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Initial Plans
Dominik Balint
Everything I added after is in Blue
Mind Map
I will think about the
fonts and colours and
the themed images I
will make these on
Photoshop.
The DVD case will be based on a
certain genre and will include the
covers. The disk will be playable on a
Blue-Ray and on any other disc
drive.
The CD case will be based
on a made up music artist.
It will include the case
cover, back and front and
it will include the cover on
the disk.
I will design the different aspects
of a video game. Such as the
character, the track and the
different objects that will
provide a bit more detail to the
game and will make it look like
an eye catching game.
I will include
the settings,
characters and
an animation to
go with it.
I will make this
on Photoshop
and make it a
pixelated game.
The graphic novel idea
will be based on a
simple action story
with character. …
I will think about the
fonts I will be using and
the characters it will be,
since it is going to be a
graphic novel
everything will be a
cartoon.
The graphic novel will
include a front cover
as well as a back cover
and the content that
will be inside.
It will include text and
picture and will be
made and designed on
Photoshop. The novel
will be aimed at people
aged 10-18.
Pixel Video
Game
CD + DVD
cases
Initial Ideas
Graphic
novel
Mind Map
Pixel
Advergame
The aim of the game
is to collect all 3 stars
on each level.
I have chosen to use
Photoshop because I will be
able to change the size of
the pixels, so I’ll create the
game content pixelated.
I will also be able to use Photoshop
for when I make the animation for
the game because I will make it
using frames like stop motion.
I am going to make a
pixelated Advergame
that will be based upon a
game idea I have thought
of.
I will make the
Advergame using
Photoshop
The game content I will be making
is going to be based on an action
game, because of this the game
will be aimed at people aged
between 8-12.
Colour, themes,
inspiration and
research
I will also research other
ways people have advertised
their games, for example
existing posters, game case
covers, merchandise etc.
I am going to research other
games to find inspiration and
base any games upon things
that aren’t already in the
market.
I will also look at what the most
popular game is and why. I will
look at how most people play
games weather it is on their PC,
mobiles and gaming consoles.
I am going to look at
existing game covers and
see what different things
they include.
The Advergame will
include the settings,
characters, game
posters, game case
The animation I am going
to make based on the
game idea is to show how
the game will be played
and what it includes.
The settings are going to
show that the game is an
action game by having
rough looking areas.
For example there is
going to be loads of
different settings that the
player will be able to
chose from.
Mood Board
I like the “Sonic Unleashed” because it’s the same type of
game as the one I am going to make. I also like the “Red Dead
Redemption 2” as it has most of the things you need to know
about the game and decide if you like it or not. I like the “Fifa
19” as it doesn’t have loads of information that could spoil the
fun bits about the game but it is still enough to find out what
the game is about.
Mood Board Analysis
Is there any repetition in the images you have collected? Repeated
colours/images styles/fonts/tone/mood
• There is loads of games on my Moodboard that share the same
colours with each others. This will work towards my work because it
attracts the audiences to play all the game.
• There is also many games with the same style such as the sonic
unleased and the crash bandicoot. This will work towards my game
because the audiences who like the older games will probably like
the newer ones.
How will your mood board influence your final product?
• My Moodboard will influence my final product by helping to make it
look like an arcade game as I am going to make a similar game. This
will work as all the games are almost the same and therefore I’ll be
able to get ideas from them.
Informal Proposal
Current Idea
Concept I am going to design a game idea and it’s content. The game will be an arcade game and the goal will be to collect
3 stars on each level. This will work towards my final product because it will make the game more challenging and
loads of people who like games will want to try and make it to the next levels. I am going to use Photoshop to
design the poster and to make the animation using different frames. This will help me with the final product
because Photoshop is fairly easy to use, so I will be able to make a highly detailed game. This will definitely work
towards the game because I will make it easier to make all the details. I am going to design the different
characters and settings that I will include. This would work to my game because the people who play it will be
able to set the game to their perfection and make it more fun for them.
Type of
products you
would make
The products I am going to make is a Game Poster, Game case cover, characters, settings and an animation based
on the game idea. On the back of the case cover I will write a brief description of the game and the information
about how to play it and who can play it. I will think about possible logos and slogans for the game as well. This
will probably work towards my game because the audiences will have a chance to find a brief amount of
information out about the game and the can decide if they want to buy the game or not.
What you will
need to make
them
To make the game content I am going to use Photoshop. The game is going to be pixelated so I will change the
settings while on Photoshop. I am going to use already existing fonts, characters and settings to help me build my
own ideas around them. This will work towards my final piece because
Audience The audience that my game is going to be aimed at, is people at any age, I have chosen this because the game is
going to include some fun parts, suitable for all ages. The game will be aimed at any people who are interested in
gaming. This will probably work as it doesn’t have any restrictions so anyone can play it.
Choices
Discounted ideas Reasons for not choosing this
project
CD + DVD cases I have chosen not to do CD + DVD cases because it doesn’t give me
much room for creativity and ideas. I also didn’t chose this
because they are simple and I wouldn’t be able to add loads of
detail to them. I also didn’t choose this one because I wouldn’t
have had the chance to do any animation.
Graphic Novel I didn’t do the graphic novel because it can be to hard and will only
give me one certain aspect to focus on. Unlike the advergame
which has given me a larger aspect of things like animations and
posters. I also didn’t pick this one because I don’t know much
about graphic novels so it would take loads of time to do some
research to be able to complete this ideas.

