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Pre-Production
Alfie Pimblett
Audience Profile
• TARGET AUDIENCE AGE GROUP (16-20 Years old)
• TARGET AUDIENCE GENDER (Male & Female)
This image relates to my target
audience because of the selection
of colours in the image, they are
all bright and vibrant, strong use
of colours in my game will keep
my audience attracted to playing
the game. The colours in video
games do also make the games
look more life like and less like a
computer generated program,
players will enjoy this
This image relates to my target
audience because of the
slightly complicated and
unusual maze for a map, this is
because my target audience are
players who like a difficult
challenge when playing video
games, a difficult maze in my
game similar to the one in this
will definitely keep my players
occupied
This image can relate to my target
audience for the use of characters
and props within the game, the
characters and enemies create
tension within video games and
props such as tokens feel like an
award for the players who are
collecting them, if I adapt these
elements into my own game I feel
the players will sense enjoyment
whilst playing.
Style sheet
Style sheet
The colours in these images are similar to the colours
that I am wanting in my final product, they are all bright
and vibrant colours such as red, green, blue, orange,
pink and black. Most of these colours can create eye
catching textures in the game and can also make the
main map be lit up when it is being looked at. The
colours in these games are a main element on why
people stay playing the games, if it looks nice you are
instantly hooked to it.
The Pixel Art styles in these chosen images are similar to what I want to produce, they each have their
own styles, some have a slightly easier map where others have a more complicated structure to
them, I am wanting to adopt one of each of these structures, one easy map and one much harder,
this is because I am wanting my game to feel like a game that includes a lot of focus to be put in to it
and not just an easy 5 minute game to complete, I want there to be skill involved to complete my
game.
The Pixel Art styles in these images are also very detailed, the textures and the way the maze in the
game is built is very well put together. I would also like to have a detailed structure of my map and
maze, I want to develop a strong background to go behind my maze and also to build a maze that
looks well produced and with texture detail on it.
Screenshot Layout 1
Screenshot Layout 2
Sound Effects/Dialogue
Sound Effects
EXPLOSION SOUND EFFECT (EXPLOSION IN THE GAME, ROCKETS)
BEEPING SOUND EFFECT (LEVEL COMPLETE)
PINGING SOUND EFFECT (COLLECTING TOKENS)
DRUM SOUND EFFECT (LEVEL FAILED)
SLAM - HIT SOUND EFFECT (GETTING INJURED BY ENEMIES)
SHOOTING SOUND EFECT (SHOOTING WEAPON AT ENEMIES)
DOOR CREAKING SOUND EFFECT (OPENING A DOOR)
JINGLE SOUND EFFECT (LEVEL UP)
HEAVY METAL SOUND EFFECT (POWERUP)
CLASSIC RETRO MENU MUSIC (GAME MENU)
JUMP SOUND EFFECT ( MAIN CHARACTER JUMPING OVER AN
OBJECT)
I can create these sound effects
by using a music production
software online, I created a
soundtrack for my experiment
project so I can use this website
again, I can also use copyright
free sounds if the sounds are
too difficult to create.
Contingency Planning
Potential Issue Solution
EXPERIENCE CORRUPTED FILES, AND HAVE
PHOTOS GO MISSING
TO STAY SAFE I NEED TO MAKE SURE TO CREATE
BACKUPS OF MY PHOTOS AND FILES AND TO
SAVE ALL OF MY FILES TO KEEP THEM SECURE.
I MIGHT HAVE NOT SAVED MY WORK AND I
END UP LOSING ALL OF MY PROGEESS
I NEED TO MAKE SURE TO SAVE MY WORK
REGULARY AND EACH TIME I ADD
IMPROVMENTS TO IT.
I COULD END UP RUNNING OUT OF TIME AND
DON’T HAVE LONG LEFT TO FINISH MY WORK
OFF
CREATE A PLAN TO HELP WITH MY TIME
MANAGEMENT TO HELP ME COMPLETE MY
WORK ON TIME
I MIGHT NOT HAVE ENOUGH RESEARCH FOR
MY GAME.
GOOGLE INFORMATION ABOUT DIFFERENT
GAMES AND STORE THEM IN YOUR NOTES TO
MAKE THEM EASIER TO FIND AND READ.
Health and Safety
Potential Issue How will the issue be
avoided?
THE COMPUTER I AM WORKIG ON CAN BE
DAMAGED BY A SPILT DRINK NEXT TO IT
Do not place drinks or food anywhere near the
workspace where the computers are to avoid
damage
IF YOU SPEND TOO LONG ON THE COMPUTER IT
CAN HURT YOUR EYESIGHT AND CAUSE
IRRITATION AND LACK CONCERNTRATION
Take regular breaks from your work and give
your eyes a rest from computer screens
YOU CAN AFFTECT YOUR POSTURE FORM IF
YOU ARE NOT NOT SITTING CORRECTLY.
Sit up in a straight way, do not risk your back
being damaged
THERE IS DEFINETLY A RISK OF A COMPUTER
OVERHEATING AND CORRUPTING YOUR SAVED
WORK IF YOU HAVE BEEN SPENING TOO LONG
ON IT.
Do not leave the computer on when
unattended, turn off when finished.

