This document discusses reflection and mirrors. It defines reflection as light, heat, or sound bouncing off a surface. There are two main types of reflection: specular from smooth surfaces and diffuse from rough surfaces. Mirrors are surfaces that form images using reflected light rays. Plane mirrors form upright, same-sized virtual images. Curved mirrors can be concave or convex. Reflection depends on the angle of incidence being equal to the angle of reflection measured from the normal line perpendicular to the surface.