Haptics technology uses tactile feedback to allow users to touch and feel virtual objects. It works by using haptic devices, which may provide tactile feedback through vibrations or force feedback to simulate weight and resistance. Common haptic devices include Phantom devices, which provide 3D touch feedback of virtual objects, and CyberGrasp systems, which add force feedback to each finger. Haptics have applications in video games, computers, robotics, and more. While the technology provides realistic feedback, haptic devices still have limitations like high costs, size, and limited force magnitudes. Future developments could include holographic interactions and medical applications using remote robotics.
Haptic technology,or haptics,is a tactile feedback technology which takes advantage of the sense of touch by applying forces, vibrations, or motions to the user.The word haptic, from the Greek word haptikos, means pertaining to the sense of touch and comes from the Greek verb haptesthai, meaning to contact or to touch.
Haptics are enabled by actuators that apply forces to the skin for touch feedback, and controllers. The actuator provides mechanical motion in response to an electrical stimulus.
Haptics’ is derived from the Greek word ‘haptikos’which means – ‘being able to come into contact’.
Haptics is the science of applying touch (tactile) sensation and control to interact with computer applications.
User should be able to touch the virtual object and feel a response from it.
In order to complete the imitation of the real world one should be able to interact with the environment and get a feedback.
This feedback is called Haptic Feedback.
Areas of Haptics
Computer Haptics- It helps to enable a user to feel something happening in the computer's mind through a typical interface.
Human Haptics- It tells ushow humans and living beings experience touch.
Machine Haptic- It tells us how mechanical devices touch and feel their environment
Applications of Haptics Technology
Robotics-Haptic technology is also widely used in teleoperation, or telerobotics.
Arts and design-Haptics is used in virtual arts, such as sound synthesis or graphic design and animation
Haptics is a Technology of adding the sensation of touch and feeling to the Computers.Haptic Technology or Haptics is a tactile feedback technology which takes the advantage of the sense of touch by applying force.
Haptic technology,or haptics,is a tactile feedback technology which takes advantage of the sense of touch by applying forces, vibrations, or motions to the user.The word haptic, from the Greek word haptikos, means pertaining to the sense of touch and comes from the Greek verb haptesthai, meaning to contact or to touch.
Haptics are enabled by actuators that apply forces to the skin for touch feedback, and controllers. The actuator provides mechanical motion in response to an electrical stimulus.
Haptics’ is derived from the Greek word ‘haptikos’which means – ‘being able to come into contact’.
Haptics is the science of applying touch (tactile) sensation and control to interact with computer applications.
User should be able to touch the virtual object and feel a response from it.
In order to complete the imitation of the real world one should be able to interact with the environment and get a feedback.
This feedback is called Haptic Feedback.
Areas of Haptics
Computer Haptics- It helps to enable a user to feel something happening in the computer's mind through a typical interface.
Human Haptics- It tells ushow humans and living beings experience touch.
Machine Haptic- It tells us how mechanical devices touch and feel their environment
Applications of Haptics Technology
Robotics-Haptic technology is also widely used in teleoperation, or telerobotics.
Arts and design-Haptics is used in virtual arts, such as sound synthesis or graphic design and animation
Haptics is a Technology of adding the sensation of touch and feeling to the Computers.Haptic Technology or Haptics is a tactile feedback technology which takes the advantage of the sense of touch by applying force.
Haptic technology is like exploring the virtual world with a stick. The computer communicates sensations through a haptic interface –a stick, scalpel, racket or pen that is connected to a force-exerting motor. In combination with a visual display, haptics technology can be used to train people for tasks requiring hand-eye coordination, such as surgery and space ship maneuvers.
This presentation describes about one of the emerging technologies - HAPTIC TECHNOLOGY.
Haptic refers to technology that uses touch to control and interact with computers. A user may apply a sense of touch through vibrations, motion or force. Haptic technology is used mainly in creating virtual objects, controlling virtual objects or in the improvement of the remote control of machines and devices.
The first use of a haptic device was in large modern aircraft that relied on servomechanism systems to operate control systems. Haptic technology can also be used to study the human sense of touch by enabling the creation of controlled virtual objects, which can be used to consistently investigate human haptic capabilities that are otherwise difficult to study.