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1. initial plans done

  • 1. Initial Plans Dominik Balint Everything I added after is in Blue
  • 2. Mind Map I will think about the fonts and colours and the themed images I will make these on Photoshop. The DVD case will be based on a certain genre and will include the covers. The disk will be playable on a Blue-Ray and on any other disc drive. The CD case will be based on a made up music artist. It will include the case cover, back and front and it will include the cover on the disk. I will design the different aspects of a video game. Such as the character, the track and the different objects that will provide a bit more detail to the game and will make it look like an eye catching game. I will include the settings, characters and an animation to go with it. I will make this on Photoshop and make it a pixelated game. The graphic novel idea will be based on a simple action story with character. … I will think about the fonts I will be using and the characters it will be, since it is going to be a graphic novel everything will be a cartoon. The graphic novel will include a front cover as well as a back cover and the content that will be inside. It will include text and picture and will be made and designed on Photoshop. The novel will be aimed at people aged 10-18. Pixel Video Game CD + DVD cases Initial Ideas Graphic novel
  • 3. Mind Map Pixel Advergame The aim of the game is to collect all 3 stars on each level. I have chosen to use Photoshop because I will be able to change the size of the pixels, so I’ll create the game content pixelated. I will also be able to use Photoshop for when I make the animation for the game because I will make it using frames like stop motion. I am going to make a pixelated Advergame that will be based upon a game idea I have thought of. I will make the Advergame using Photoshop The game content I will be making is going to be based on an action game, because of this the game will be aimed at people aged between 8-12. Colour, themes, inspiration and research I will also research other ways people have advertised their games, for example existing posters, game case covers, merchandise etc. I am going to research other games to find inspiration and base any games upon things that aren’t already in the market. I will also look at what the most popular game is and why. I will look at how most people play games weather it is on their PC, mobiles and gaming consoles. I am going to look at existing game covers and see what different things they include. The Advergame will include the settings, characters, game posters, game case The animation I am going to make based on the game idea is to show how the game will be played and what it includes. The settings are going to show that the game is an action game by having rough looking areas. For example there is going to be loads of different settings that the player will be able to chose from.
  • 4. Mood Board I like the “Sonic Unleashed” because it’s the same type of game as the one I am going to make. I also like the “Red Dead Redemption 2” as it has most of the things you need to know about the game and decide if you like it or not. I like the “Fifa 19” as it doesn’t have loads of information that could spoil the fun bits about the game but it is still enough to find out what the game is about.
  • 5. Mood Board Analysis Is there any repetition in the images you have collected? Repeated colours/images styles/fonts/tone/mood • There is loads of games on my Moodboard that share the same colours with each others. This will work towards my work because it attracts the audiences to play all the game. • There is also many games with the same style such as the sonic unleased and the crash bandicoot. This will work towards my game because the audiences who like the older games will probably like the newer ones. How will your mood board influence your final product? • My Moodboard will influence my final product by helping to make it look like an arcade game as I am going to make a similar game. This will work as all the games are almost the same and therefore I’ll be able to get ideas from them.
  • 6. Informal Proposal Current Idea Concept I am going to design a game idea and it’s content. The game will be an arcade game and the goal will be to collect 3 stars on each level. This will work towards my final product because it will make the game more challenging and loads of people who like games will want to try and make it to the next levels. I am going to use Photoshop to design the poster and to make the animation using different frames. This will help me with the final product because Photoshop is fairly easy to use, so I will be able to make a highly detailed game. This will definitely work towards the game because I will make it easier to make all the details. I am going to design the different characters and settings that I will include. This would work to my game because the people who play it will be able to set the game to their perfection and make it more fun for them. Type of products you would make The products I am going to make is a Game Poster, Game case cover, characters, settings and an animation based on the game idea. On the back of the case cover I will write a brief description of the game and the information about how to play it and who can play it. I will think about possible logos and slogans for the game as well. This will probably work towards my game because the audiences will have a chance to find a brief amount of information out about the game and the can decide if they want to buy the game or not. What you will need to make them To make the game content I am going to use Photoshop. The game is going to be pixelated so I will change the settings while on Photoshop. I am going to use already existing fonts, characters and settings to help me build my own ideas around them. This will work towards my final piece because Audience The audience that my game is going to be aimed at, is people at any age, I have chosen this because the game is going to include some fun parts, suitable for all ages. The game will be aimed at any people who are interested in gaming. This will probably work as it doesn’t have any restrictions so anyone can play it.
  • 7. Choices Discounted ideas Reasons for not choosing this project CD + DVD cases I have chosen not to do CD + DVD cases because it doesn’t give me much room for creativity and ideas. I also didn’t chose this because they are simple and I wouldn’t be able to add loads of detail to them. I also didn’t choose this one because I wouldn’t have had the chance to do any animation. Graphic Novel I didn’t do the graphic novel because it can be to hard and will only give me one certain aspect to focus on. Unlike the advergame which has given me a larger aspect of things like animations and posters. I also didn’t pick this one because I don’t know much about graphic novels so it would take loads of time to do some research to be able to complete this ideas.

Editor's Notes

  1. Bubbl.us or hand drawn-scanned using college printers exploring 3 potential ideas
  2. Bubbl.us or hand drawn-scanned using college printers exploring your final idea
  3. Collection of images related to your product/inspirational/visually interesting At least 15 needed
  4. Analysis: say how and why these are going to work towards your final ideas where about in your products you will apply this.
  5. Proposal: how and why these are going to work towards your final ideas where about in your products you will apply this.
  6. Discuss the other two ideas from your initial mind map and reasons for why you didn’t choose them