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1.
International Research Journal
of Engineering and Technology (IRJET) e-ISSN: 2395-0056 Volume: 07 Issue: 02 | Feb 2020 www.irjet.net p-ISSN: 2395-0072 © 2020, IRJET | Impact Factor value: 7.34 | ISO 9001:2008 Certified Journal | Page 1946 Paint using Hand Gesture Gaurav Rokade1, Pradeep Kurund2, Ajay Ahire3, Prashant Bhagat4, Vishnu Kamble5 1,2,3,4UG Student, Department Of Information Technology, Progressive Education Society’s Modern College of Engineering, Pune , Maharashtra , India 5Professor of Department Of Information Technology, Progressive Education Society’s Modern College of Engineering, Pune , Maharashtra , India ---------------------------------------------------------------------***---------------------------------------------------------------------- Abstract - In Software’s we use for painting traditionally available with devices whichareusedtopointlikekeyboard, mouse. They have certain advantages and disadvantages whereas beyond that they also have limitations which cannot stated as disadvantages. Basically we are focusing on covering more users under same software used by users in efficient manner. As we are pointing using hand gestures it have some uniqueness and it increases user friendliness of the software which we are developing. Using hand gestures associated with different actions it will draw different shapes on paint screen. This system only needs camera of laptop or webcam and hand gestures. Key Words: Hand Gesture, Haar-Like Classifier, Python, Webcam 1. INTRODUCTION Most of the people are familiar with various painting software. In the digital social media where photos or images got much importance, the need of auser friendly painting software is essential. The traditional painting software require a hardware pointing devices or a touch sensitive screen for interaction. In most cases we need a hardware medium for interacting with the software system. Direct use of hands as an input device is an attractive method forprovidingnaturalhuman-computer interaction which has evolved from text based interfaces through graphical based interfaces. Gesture recognition can be seen as a way for computers to begin understanding human body language, thus building a richer bridge between machines and humans. It will be more user friendly if the computer system can be controlled using hand gestures. Method Accuracy Glove Based Approach 74% Computer Vision Approach 89% Machine Learning Approach 96% Approaches Study According to study of above approaches machinelearning approach is best to gain accuracy to make user-friendly software. MachineLearning approachusedwith Haar-Like classifier, which is used according to different body organs, which is trying to detect in scenario. Here hands are used so for drawing gestures so detection of hands are done byHaar-Like Classifier.Pythonplatform has more wide scope than java in case of accuracy and execution speed. OpenCV library helps to captureandplot image using cameraor webcam.The aim of the projectisto design and construction of a module used for vehicles in the hill stations. Auto breaking system is used when vehicle is moving upward direction. 2. PROBLEM STATEMENT Hand gesture recognition can also be used for applications like industrial robot control, sign languagetranslation,in the rehabilitation device for people with upper extremity physical impairments etc. Hand gesture recognition finds applications in varied domains including virtual environments, smart surveillance, signlanguagetranslation, medical systems etc. The desktop computing paradigm limits the users'flexibility by forcing them to interact using a 2-Degree-Of- Freedom device (the mouse), while they are used to interacting with the physical world in much more differentiated ways. Gestures allow the user to handle multiple points of input and even define several parameters at once. They are, therefore, a more natural form of communication .Hand Gestures are a powerful means of communication among humans. In fact, hand gesturing is so deeply rooted in our communication that people often continue hand gesturing provide a separate complementary modality to speech for expressing one’s ideas. Hand gesture recognition finds applications in varied domains including virtual environments, smart surveillance, signlanguagetranslation, medical systems etc. but one of the major applications that we have developed is that of real time paint tool box using the hand gestures. Hand gestures are used for analysing and annotating video sequences of technical talks. 3. LITERATURE REVIEW Following papers shows a survey of different proposedhand gesture and computer based approaches to eliminate hardware interfaces that costs less. Paint Using Hand Gesture: Machine Learning Approach [1], they discussed about gesture based paint tool box whichhas
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International Research Journal
