The document analyzes the opening cut scene soundtrack of the game Halo 3. It describes how the soft, spacey music at the beginning creates a distant, mystical setting. The addition of the soft female voice further establishes a chilled, blissful mood. It then states that the inclusion of soldiers' voices and the female voice referring to the player character as "chosen" helps establish the game genre as an action-focused first or third person shooter. Finally, it summarizes that the narrative presented implies the player character holds great importance to the story, with their connection to the female voice being particularly significant.