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Pre-Production
Faith Fomekong
Audience Profile
My audience profile is mainly male and female
teenagers age 16-19 as my game is just coin
collection avoiding obstacles, its not like a
shooting and killing game that mostly boys
would find more intresting
Style sheet
My character will be running so I will
Be using this characters outline
Bacause it shows the running cycle
These are the main colours that I am
Going to use for my game.
My game is going to be quite colourful so
Most colours that are on the side will be used
This is one of the obstacles
that I’m going to use
Screenshot Layout 1
Screenshot Layout 2I have 2 backgrounds and
This is how one of them
looks like
Sound Effects/Dialogue
Sound Effects
Every time my character doesn’t avoid the obstacle I used the chip type on Beepbox as
it sounds like someone made a mistake or wasn’t able to avoid something
For the sound effects I mostly use the ’chip’ type because I think that it fits my game
quite well
When my character collects a coin there will be a sound effect and also when he
jumps from the rooftop to the floor
Contingency Planning
Potential Issue Solution
Not enough time to finish the game manage time and make the game shorter
Health and Safety
Potential Issue How will the issue be
avoided?
Mouse or computer not working save all your work and put it on an USB stick or
send it to yourself as an email

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5. pre production (1)

  • 2. Audience Profile My audience profile is mainly male and female teenagers age 16-19 as my game is just coin collection avoiding obstacles, its not like a shooting and killing game that mostly boys would find more intresting
  • 3. Style sheet My character will be running so I will Be using this characters outline Bacause it shows the running cycle These are the main colours that I am Going to use for my game. My game is going to be quite colourful so Most colours that are on the side will be used This is one of the obstacles that I’m going to use
  • 5. Screenshot Layout 2I have 2 backgrounds and This is how one of them looks like
  • 6. Sound Effects/Dialogue Sound Effects Every time my character doesn’t avoid the obstacle I used the chip type on Beepbox as it sounds like someone made a mistake or wasn’t able to avoid something For the sound effects I mostly use the ’chip’ type because I think that it fits my game quite well When my character collects a coin there will be a sound effect and also when he jumps from the rooftop to the floor
  • 7. Contingency Planning Potential Issue Solution Not enough time to finish the game manage time and make the game shorter
  • 8. Health and Safety Potential Issue How will the issue be avoided? Mouse or computer not working save all your work and put it on an USB stick or send it to yourself as an email

Editor's Notes

  1. List age, gender, ABC1/C2DE etc (as appropriate). Include images as appropriate to illustrate your target audience Use https://yougov.co.uk/profileslite#/ for similar games to list audience desires/interests and how you will appeal to them through your game.
  2. Explore colours and pixel art styles similar to what you want to produce. Discuss these elements in relation to why you chose them and where you may use them in your project. Go over as many pages as you need to.
  3. Mock up of a potential design using the colours and sourced images. Alter this slide to make it appropriate for your planned product types. Use the content established in your style sheet to do this.
  4. Mock up of a potential design using the colours and sourced images. Alter this slide to make it appropriate for your planned product types. Use the content established in your style sheet to do this.
  5. What sound effects might you need for your animated screenshot? How could you make them?