Contents
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Introduction
Definition
How it works?
Working of Phantom
Haptic devices
Applications
Advantages & Disadvantages
Conclusion
Introduction
• Interfaces the user with a virtual environment
via the sense of touch by applying forces,
vibrations, and/or motions to the user.

• mechanical stimulation.
Definition
• Haptic technology, is a tactile feedback
technology that takes advantage of a user’s
sense of touch by applying forces, vibration
and motions to the user.

• Haptics:
“being able to come into contact with”

sense of touch
How it works?
PHANTOM
Other Haptic devices
• Cyber glove:

• Specialized mouse: A multi agent system
observes the user and helps in predicting the
next move on the mouse.
Applications
• Surgical Simulation and Medical Training:
remote surgery, with the central workstation
and performs in various locations.

• Graphical user interfaces:
Advantages
• Easy to Access And Use.
• Conservation: Prototype not required during
development, to check the accuracy and to
touch the model.
Disadvantages
• Limited magnitude and not equally well in all
directions: Algorithms ensure that component
don’t saturate.

• Implementation is expensive.
• Haptics applications can be extremely
complex, requiring highly specialized
hardware.
Conclusion
• Solution for interacting with the virtual
environment.
• Acts as an input and output device, tracking
user physical manipulations as an input and
providing realistic touch sensations as an
output coordinated with onscreen events.
Haptic technology

Haptic technology

  • 2.
    Contents • • • • • • • • Introduction Definition How it works? Workingof Phantom Haptic devices Applications Advantages & Disadvantages Conclusion
  • 3.
    Introduction • Interfaces theuser with a virtual environment via the sense of touch by applying forces, vibrations, and/or motions to the user. • mechanical stimulation.
  • 4.
    Definition • Haptic technology,is a tactile feedback technology that takes advantage of a user’s sense of touch by applying forces, vibration and motions to the user. • Haptics: “being able to come into contact with” sense of touch
  • 5.
  • 6.
  • 7.
    Other Haptic devices •Cyber glove: • Specialized mouse: A multi agent system observes the user and helps in predicting the next move on the mouse.
  • 8.
    Applications • Surgical Simulationand Medical Training: remote surgery, with the central workstation and performs in various locations. • Graphical user interfaces:
  • 9.
    Advantages • Easy toAccess And Use. • Conservation: Prototype not required during development, to check the accuracy and to touch the model.
  • 10.
    Disadvantages • Limited magnitudeand not equally well in all directions: Algorithms ensure that component don’t saturate. • Implementation is expensive. • Haptics applications can be extremely complex, requiring highly specialized hardware.
  • 11.
    Conclusion • Solution forinteracting with the virtual environment. • Acts as an input and output device, tracking user physical manipulations as an input and providing realistic touch sensations as an output coordinated with onscreen events.