Haptic technology is applied in the following fields:
Teleoperation: Remote-controlled robotic tools that enable human operators to control remote or distant environments. Remote-controlled robotic tools, such as those used for dangerous tasks, are a standard example of this type of technology.
Virtual Environments: Haptics are becoming very popular as an imperative part of virtual reality systems. Examples include simulators, control systems, devices and specialized models that allow for touch-based interaction with computers.
Robotics: Robots manipulate the environment by relaying information to a central computer for processing and analysis.
Cellular Devices: Haptic technology is gaining popularity in the mobile consumer technology field, where it is used to provide features such as vibration feedback on smartphone touch screens.
Future Applications: Currently researchers are focusing on controlling and mastering tactile interaction with holograms and distant objects. If this research is successful it may result in applications and advancements in the field of gaming, movies, manufacturing, medical and other industries.
This presentation is about the basic haptic technology. what it is? how it works?? & what are the terms we need to know to make full understanding of this technology.
Keyboard without keys, virtual keyboard uses sensor technology and artificial intelligence. Awesome replacement for QWERTY keyboard. Can implement all types of keyboards. Example of Augmented Reality.
The project is about building a human-computer interaction system
using hand gesture by cheap alternative to depth camera. We present
a robust , efficient and real-time technique for depth mapping using
normal 2D -camera and Infrared LED arrays . We use HOG feature
based SVM classifiers to predict hand pose and dynamic hand gestures . The system also tracks hand movements and events like grabbing and
clicking bythe hand.
#TAYABA
#HapticTechnology
# Haptic technology, or haptics, is a tactile feedback technology which takes advantage of the sense of touch by applying forces, vibrations, or motions to the user.
#This mechanical stimulation can be used to assist in the creation of virtual objects in a computer simulation, to control such virtual objects, and to enhance the remote control of machines and devices.
Haptic technology is like exploring the virtual world with a stick. The computer communicates sensations through a haptic interface –a stick, scalpel, racket or pen that is connected to a force-exerting motor. In combination with a visual display, haptics technology can be used to train people for tasks requiring hand-eye coordination, such as surgery and space ship maneuvers.
This presentation describes about one of the emerging technologies - HAPTIC TECHNOLOGY.
Haptic refers to technology that uses touch to control and interact with computers. A user may apply a sense of touch through vibrations, motion or force. Haptic technology is used mainly in creating virtual objects, controlling virtual objects or in the improvement of the remote control of machines and devices.
The first use of a haptic device was in large modern aircraft that relied on servomechanism systems to operate control systems. Haptic technology can also be used to study the human sense of touch by enabling the creation of controlled virtual objects, which can be used to consistently investigate human haptic capabilities that are otherwise difficult to study.
Haptic technology is applied in the following fields:
Teleoperation: Remote-controlled robotic tools that enable human operators to control remote or distant environments. Remote-controlled robotic tools, such as those used for dangerous tasks, are a standard example of this type of technology.
Virtual Environments: Haptics are becoming very popular as an imperative part of virtual reality systems. Examples include simulators, control systems, devices and specialized models that allow for touch-based interaction with computers.
Robotics: Robots manipulate the environment by relaying information to a central computer for processing and analysis.
Cellular Devices: Haptic technology is gaining popularity in the mobile consumer technology field, where it is used to provide features such as vibration feedback on smartphone touch screens.
Future Applications: Currently researchers are focusing on controlling and mastering tactile interaction with holograms and distant objects. If this research is successful it may result in applications and advancements in the field of gaming, movies, manufacturing, medical and other industries.
This presentation is about the basic haptic technology. what it is? how it works?? & what are the terms we need to know to make full understanding of this technology.
Keyboard without keys, virtual keyboard uses sensor technology and artificial intelligence. Awesome replacement for QWERTY keyboard. Can implement all types of keyboards. Example of Augmented Reality.
The project is about building a human-computer interaction system
using hand gesture by cheap alternative to depth camera. We present
a robust , efficient and real-time technique for depth mapping using
normal 2D -camera and Infrared LED arrays . We use HOG feature
based SVM classifiers to predict hand pose and dynamic hand gestures . The system also tracks hand movements and events like grabbing and
clicking bythe hand.