of Engineering and Technology (IRJET) e-ISSN: 2395-0056 Volume: 07 Issue: 02 | Feb 2020 www.irjet.net p-ISSN: 2395-0072 © 2020, IRJET | Impact Factor value: 7.34 | ISO 9001:2008 Certified Journal | Page 1947 6 gestures to draw line, draw circle. This paper states various approaches through which a paint tool boxaccuracy can be achieved. To achieve more accuracy than any other approach they have used machine learning approach. According to the survey Machine learning approach gives 96% accurate result. They have Haar-Like classifierwhich is used to track the hands and they have also used edge detection for calculating threshold value of the object which is in front of the camera. They implement this by using simple hand gestures and web cam of laptop or desktop. Haar-Like classifier used to compare the image which is captured to the gesture present in current dataset, if matched resulted action performed on the screen. Isolated hand are captured and classifier used to separate them with background image and other body parts. For color selection they have used some conversion method which is Gray conversion if selected color is in Black and White or in RGB color form, for color selection they have used disjointing the color set used to analyze the color and draw colored shaped object. Gloved and Free Hand Tracking based Hand Gesture Recognition [2], they discussed about continuous hand gesture recognition. It reports the robust and efficient hand tracking as well as segmentation algorithm where a new method, based on wearing glove on hand isutilized. Wehave focused on another tracking algorithm,whichisbasedon the skin color of the palm part of the hand i.e. free handtracking. A comparative study between the two tracking methods is presented in this paper. A fingertip can be segmented forthe proper tracking in spite of full hand part. Waving goodbye is a gesture. Pressing the key on a keyboard is not the gesture because the motion of a fingeron its way to hittin a key is neither observed nor significant. So the gloved hand is tracked and the value stored is active to recognition. According to glove based recognition technique it is easy to find color selection by identifying the color of the glove wearied by user. Free hand tracking reduces the cost estimation of time and space of the algorithm. Low cost approach for Real Time Sign LanguageRecognition [3], they discussed to overcome this problemtechnology can act as an intermediate flexible medium for speech impaired people to communicate amongst themselves and with other individuals as well as to enhance their level of learning / education. The objective of this research is to identify a low cost, affordable method that can facilitate hearing and speech impaired people to communicate with the world in more comfortable way where they can easily get what they need from society and also can contribute to the well-being of the society. Another expectation is to use the research outcome as learning tool ofsignlanguagewherelearnerscan practice signs. In this paper Sign Language Recognition is done and then Contour matching is performed. As soon as contour is matched the recognition is completed. Here Hu- moments and YCrCb color space is part of contourmatching. This project has wide scope in terms of words and phrases which can be formed by action and captured by action as set of actions. By applying machine learning algorithm with state machine in intelligent sign language recognition system. Human Computer Interaction Using Face and Gesture Recognition [4], they discussed and present a face and gesture recognition based human-computer interaction (HCI) system using a single video camera. Different fromthe conventional communication methods between users and machines, they combine head pose and hand gesture to control the equipment. They can identify the position of the eyes and mouth, and use the facial center to estimate the pose of the head. Two new methods are presented: automatic gesture area segmentation and orientation normalization of the hand gesture. It is not mandatory for a user to keep gestures in upright position, the system segments and normalizes the gestures automatically. The user can control multiple devices, including robots simultaneously through wireless network. Hand Gesture Recognition for Indian Sign Language[5], they discussed about hand gesture recognition system to recognize the alphabets of Indian Sign Language. Cam shift method and Hue, Saturation, Intensity(HSV)colormodel are used for hand tracking and segmentation. For gesture recognition, Genetic Algorithm is used. We propose the easy- to-use and inexpensive approach to recognize single handed as well as double handed gestures accurately. This system can definitely help millions of deaf people to communicate with the other normal people. This system consist of life cycle for tracking gestures Hand Tracking, Segmentation, Feature Extraction, Gesture Recognition. For object tracking they have studied point tracking, kernel tracking, silhouette tracking. According to that study used Camshift Method gives more accurate result. Real Time Sign Language Recognition usingconsumerdepth camera [6], they discussed about recognition of different hand gestures for 24 alphabetic letters. For classification purpose they have used multi- layered random forest (MLRF). This reduces training time and memory consumption which reduces forest automatically in very short time a home computers. Used