The student plans to create a turn-based strategy war game targeting an older audience. They will produce a mind map and mood board to help plan the game's style and tone. Over 5 weeks, they will experiment with styles, research game types, produce characters and backgrounds, and evaluate their work. Sources of inspiration and research include specific video games like Mario and The Binding of Isaac.
2. Initial Reaction
• I could create a turn based strategy game
• The game could be a war game as I have
played a lot of those
• The target age is quite old meaning I will have
to make a more mature game
• The game will be difficult
• The game will also be realistic
5. Mood Board Analysis
Is there any repetition in the images you have collected?
Repeated colours/images styles/fonts/tone/mood
Side scroller, still backgrounds, not much character detail, basic
How will your mood board influence your final product?
I will try base some of my games aspects off the games I have in
my mood board
6. Schedule
WEEK OVERALL PLAN SPECIFIC TASKS
1 Production Experiments,
Initial Response, Product
Research
experiment with
different styles of
game
2 Product Research,
Proposal, Planning
research what type
of game I will make
and then plan it
3 Production produce the
characters
4 Production produce the
background and
audio
5 Evaluation evaluate
7. Bibliography
• Name at least 7 sources that you plan to use in this project. These should include audience
research, books, videos/films/video games, magazines and newspaper articles etc.
1. Developer. (Year of Release) Game’s Name
2. Mario
3. Nidhogg
4. The binding of Isaac
Editor's Notes
Log your initial thoughts regarding the set brief- What could you make? What are you good at? Your opinions?
Can be a list of bullet points of reactions- does not have to be full prose. Can be hand written/drawn and scanned in.
Bubbl.us or hand drawn-scanned using college printers exploring 3 potential ideas
Collection of images related to your product/inspirational/visually interesting
At least 15 needed