit.ly/1I1rlYI
  • 12. How many do we watch? “The most striking truth of the curve is that zero users give zero insights.” • As many as you can fit into the time you have (so probably not very many) http://bit.ly/1vQ7eHD
  • 13. How do we prioritise? “Running a usability test has been compared with taking a drink from a fire hydrant…” • Rocket Surgery template: 1. Individual notes while observing 2. Distil to 3 issues after each participant
  • 14.
  • 15. How do we consolidate? “If you prioritise usability problems using 'gut feel' or intuition, you run the risk of being exposed as a fraud…” http://bit.ly/1I1mCWW
  • 16.
  • 17. Now let’s try it together… • 3 participants – 5-10 minute break between each to review notes and prioritise top 3 issues • On your table consolidate your issues into a master list – Use flowchart to propose severity • Once round the room to feed issues & priority back to the EdWeb development team
  • 18. Then what? • Usability issues prioritised, not solutions • Agree actions based on: – Is the solution “obvious”? – Is there an easy development solution? – Is there an alternative to development?
  • 19. Minor issue for users Major issue for users Easy solution available No easy solution available Prioritisation matrix
  • 20. Top tips • Participants – A pool of volunteers really helps recruitment – Krug – “Recruit loosely, grade on a curve” – Reminders the day before – Have an emergency stand-in prepared • Do whatever it takes to get observers in the room – Start over lunch break – Supply refreshments – Bribery, favours, threats… • Be well organised so you don’t waste anyone’s time – Test everything before hand • Stick to the process and schedule (particularly in the final recap) – It’s easy to digress when you’ve all seen so much • Encourage collective reflection on the session – Admitting usefulness is first step to getting observers to turn up next time – Have the next one scheduled ASAP
  • 21. Everything you need • Steve Krug’s Rocket Surgery resources: http://bit.ly/1I1muXo • David Travis’ prioritisation flowchart http://bit.ly/1I1mCWW
  • 22. Usability testing service • Pilot service in operation til August 2016 – Help you plan research – Recruit participants – Run testing sessions & report – Run stakeholder events for maximum impact • Mobile, tablet & desktop recording • Get in touch to discuss requirements – usability@ed.ac.uk