#TAYABA
#HapticTechnology
# Haptic technology, or haptics, is a tactile feedback technology which takes advantage of the sense of touch by applying forces, vibrations, or motions to the user.
#This mechanical stimulation can be used to assist in the creation of virtual objects in a computer simulation, to control such virtual objects, and to enhance the remote control of machines and devices.
“HAPTICS”-- a technology that adds the sense of touch to a virtual environment. Haptic interfaces allow the user to feel as well as to see virtual objects on a computer, and so we can give an illusion of touching surfaces, shaping virtual clay, or moving objects around. The sensation of touch is the brain’s most effective learning mechanism --more effective than seeing or hearing which is why the new technology holds so much promise as a teaching tool. Haptic technology is like exploring the virtual world with a stick.
Haptic Technology- Interaction with Virtualityvivatechijri
Our daily routine activities revolves on our sense of "touch" or "feel". And a technology that helps in experiencing this sense through a device is called "haptic technology". Haptic tries to evaluate the sensation of touch through various mechanisms. Haptic devices make virtual objects seam real when they are touched. Haptic technology uses force, motions and vibrations to the user to initiate interaction between virtual environment and user. With this technology we can now touch the objects that is only in the mind of a computer system but does not exist in reality. Users can receive feedbacks in the form of felt sensations in the hand or other parts of the body from computer applications using various input and output devices. The idea of haptic technology evolved from virtual reality. Haptic is a technology that is evolving day-by-day. As the demand for virtual reality is being intensified the haptic technology will also intensify. In this paper we will study the idea and evolution of haptic technology, haptic devices and their applications. Finally we will conclude with the future of haptic in our daily life.
Haptics is the science of applying touch (tactile) sensation and control to interact with computer applications. Haptic device gives people a sense of touch with computer generated environments, so that when virtual objects are touched, they seem real and tangible. Haptic technology refers to technology that interfaces the user with a virtual environment via the sense of touch by applying forces, vibrations, and/or motions to the user. This mechanical stimulation may be used to assist in the creation of virtual objects (objects existing only in a computer simulation), for control of such virtual objects, and to enhance the remote control of machines and devices. This paper includes how haptic technology works, about its devices, its technologies, its applications, future developments and disadvantages.
this ppt is related to the human haptics ...
it is very helpful to the student to give the presentation on the topic haptics ....it is helpful to the college student for giving the presentation on haptics.. i recoment this to all the student to downloard the power point presentation and hit on the like botten
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it describes the bony anatomy including the femoral head , acetabulum, labrum . also discusses the capsule , ligaments . muscle that act on the hip joint and the range of motion are outlined. factors affecting hip joint stability and weight transmission through the joint are summarized.
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MATATAG CURRICULUM: ASSESSING THE READINESS OF ELEM. PUBLIC SCHOOL TEACHERS I...NelTorrente
In this research, it concludes that while the readiness of teachers in Caloocan City to implement the MATATAG Curriculum is generally positive, targeted efforts in professional development, resource distribution, support networks, and comprehensive preparation can address the existing gaps and ensure successful curriculum implementation.
Strategies for Effective Upskilling is a presentation by Chinwendu Peace in a Your Skill Boost Masterclass organisation by the Excellence Foundation for South Sudan on 08th and 09th June 2024 from 1 PM to 3 PM on each day.
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1. HAPTIC TECHNOLOGY
(TOUCH THE VIRTUAL)
PRESENTED BY
S.CHANAKYA
MVSR Engineering college
2. WHAT IS HAPTICS ?
‘Haptics’ is derived from the Greek word ‘haptikos’
which means – ‘being able to come into contact’.
Haptics is the science of applying touch (tactile)
sensation and control to interact with computer
applications.
3. Generally computers typically only take
advantage of one or two sensory channels (sight
and sound) to transmit information to people.
Haptics promises to open this bottleneck by
adding a new channel of communication using
the sense of touch.
Haptics expands the notion of bidirectional
communication between humans and computers
to include sensory feedback.
