This document outlines the tasks and planning for an adventure project involving creating a video game. It describes developing ideas and storylines, researching existing products, planning layouts and designs, creating a demo level of the game with background streets and a character, designing menu screens and cut scenes, and integrating audio. The planning includes style sheets, advertisements, scripts, sounds, and contingencies. It shows progress on designing game elements in Photoshop and editing them together in Premiere Pro, while refining the design and adding power-ups to break up gameplay.