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5. pre production (completed)

  • 2. Audience Profile • TARGET AUDIENCE AGE GROUP (16-20 Years old) • TARGET AUDIENCE GENDER (Male & Female) This image relates to my target audience because of the selection of colours in the image, they are all bright and vibrant, strong use of colours in my game will keep my audience attracted to playing the game. The colours in video games do also make the games look more life like and less like a computer generated program, players will enjoy this This image relates to my target audience because of the slightly complicated and unusual maze for a map, this is because my target audience are players who like a difficult challenge when playing video games, a difficult maze in my game similar to the one in this will definitely keep my players occupied This image can relate to my target audience for the use of characters and props within the game, the characters and enemies create tension within video games and props such as tokens feel like an award for the players who are collecting them, if I adapt these elements into my own game I feel the players will sense enjoyment whilst playing.
  • 4. Style sheet The colours in these images are similar to the colours that I am wanting in my final product, they are all bright and vibrant colours such as red, green, blue, orange, pink and black. Most of these colours can create eye catching textures in the game and can also make the main map be lit up when it is being looked at. The colours in these games are a main element on why people stay playing the games, if it looks nice you are instantly hooked to it. The Pixel Art styles in these chosen images are similar to what I want to produce, they each have their own styles, some have a slightly easier map where others have a more complicated structure to them, I am wanting to adopt one of each of these structures, one easy map and one much harder, this is because I am wanting my game to feel like a game that includes a lot of focus to be put in to it and not just an easy 5 minute game to complete, I want there to be skill involved to complete my game. The Pixel Art styles in these images are also very detailed, the textures and the way the maze in the game is built is very well put together. I would also like to have a detailed structure of my map and maze, I want to develop a strong background to go behind my maze and also to build a maze that looks well produced and with texture detail on it.
  • 7. Sound Effects/Dialogue Sound Effects EXPLOSION SOUND EFFECT (EXPLOSION IN THE GAME, ROCKETS) BEEPING SOUND EFFECT (LEVEL COMPLETE) PINGING SOUND EFFECT (COLLECTING TOKENS) DRUM SOUND EFFECT (LEVEL FAILED) SLAM - HIT SOUND EFFECT (GETTING INJURED BY ENEMIES) SHOOTING SOUND EFECT (SHOOTING WEAPON AT ENEMIES) DOOR CREAKING SOUND EFFECT (OPENING A DOOR) JINGLE SOUND EFFECT (LEVEL UP) HEAVY METAL SOUND EFFECT (POWERUP) CLASSIC RETRO MENU MUSIC (GAME MENU) JUMP SOUND EFFECT ( MAIN CHARACTER JUMPING OVER AN OBJECT) I can create these sound effects by using a music production software online, I created a soundtrack for my experiment project so I can use this website again, I can also use copyright free sounds if the sounds are too difficult to create.
  • 8. Contingency Planning Potential Issue Solution EXPERIENCE CORRUPTED FILES, AND HAVE PHOTOS GO MISSING TO STAY SAFE I NEED TO MAKE SURE TO CREATE BACKUPS OF MY PHOTOS AND FILES AND TO SAVE ALL OF MY FILES TO KEEP THEM SECURE. I MIGHT HAVE NOT SAVED MY WORK AND I END UP LOSING ALL OF MY PROGEESS I NEED TO MAKE SURE TO SAVE MY WORK REGULARY AND EACH TIME I ADD IMPROVMENTS TO IT. I COULD END UP RUNNING OUT OF TIME AND DON’T HAVE LONG LEFT TO FINISH MY WORK OFF CREATE A PLAN TO HELP WITH MY TIME MANAGEMENT TO HELP ME COMPLETE MY WORK ON TIME I MIGHT NOT HAVE ENOUGH RESEARCH FOR MY GAME. GOOGLE INFORMATION ABOUT DIFFERENT GAMES AND STORE THEM IN YOUR NOTES TO MAKE THEM EASIER TO FIND AND READ.
  • 9. Health and Safety Potential Issue How will the issue be avoided? THE COMPUTER I AM WORKIG ON CAN BE DAMAGED BY A SPILT DRINK NEXT TO IT Do not place drinks or food anywhere near the workspace where the computers are to avoid damage IF YOU SPEND TOO LONG ON THE COMPUTER IT CAN HURT YOUR EYESIGHT AND CAUSE IRRITATION AND LACK CONCERNTRATION Take regular breaks from your work and give your eyes a rest from computer screens YOU CAN AFFTECT YOUR POSTURE FORM IF YOU ARE NOT NOT SITTING CORRECTLY. Sit up in a straight way, do not risk your back being damaged THERE IS DEFINETLY A RISK OF A COMPUTER OVERHEATING AND CORRUPTING YOUR SAVED WORK IF YOU HAVE BEEN SPENING TOO LONG ON IT. Do not leave the computer on when unattended, turn off when finished.

Editor's Notes

  1. List age, gender, ABC1/C2DE etc (as appropriate). Include images as appropriate to illustrate your target audience Use https://yougov.co.uk/profileslite#/ for similar games to list audience desires/interests and how you will appeal to them through your game.
  2. Explore colours and pixel art styles similar to what you want to produce. Discuss these elements in relation to why you chose them and where you may use them in your project. Go over as many pages as you need to.
  3. Explore colours and pixel art styles similar to what you want to produce. Discuss these elements in relation to why you chose them and where you may use them in your project. Go over as many pages as you need to.
  4. Mock up of a potential design using the colours and sourced images. Alter this slide to make it appropriate for your planned product types. Use the content established in your style sheet to do this.
  5. Mock up of a potential design using the colours and sourced images. Alter this slide to make it appropriate for your planned product types. Use the content established in your style sheet to do this.
  6. What sound effects might you need for your animated screenshot? How could you make them?