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Sam Massie
Production
Reflection
Process
• This is my
character design, it
is based off my
Halloween game. I
have used a simple
design to use for
my platform game.
I have created this
design without
tracing over it.
Process
• This design will be
my background
design. The reason
why I’m going to be
using a tree design
for my background
is because my game
will be based in a
forest, which makes
the game spooky.
Process
• These enemies will
have different abilities
in my game. They will
be changed at some
point in my game. I will
be using a shading tool
to make my enemies
stand out. One enemy
can use fire balls and
the other enemie can
use stealth mode and
use webs.
Process
• This is the most
important part of
my game. My
character will have
to collect 3 coins to
fill the jar, fail to
collect all the
coins, you cannot
progress onto the
next level.
Process
• This is the health bar
for my character’s
health and this is the
level to say what level
my characters on. I
have chosen a red
colour for the text and
for the hearts and a
black design for the
background of the red
colours, because I
thought these colours
would stand out.
Process- The whole design

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6. production reflection (interactive)

  • 2. Process • This is my character design, it is based off my Halloween game. I have used a simple design to use for my platform game. I have created this design without tracing over it.
  • 3. Process • This design will be my background design. The reason why I’m going to be using a tree design for my background is because my game will be based in a forest, which makes the game spooky.
  • 4. Process • These enemies will have different abilities in my game. They will be changed at some point in my game. I will be using a shading tool to make my enemies stand out. One enemy can use fire balls and the other enemie can use stealth mode and use webs.
  • 5. Process • This is the most important part of my game. My character will have to collect 3 coins to fill the jar, fail to collect all the coins, you cannot progress onto the next level.
  • 6. Process • This is the health bar for my character’s health and this is the level to say what level my characters on. I have chosen a red colour for the text and for the hearts and a black design for the background of the red colours, because I thought these colours would stand out.

Editor's Notes

  1. Discuss the tools and processes used in your production. Log your thoughts and feelings about your work.
  2. Discuss the tools and processes used in your production. Log your thoughts and feelings about your work.
  3. Discuss the tools and processes used in your production. Log your thoughts and feelings about your work.
  4. Discuss the tools and processes used in your production. Log your thoughts and feelings about your work.
  5. Discuss the tools and processes used in your production. Log your thoughts and feelings about your work.