This document discusses 3D transformations including reflection and shearing. It begins with an overview of 3D reflection about the XY, XZ, and YZ planes. It then describes how to perform reflection about any plane using a series of translation, rotation, reflection, and inverse transformations. Examples of 3D shearing about the X, Y, and Z axes are also provided. The document concludes with a numerical example of finding the reflection matrix for a plane through the origin with normal vector I+J+K.