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Initial Plans
Faith Fomekong
Initial Reaction
Im not really good with anything involving video games so I was thinking of
making a simple but fun video game such as a game animation on coin
collection almost like the game app ‘subway surfers’ where the person runs
away from the police while collecting coins. It’s an endless game, which is
what makes it more intertaining as the person also runs faster and faster
Video game
Coin collection game
Could make a background full of
Buildings to make it look like it’s
taking place in a town
Shape games
Just like geometry dash
I can use shapes like triangles,
rectangles,..which is a bit easier than
making characters
For that characters it could just be a
Person endlessly running while avoiding
obstacles
I’m going to use Beep box
For the sound
Mind Map
Mood Board Analysis
Is there any repetition in the images you have collected?
Repeated colours/images styles/fonts/tone/mood
Most of the games I chose are coin collection games.
The colours on the image are really bright which is really
eyecatching which makes people want to play it
The fonts are really original and and they relate to the game
How will your mood board influence your final product?
• I am thinking of making a game involving coin collection
• Use bright and colourful colours in my game
Schedule
WEEK OVERALL PLAN SPECIFIC TASKS
1 Production Experiments,
Initial Response, Product
Research
• Produce my first experiment while trying
to learn how to use pixel on Photoshop
• Do some product research and my initial
respond for this project
2 Product Research, Proposal,
Planning
 Continue with product research but this
time in more details while mainly
focusing on coin collection games
 Start Planning my final design
3 Production  Start off with the background. I am
planning on making two backgroundsso
this will take some time
 On Wednesday I can start designing the
materials and the character that I need
in my game
4 Production  Start producing the actual game ( focus
on the movements of my character)
 Produce my menu page when I have
finished everything else
5 Evaluation  Write down what I like or dislike about
my game
 Explain in detail the process of my
game
Bibliography
• Name at least 7 sources that you plan to use in this project. These should include audience
research, books, videos/films/video games, magazines and newspaper articles etc.
1. Developer. (Year of Release) Game’s Name
2. .Kiloo, SYBO Games (24 May 2012) Subway Surfers
3. . https://www.youtube.com/watch?v=Aw4JccvxU-s
4. .nerByte GmbH( 2016) Leps world
5. .
6. .
7. .

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2. initial plans

  • 2. Initial Reaction Im not really good with anything involving video games so I was thinking of making a simple but fun video game such as a game animation on coin collection almost like the game app ‘subway surfers’ where the person runs away from the police while collecting coins. It’s an endless game, which is what makes it more intertaining as the person also runs faster and faster
  • 3. Video game Coin collection game Could make a background full of Buildings to make it look like it’s taking place in a town Shape games Just like geometry dash I can use shapes like triangles, rectangles,..which is a bit easier than making characters For that characters it could just be a Person endlessly running while avoiding obstacles I’m going to use Beep box For the sound
  • 5.
  • 6. Mood Board Analysis Is there any repetition in the images you have collected? Repeated colours/images styles/fonts/tone/mood Most of the games I chose are coin collection games. The colours on the image are really bright which is really eyecatching which makes people want to play it The fonts are really original and and they relate to the game How will your mood board influence your final product? • I am thinking of making a game involving coin collection • Use bright and colourful colours in my game
  • 7. Schedule WEEK OVERALL PLAN SPECIFIC TASKS 1 Production Experiments, Initial Response, Product Research • Produce my first experiment while trying to learn how to use pixel on Photoshop • Do some product research and my initial respond for this project 2 Product Research, Proposal, Planning  Continue with product research but this time in more details while mainly focusing on coin collection games  Start Planning my final design 3 Production  Start off with the background. I am planning on making two backgroundsso this will take some time  On Wednesday I can start designing the materials and the character that I need in my game 4 Production  Start producing the actual game ( focus on the movements of my character)  Produce my menu page when I have finished everything else 5 Evaluation  Write down what I like or dislike about my game  Explain in detail the process of my game
  • 8. Bibliography • Name at least 7 sources that you plan to use in this project. These should include audience research, books, videos/films/video games, magazines and newspaper articles etc. 1. Developer. (Year of Release) Game’s Name 2. .Kiloo, SYBO Games (24 May 2012) Subway Surfers 3. . https://www.youtube.com/watch?v=Aw4JccvxU-s 4. .nerByte GmbH( 2016) Leps world 5. . 6. . 7. .

Editor's Notes

  1. Log your initial thoughts regarding the set brief- What could you make? What are you good at? Your opinions? Can be a list of bullet points of reactions- does not have to be full prose. Can be hand written/drawn and scanned in.
  2. Bubbl.us or hand drawn-scanned using college printers exploring 3 potential ideas
  3. Bubbl.us or hand drawn-scanned using college printers exploring your final idea
  4. Collection of images related to your product/inspirational/visually interesting At least 15 needed