The document provides initial plans and ideas for a video game project. It discusses taking inspiration from Super Mario Bros for the aesthetics and gameplay. The first idea is for a side-scrolling game set in historical China with traditional buildings, enemies, and different levels. The second idea draws inspiration from the Stranger Things mobile game with multiple locations and missions. A third maze-style game idea is also outlined, similar to Pacman. A mind map further develops a final idea for a Chinese history-themed game with a scroll background, traditional outfits and buildings, and dragon enemies. A mood board is also included to inspire the aesthetics with blues and reds. A schedule provides a plan to create prototypes, develop the