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PRE-PRODUCTION Harriet Smith
STYLE SHEET
Forte
Imprint MT Shadow
Lucida Fax
Kunstler Script
Nueva Std
Script MT Bold
Times New Roman
Trajan Pro
OCR A Std
Perpetua
Sitka Small
Rage Italic
Palace Script MT
Pristina
Papyrus
Vivaldi
When looking at the different kinds of colours, I picked out
a few that I thought would match well with the theme I have
chosen, which is ‘horror’. I would want to use dark colours.
Using colours like ‘red’ and ‘orange’ are good since there
are a variety of different shades of those colours which can
help to create various of ideas, this can be the same for
other colours like blue and purple. I would want to try and
use a variety of colours to appeal my audience and make
them interested in my product. I think that using dark
colours like black, grey, red etc… will help to create the
eerie and scary atmosphere that horror games have. I think
that when choosing a font for a title I would want one that’s
bold or brightly coloured so that it will attract the audiences
attention and make them want to play my game. For
additional text, such as when a character is speaking I
LAYOUT 1
LAYOUT 2
PROPS & LOCATIONS
Props/Costume
needed
Locations needed
N/A N/A
N/A N/A
N/A N/A
N/A N/A
N/A N/A
N/A N/A
N/A N/A
CONTINGENCY PLANNING
Potential Issue Solution
Computer crashing Save regularly
Software crashing Save regularly
Power cut Save regularly
Running low/out of time Work during free time
HEALTH AND SAFETY
Potential Issue How will the issue be
avoided?
Backache Take regular breaks
Eyestrain Take regular breaks
Day Plan of Action Resources Required
Day 1 • Research into horror games and see how I can adapt it into a
video game format.
• Computer with access to the
internet.
Day 2 • Plan on how to animate the character in the correct way so it
looks “Realistic”.
• Computer with access to the
internet.​
•
Day 3 • Start creating the characters animation steps. • Computer with access to the
internet and Photoshop.​
•
Day 4 •Start creating the background. • Computer with access to the
internet and Photoshop.​
•
Day 5 • Start animation so the character has the correct movement for
the game.
•
• Computer with access to the internet
and Photoshop.​
•
Day 6 • Animating the character to have correct movement for the
game.
• Computer with access to the internet
and Photoshop.​
•
Day 7 • Find decent sound effect/soundtrack for the game • Computer with access to the
internet.​
•
Day 8 • Put the game into premiere and add sound effects and
soundtracks to it. End
• Computer with access to the
internet and premiere.​
•

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5. pre production(2)

  • 2. STYLE SHEET Forte Imprint MT Shadow Lucida Fax Kunstler Script Nueva Std Script MT Bold Times New Roman Trajan Pro OCR A Std Perpetua Sitka Small Rage Italic Palace Script MT Pristina Papyrus Vivaldi When looking at the different kinds of colours, I picked out a few that I thought would match well with the theme I have chosen, which is ‘horror’. I would want to use dark colours. Using colours like ‘red’ and ‘orange’ are good since there are a variety of different shades of those colours which can help to create various of ideas, this can be the same for other colours like blue and purple. I would want to try and use a variety of colours to appeal my audience and make them interested in my product. I think that using dark colours like black, grey, red etc… will help to create the eerie and scary atmosphere that horror games have. I think that when choosing a font for a title I would want one that’s bold or brightly coloured so that it will attract the audiences attention and make them want to play my game. For additional text, such as when a character is speaking I
  • 5. PROPS & LOCATIONS Props/Costume needed Locations needed N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A
  • 6. CONTINGENCY PLANNING Potential Issue Solution Computer crashing Save regularly Software crashing Save regularly Power cut Save regularly Running low/out of time Work during free time
  • 7. HEALTH AND SAFETY Potential Issue How will the issue be avoided? Backache Take regular breaks Eyestrain Take regular breaks
  • 8. Day Plan of Action Resources Required Day 1 • Research into horror games and see how I can adapt it into a video game format. • Computer with access to the internet. Day 2 • Plan on how to animate the character in the correct way so it looks “Realistic”. • Computer with access to the internet.​ • Day 3 • Start creating the characters animation steps. • Computer with access to the internet and Photoshop.​ • Day 4 •Start creating the background. • Computer with access to the internet and Photoshop.​ • Day 5 • Start animation so the character has the correct movement for the game. • • Computer with access to the internet and Photoshop.​ • Day 6 • Animating the character to have correct movement for the game. • Computer with access to the internet and Photoshop.​ • Day 7 • Find decent sound effect/soundtrack for the game • Computer with access to the internet.​ • Day 8 • Put the game into premiere and add sound effects and soundtracks to it. End • Computer with access to the internet and premiere.​ •

Editor's Notes

  1. Explore colours, fonts and image styles similar to what you want to produce. Discuss all three elements in relation to why you chose them and where you may use them in your project. Go over as many pages as you need to
  2. Mock up of a potential design using the colours and fonts established in your style sheet and sourced images
  3. Mock up of a potential design using the colours and fonts established in your style sheet and sourced images