MLRF technique is potentially high accurate and takes very short time for training and memory. Feature Extraction process involves digital image processing,ESF descriptorwhichusedtodetect hand and it consist of histogram sets which are combined. Histogram describethedistributionsofthedistance between two random points in point cloud. MLRF method has random forest, clustering the data, Training and Evaluation of that data. Clustering of the data compute the features at a given aggregation level; create artificial cluster which consist of data and sampled data. According to calculation differentiate the clustered data and the forest. Evolution differentiate the data in synthetic and real classification which consist of different gestures associated with their signs which is captured using depth
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International Research Journal
of Engineering and Technology (IRJET) e-ISSN: 2395-0056 Volume: 07 Issue: 02 | Feb 2020 www.irjet.net p-ISSN: 2395-0072 © 2020, IRJET | Impact Factor value: 7.34 | ISO 9001:2008 Certified Journal | Page 1948 camera, real data has dataset of 24 static signs derived from American Sign Language(ASL). Vision Based Hand Gesture Recognition [7], they discussed about glove based hand recognition through a wearable glove called as cumbersome glove-like device which has sensors used to sense the movements of hands and fingers. Collected data through sensors is then sendtothecomputer. This approach has high accuracy and fast reaction speed but data gloves which are used are very expensive. It costs around $12,500 which is as much as high configured supercomputer. Through this technology 85% accuracy can be achieved. Another mentioned approach is color glove based approach which combines glove based and vision based approach. But color glove based approach has certain limitation such as shades of that color, Camera whichisused to capture those gestures. Life cycle of the project is Capture the image Detection and Segmentation, Tracking of hands, Interpreting hand gestures and application. Detection involves skin color,shape,BackgroundSubtraction.Tracking of hands uses optical flow and Camshift method. It uses Tracking-Learning- Detection with these three methods it tracks and binds the gestures. For classification they have used Hidden Markov Model and Finite State machine. Vision based approach gives high accuracy and has better result produced but as it is based on glove based approach it becomes expensive even it is easy to handle and operate. The Vision-Based Hand Gesture Recognition Using Blob Analysis [8], this paper discussed about Human Computer Interaction and hand gestureclassificationcapturedthrough contact-based and vision-based devices. For classifying the gestures they have used Blob Analysis method. For contact based devices user require to wear external hardwarewhile vision based devices not require any external hardware support. They also studied problem regarding skin color recognition process depending on illumination changes. To recognize the gesture they have used hidden markov model and Dynamic Time Wrapping and Support Vector machine. Fundamental studies which learned fromthispaperisMulti- Object tracking which defined as locating moving object using feature extraction algorithm which includes feature vector, SIFT, Particle Filter, Kalman Filter and Optical Flow. Optical Flow defined as technique, which is used to detect moving objects within image. There are certain changes related to background because use of different differential equation which applied between frames in detection problem. Proposed method in this paper follow procedure as Video Acquisition anddistributethemintoframes,Imagecapturing and separation conversion from RGB to grayscale conversion, Mean calculation. Blob analysis is used to calculate statics of labeled region. This paper proposes an alternative idea for contact based device hand recognition, which is less expensive and as accurate as Contact based technology. Paint using Hand Gesture Recognition for Human Computer Interaction [9], this paper discussed about hand gesture recognition and its wide scope of controlling systems in all fields. Hand Gestures can be used to replace traditional pointing devices such as mouse and keyboards. They proposed a system for desktop application, which is implemented by using OpenCV library in C++. In this system Depth Segmentation and Hand Color Model used for detecting hands. After they have configured palm and hand as separate, detection technique according to the gestures will be varied. The Senz 3d camera captures a RGB video frame and associated depth data and threshold value of that data is calculated data to remove background. To find convexity defect they have used y=mx+c equation of slope. Static Regression Rate when there is no or small relative motion between camera and the hand and Dynamic Recognition Rate. Result of the system developed are result are accurate as compared to previous systems. Capturing speed increased and processing time is reduced. The proposed method is able to perform inreal timeat30frames per second, achieving high recognition rate while utilizing minimal