2. Initial Reaction
Im not really good with anything involving video games so I was thinking of
making a simple but fun video game such as a game animation on coin
collection almost like the game app ‘subway surfers’ where the person runs
away from the police while collecting coins. It’s an endless game, which is
what makes it more intertaining as the person also runs faster and faster
3. Video game
Coin collection game
Could make a background full of
Buildings to make it look like it’s
taking place in a town
Shape games
Just like geometry dash
I can use shapes like triangles,
rectangles,..which is a bit easier than
making characters
For that characters it could just be a
Person endlessly running while avoiding
obstacles
I’m going to use Beep box
For the sound
6. Mood Board Analysis
Is there any repetition in the images you have collected?
Repeated colours/images styles/fonts/tone/mood
Most of the games I chose are coin collection games.
The colours on the image are really bright which is really
eyecatching which makes people want to play it
The fonts are really original and and they relate to the game
How will your mood board influence your final product?
• I am thinking of making a game involving coin collection
• Use bright and colourful colours in my game
7. Schedule
WEEK OVERALL PLAN SPECIFIC TASKS
1 Production Experiments,
Initial Response, Product
Research
• Produce my first experiment while trying
to learn how to use pixel on Photoshop
• Do some product research and my initial
respond for this project
2 Product Research, Proposal,
Planning
Continue with product research but this
time in more details while mainly
focusing on coin collection games
Start Planning my final design
3 Production Start off with the background. I am
planning on making two backgroundsso
this will take some time
On Wednesday I can start designing the
materials and the character that I need
in my game
4 Production Start producing the actual game ( focus
on the movements of my character)
Produce my menu page when I have
finished everything else
5 Evaluation Write down what I like or dislike about
my game
Explain in detail the process of my
game
8. Bibliography
• Name at least 7 sources that you plan to use in this project. These should include audience
research, books, videos/films/video games, magazines and newspaper articles etc.
1. Developer. (Year of Release) Game’s Name
2. .Kiloo, SYBO Games (24 May 2012) Subway Surfers
3. . https://www.youtube.com/watch?v=Aw4JccvxU-s
4. .nerByte GmbH( 2016) Leps world
5. .
6. .
7. .
Editor's Notes
Log your initial thoughts regarding the set brief- What could you make? What are you good at? Your opinions?
Can be a list of bullet points of reactions- does not have to be full prose. Can be hand written/drawn and scanned in.
Bubbl.us or hand drawn-scanned using college printers exploring 3 potential ideas
Bubbl.us or hand drawn-scanned using college printers exploring your final idea
Collection of images related to your product/inspirational/visually interesting
At least 15 needed