Framing an Appropriate Research Question 6b9b26d93da94caf993c038d9efcdedb.pdf
Proposal
1. Proposal
Working Title:
‘Become the Player’
Audience:
The audience for my filmis teenagers to younger adults (13-25) as there is a wide range of aspects in the
movie. The movie is mostly set atnight so itwould not be suitablefor the younger generation, but it is
perfect for teenagers. The movie is a simpleconcept with lots of action,so itis an easy filmto follow
meaning there is more time to focus on each aspect. This filmis also for both genders as there are no
gender specific things in the movie as I wanted a larger audience. Due to COVID I have had to use all male
characters,but I would have preferred to have a mix of male and female characters as itwould be more
suitablefor both genders.
Rationale:
Sincestartingcollegethis academic year, I have learnthow to use Premiere Pro which meant I could import
all my files and then cut and arrangethem for my videogame sequence. I was also ableto includethe
soundtracks and sound effects and add some extra effects to them such as fading.I have also learnta few
things on Photoshop such as layers and keyboard commands which meant I could experiment with the
layers and then change stuff quicker with the shortcuts such as Ctrl + T to resizeand move the subjects on
the layer.I have also learnthowto animateusingpixel artin Photoshop, which I then exported to Premiere
Pro. Combiningwhat I have learntfro m collegeand what I already knew, I decided that I wanted to learn
some new tools (the lasso tool) in Photoshop so I have created some more complicated designs for my
prints so I could challengemyself and learn more things.
Project Concept:
First,I will createa synopsis to present my filmidea and then I can add other products related to it.
My prints will supportmy filmidea as I have selected the main game to be on the posters.I will usesome
backgrounds to supportthe characters when they are runningwith the trail behind them. I am going to use
my photography lights and camera to create a longexposure trail to create the illusion thatthey are in the
game already.
My game is an endless runninggame where you have to jump over the holes in the ground and to collect
trophies at the end of the streets. I have added powerups to the game to break up the repetitive running
aspectmaking the game more enjoyableand playable.I have created a cutscene to explain the rules which
can be shown if the player selects it,so itdoes not play every time.
I will need to research for some inspiration for each productas I have not made any before and
videogames are not one of my main interests. I am going to look at the aesthetics of each aspectand how I
can create a theme across the packagesuch as a constantcolour theme or a signaturedesign aspect such
as font and layout.I will also need to do some research on Photoshop for the animation and new tools
when I need to use them.
Evaluation:
I plan to evaluate all my work as a whole and as the individual aspects.I amcreatinga Production Log and a
Diary which is an ongoingevaluation of my production work where I comment on what I have done and
how ithas gone to see if I could change anythingor learn from it. For my final evaluation,I amgoing to look
at the aesthetics of the packageand how it works together and then in more detail I will evaluatethe
individual products and aspects to create a in depth evaluation.I will then comment on what I have learnt
from this project and what I can do to improve my next piece of work.