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Pre-Production
Style sheet Text
I chose this style of text for consideration
to go on my poster as I feel like this style
of text is very dramatic so it could attract
the consumers towards the poster as it
would draw their attention.
Colour
I chose these colour palettes because they
are dramatic colours. When I was doing my
research on video game posters these were
the main colours I always found being used.
These colours always managed to grab my
attention to the poster and want to analyse
them fully. Therefore I believe that if I use
some of these colours on my own poster
people that look at it will hopefully be just
as captivated by it like I was during my
research.
Text
Here is a whole different range of font
styles, I also noticed that all of these fonts
were also being used on posters I found
during my research. Therefore I decided to
chose these fonts as they are well know by
gamers and are also again quite dramatic
and that is what I am going for.
Layout 1
I have outlined the border
as white because that’s
what it will be on the
poster.
Main character(s) will be placed in
the centre.
The main character or
characters will be placed
in the centre of the poster,
they will be silhouettes
however, so I will be able
to place the characters
inside each other.
The empty space
between the border
and the main
character(s) will be
coloured in but the
colour will be
chosen carefully to
go with the plot or
mood of the game.
Border
The empty space around
where the main
character(s) silhouette will
be coloured but the colour
will be carefully chosen to
represent the tone of the
game
I will create the game title
and character silhouettes
myself, I am going for a very
dramatic feel for my poster
as it will draw in consumers,
during my research I also
noticed that lots of posters
that used silhouettes are
dramatic, you can also tell
the plot through the poster,
that is what I am aiming to
do with my poster.
Dramatic
colour
Character(s) will be drawn in
silhouettes
I will be using dramatic
colours to intrigue
consumers of video games, I
will use dark colours when
highlighting certain features
of the poster, then I will use
lighter colours to highlight
other features, for example
a bad character in the
poster will be in dark
colours, a good guy in the
poster will be highlighted in
bright colours
Layout 2
The main character will be placed
in the centre of the poster
The main character will be
placed in the centre of the
poster looking directly at the
consumer to draw them in to
the poster. The character will
be staring directly at the
consumer.
Around the character will be an
action scene taking place,
explosions in the background,
some destroyed buildings,
anything to attract consumers but
staying in the ASA guidelines to
not offend or frighten anyone, for
example not having blood or dead
bodies in the poster.
Props & Locations
Props/Costume needed Locations needed
N/A N/A
N/A N/A
N/A N/A
N/A N/A
N/A N/A
N/A N/A
N/A N/A
Contingency Planning
Potential Issue Solution
What if my work gets deleted or the computer
crashes ?
Make sure to back to up my work on a memory
stick or on cloud storage.
What if I can’t find a certain colour or silhouette
on the internet ?
I will have to change the colour I was going to
use to something else and make a silhouette
myself if I cannot find it.
What if the computer I am using doesn’t have
Photoshop ?
Find and use a different computer that has
Photoshop.
What if Photoshop crashes and I haven’t saved
my work ?
Save every time I add something new or
change something. Take screenshots so I always
know what I am doing.
Health and Safety
Potential Issue How will the issue be
avoided?
Eye strain I will make sure to take five minutes breaks
when my eyes start to feel strained.
Headaches I will make sure to have water with me so I can
stay hydrated and not have a headache.
Hand Cramps I will make to stretch out my hands so they do
not get cramped.
Schedule
Day Plan of Action Resources Required
Day 1  Start to create my poster by using the correct
measurements and adding the correct colours.
 A computer, mouse, keyboard
and, access to the internet and
Photoshop.
Day 2  Add the correct character silhouettes to the
poster and make sure there are no white marks
around the edges and make sure there are no
black marks around the silhouette of the hand.
 A computer, mouse, keyboard
and, access to the internet and
Photoshop.
Day 3  Add the title to the poster, the name of the
console it is being made for, ESRB rating, any
finishing touches.
 A computer, mouse, keyboard
and, access to the internet and
Photoshop.
Day 4  Start to do my product reflection PowerPoint.  A computer, mouse, keyboard
and, access to the internet and
Photoshop.
Day 5  Finish my product reflection PowerPoint.  A computer, mouse, keyboard
and, access to the internet and
Photoshop.
Day 6  Start my evaluation PowerPoint.  A computer, mouse, keyboard
and, access to the internet and

