The document contains reflections from a game developer on various assets and processes created for a game project. For a map asset, the developer considered what players would want to see at different difficulty levels and included a changeable map. They created the basic map using shape, fill, and paint tools. For a character asset, the developer included only an eye to avoid revealing too much. They added a reflection of a friend in the eye to add mystery and emotion. Tools like brush, smudge, and blur were used. For another character drawing, the developer added shading to make it more life-like as requested by audiences. Layers and color tools were used. More blending and smoothing could have improved