processing power. This system can be extend to improve accuracy of hand detection,increasingitsrangeand performing real time capturing. Also we can implement this system in 3 dimensional pose estimation of hands where more graphical view can be plotted on system with robust fingertips tracking. Hand Gesture Recognition Using Different AlgorithmsBased on Artificial Neural Network [10],thispaperdiscussedabout edge detection and skin detection algorithm with their differences. According to discussion edge detection algorithm working is capture the video and convert them into frames to convert grayscale which helps to plot histogram which helps for edge detection of hand. Fill image implement that drawing shape with boundary of that shape. For capturing the edges and borders of the diagram vectorization is used. After that fingerprint tracking is done for gesture identification defined in dataset which is displayed in system output. For above process they have used webcam as camera module. Another defined algorithm used is skin detection which is used for detection of hands using camera module. Video Capture is first stage which is then it is converted frames with rate at 30 FPS. Instead of edge detection here skin detection is used, with their boundary detection stored in vectorandfingerprinttracking with this gesture detection using defined dataset and drawn shape is drawn on system output. 3. CONCLUSION Here with all above paper study we conclude that using Machine learning approach accuracy can be achieved of free hand detection without wearing any glove. Glove based technology has accuracy but to wear a glove which is embedded with sensors are more costly i.e. $12000 so practically every user will not able buy for their daily work. The proposed system helps the user to perform hand gesturing in an efficient and cost effective manner. After
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International Research Journal
of Engineering and Technology (IRJET) e-ISSN: 2395-0056 Volume: 07 Issue: 02 | Feb 2020 www.irjet.net p-ISSN: 2395-0072 © 2020, IRJET | Impact Factor value: 7.34 | ISO 9001:2008 Certified Journal | Page 1949 system is setup, the User interaction can be increased drastically, which makes it even easier for a user because they can interact easy and effectively withthesystem,rather than usage of tradition software products. Another mention approach is vision based which implies on Computer Vision method which is more accurate than glove based approach but if any barrier occurred thenitcannotbeeasilyovercome. So using machine learning and haar-like classifier we can eliminate cost factor as well as noise or any type of barrier easily. With this approach wecaneasilyimprovethescopeof our software. The above paper study improves feasibility of the product as well as clears understanding of functional requirements. Our approach has better performance than those proposed in the previous applications. With small modification to the proposed system it can be used in many other fields. In other words it can replace every existinguser interacting devices. With small modificationtothe proposed system it can be used in many other fields. In other words it can replace every existing user interacting devices. REFERENCES [1]Vandit Gajjar, Viraj Mavani, and Ayesha Gurnani “Hand Gesture Real Time Paint Tool-Box: Machine Learning Approach,” In IEEE International Conference on Power, Control, Signals and Instrumentation Engineering. [2]Dharani Mazumdar, Anjan Kumar Talukdar, Kandarpa Kumar Sarma “Gloved and Free Hand Tracking based Hand Gesture Recognition” Dept. of Electronics & Communication Engineering in ICETACS 2013. [3]Matheesha Fernando,and Janaka Wijayanayaka “Lowcost approach for Real Time Sign Language Recognition” in 2013 IEEE 8th International Conference on Industrial and Information Systems, ICIIS 2013, Aug. 18- 20, 2013, Sri Lanka. [4]Yo-Jen Tu, Chung-Chieh Kao, and Huei-Yung Lin “Human Computer Interaction Using Face and Gesture Recognition” In Department of Electrical Engineering, National Chung Cheng University, Chia-Yi 621, Taiwan, R.O.C. [5]Archana S. Ghotkar, Rucha Khatal, Sanjana Khupase, Surbhi Asati, and Mithila Hadap “Hand Gesture Recognition for Indian Sign Language” 2012 International Conference on Computer Communication and Informatics (ICCCI -2012), Jan. 10-12, 2012, Coimbatore, India. [6]Alina Kuznetsova,andLaura Leal-Taix´e,BodoRosenhahn “Real TimeSignLanguageRecognitionusingconsumerdepth camera” in 2013IEEEInternational ConferenceonComputer Vision Workshops. [7]Yanmin Zhu, Zhibo Yang, andBoYuan“VisionBasedHand Gesture Recognition” in 2013 International Conference on Service Science. [8]Thittaporn Ganokratanaa, and SureePumrin“TheVision- Based Hand Gesture Recognition Using Blob Analysis,” in 2017 IEEEInternational ConferenceScienceandTechnology. [9]Rishabh Agrawal, and Nikita Gupta “Real Time Hand Gesture Recognition for Human Computer Interaction” in 2016 IEEE 6th International Conference on Advanced Computing. [10]K. Yewale, Shweta & K. Bharne, Pankaj. (2011). Hand gesture recognition using different algorithms based on artificial neural network. 287-292.
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