2. Process
The main tool used throughout this part of production. This
design for my production was the hardest. This is because I
need to produce the way the character or characters will
move. This makes it more difficult because it can be very hard
to visualize the way the legs and arms move. I will still be
adding improvements to the designs just to make them as
perfect and professional as I can.
This process of production can be the most time consuming
because of how detailed and graphically designed the layers
are for the game. I feel that this is the hardest part because I
struggle to see the walking step by step in my head before
production.
I feel that this work will be good because of the ideas behind it.
The best idea I have had for this design and production will be
that I have these characters on the left of this text will start
gaining colours the further in the levels the player goes. This
gives the game a twist and a unique style.
3. Process
I made these two images from using the pencil tool on the
tool options on the left hand side of the screen. I created
this because it looks good and will work good in my game. I
decided to make two different types of image because it
seems good to keep the idea of the colour coming in
throughout the game. I did this because it seems to be a
unique and different idea for this type of work and I haven't
seen anyone else produce anything like this.
I made this into my time line because when the two images
cross only one will come through giving it the effect that
the image has burst into colour. I created this into a time
line and have included this into my final product for the
stick bike game.
I feel that my work is off a good standard and so for is
working efficiently and effectively. This is because I’m along
side with my time management and have no issue towards
it. This is giving me a advantage to finishing this before the
deadline of the project.
4. Process
For this I had incorporated most of the work into
Photoshop. This is because it is the best software that
I have available for producing the final designs and
creating them into a animation with the use of
timelines. For the whole production of this work I have
used the pencil tool and a slight use of the brush tool
to produce the smoke the motorbike exhaust.
From here I will export the work as media and then
import them into premier pro. This is because it is a
good software to add music and sound effects to make
it more professional and unique for the project. I will
also be producing my own music by using instruments
or using samples. I will also use premier pro because it
is reliable and easy to use if you know the basics or
rendering the video and also editing with the cut tool
and the effects that can be added.
I feel that this point of my production is working very
well because I am on task with the time management
and the ahead of the deadline. I feel at this point my
work is at a good standard of production and will add
some improvements before the final design.