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Pre production

  • 2. Style sheet Text I chose this style of text for consideration to go on my poster as I feel like this style of text is very dramatic so it could attract the consumers towards the poster as it would draw their attention. Colour I chose these colour palettes because they are dramatic colours. When I was doing my research on video game posters these were the main colours I always found being used. These colours always managed to grab my attention to the poster and want to analyse them fully. Therefore I believe that if I use some of these colours on my own poster people that look at it will hopefully be just as captivated by it like I was during my research. Text Here is a whole different range of font styles, I also noticed that all of these fonts were also being used on posters I found during my research. Therefore I decided to chose these fonts as they are well know by gamers and are also again quite dramatic and that is what I am going for.
  • 3. Layout 1 I have outlined the border as white because that’s what it will be on the poster. Main character(s) will be placed in the centre. The main character or characters will be placed in the centre of the poster, they will be silhouettes however, so I will be able to place the characters inside each other. The empty space between the border and the main character(s) will be coloured in but the colour will be chosen carefully to go with the plot or mood of the game. Border The empty space around where the main character(s) silhouette will be coloured but the colour will be carefully chosen to represent the tone of the game I will create the game title and character silhouettes myself, I am going for a very dramatic feel for my poster as it will draw in consumers, during my research I also noticed that lots of posters that used silhouettes are dramatic, you can also tell the plot through the poster, that is what I am aiming to do with my poster. Dramatic colour Character(s) will be drawn in silhouettes I will be using dramatic colours to intrigue consumers of video games, I will use dark colours when highlighting certain features of the poster, then I will use lighter colours to highlight other features, for example a bad character in the poster will be in dark colours, a good guy in the poster will be highlighted in bright colours
  • 4. Layout 2 The main character will be placed in the centre of the poster The main character will be placed in the centre of the poster looking directly at the consumer to draw them in to the poster. The character will be staring directly at the consumer. Around the character will be an action scene taking place, explosions in the background, some destroyed buildings, anything to attract consumers but staying in the ASA guidelines to not offend or frighten anyone, for example not having blood or dead bodies in the poster.
  • 5. Props & Locations Props/Costume needed Locations needed N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A
  • 6. Contingency Planning Potential Issue Solution What if my work gets deleted or the computer crashes ? Make sure to back to up my work on a memory stick or on cloud storage. What if I can’t find a certain colour or silhouette on the internet ? I will have to change the colour I was going to use to something else and make a silhouette myself if I cannot find it. What if the computer I am using doesn’t have Photoshop ? Find and use a different computer that has Photoshop. What if Photoshop crashes and I haven’t saved my work ? Save every time I add something new or change something. Take screenshots so I always know what I am doing.
  • 7. Health and Safety Potential Issue How will the issue be avoided? Eye strain I will make sure to take five minutes breaks when my eyes start to feel strained. Headaches I will make sure to have water with me so I can stay hydrated and not have a headache. Hand Cramps I will make to stretch out my hands so they do not get cramped.
  • 8. Schedule Day Plan of Action Resources Required Day 1  Start to create my poster by using the correct measurements and adding the correct colours.  A computer, mouse, keyboard and, access to the internet and Photoshop. Day 2  Add the correct character silhouettes to the poster and make sure there are no white marks around the edges and make sure there are no black marks around the silhouette of the hand.  A computer, mouse, keyboard and, access to the internet and Photoshop. Day 3  Add the title to the poster, the name of the console it is being made for, ESRB rating, any finishing touches.  A computer, mouse, keyboard and, access to the internet and Photoshop. Day 4  Start to do my product reflection PowerPoint.  A computer, mouse, keyboard and, access to the internet and Photoshop. Day 5  Finish my product reflection PowerPoint.  A computer, mouse, keyboard and, access to the internet and Photoshop. Day 6  Start my evaluation PowerPoint.  A computer, mouse, keyboard and, access to the internet and

Editor's Notes

  1. Explore colours, fonts and image styles similar to what you want to produce. Discuss all three elements in relation to why you chose them and where you may use them in your project. Go over as many pages as you need to
  2. Mock up of a potential design using the colours and fonts established in your style sheet and sourced images
  3. Mock up of a potential design using the colours and fonts established in your style sheet and sourced images