The document analyzes the soundtrack of a cut scene from the game Battlefield 3. It describes the setting as an urban street surrounded by skyscrapers, with the mood being frustration and anger as two men attempt to kill each other. The genre of the game is action, and the narrative is limited at first but increases at the end of the cut scene. The analysis identifies the production technique of using a computer program like Reaper to create the background music, noting how the music matches and enhances the setting, mood, and genre described.