Haptics = Touch = Connection
4. VIRTUAL REALITY
Virtual reality is a form of human-computer
interaction providing a virtual environment that one
can explore through direct interaction with our
senses.
5. THE REAL WORLD
User should be able to touch the virtual object and
feel a response from it.
In order to complete the imitation of the real world
one should be able to interact with the environment
and get a feedback.
This feedback is called Haptic Feedback.
6. HAPTICS FEEDBACK
Haptics is implemented through different type of
interactions with a haptic device communicating
with the computer. These interactions can be
categorized into the different types of touch
sensations a user can receive:
1)Tactile Feedback
2)Force Feedback
7. TACTILE FEEDBACK
Refers to the sensations felt by the skin.
It allows the user to feel things such as the texture
of surfaces, temperature and vibration.
8. FORCE FEEDBACK
It reproduces the directional forces that can result
from solid boundaries.
E.g. the weight of virtual objects, inertia, etc.
9. HAPTICS TECHNOLOGY
Haptic technology is a tactile feedback technology
which takes advantage of the sense of touch by
applying forces, vibrations, or motions to the user.
A haptic device gives people a sense of touch with
computer-generated environments, so that when
virtual objects are touched, they seem real and
tangible.
10. HOW IT WORKS
4 2
3 Computer
Sensors haptics
Muscles
End effector
1
Machine
Human Hand
1
Virtual object
4 3
2
Sensors
Actuators
11. Basically a haptic system consist of two parts
namely the human part and the machine part.
In the figure shown above, the human part (left)
senses and controls the position of the hand, while
the machine part (right) exerts forces from the
hand to simulate contact with a virtual object.
Also both the systems will be provided with
necessary sensors, processors and actuators.
12. In the case of the human system, nerve receptors
performs sensing, brain performs processing and
muscles performs actuation of the motion
performed by the hand.
While in the case of the machine system, the above
mentioned functions are performed by the
encoders, computer and motors respectively.
13. HAPTIC DEVICES
It allows users to touch, feel and manipulate
3-D objects in virtual environments.
14. HOW ARE HAPTIC DEVICES DIFFERENT?
Common interface devices like mouse and joystick
are only input devices. No feedback.
Haptic devices are input-output devices.
16. 1. PHANTOM
Provides a 3D touch to the virtual objects
When the user move his finger, then he could
really feel the shape and size
of the virtual 3D object
that has been already
programmed
17.
18. 2. CYBER GRASP
The CyberGrasp system fits over the user's entire
hand like an exoskeleton and adds resistive force
feedback to each finger
Adapted to different size of the
fingers
Located on the back of the
hand
20. APPLICATIONS OF HAPTICS TECHNOLOGY
Computer and video
games-Haptic feedback is
commonly used in arcade
games, especially racing
video games.
Disney Research, Pittsburg
(DRP) has shown off a
revolutionary technology
called ‘Surround Haptics’ that
can bring real life experience in video
gaming and film watching.
21. Personal computers-
Apple's MacBook and
MacBook Pro started
incorporating a
"Tactile Touchpad" design.
Mobile devices-
Tactile haptic feedbac
k is becoming common
in cellular devices.Nokia
and prada implemented
it using piezoelectric
sensor pads.
22. Robotics-Haptic technology
is also widely used in
teleoperation, or telerobotics.
Arts and design-
Haptics is used in virtual
arts, such as sound synthesis
or graphic design and
animation
23. LIMITATIONS
High cost involved
Large weight and size of haptic devices
(especially wearable ones)
Haptic interfaces can only exert forces with
limited magnitude and not equally well in all
directions
haptic-rendering algorithms operate in discrete
time whereas users operate in continuous time
24. FUTURE VISION
1.Holographic Interaction
The feedback allows the user to interact with a
hologram and actually receive tactile response using
acoustic radiation pressure
2.Medical Application
Use of a central workstation from which surgeons
would perform operations in various locations; with
machine setup and patient preparation performed by
local nursing staff
3. Textile Industry
User could study and feel the texture and quality of
materail during the sale of cloth through internet
25. CONCLUSION
The next important step towards realistically
simulated environments that have been
envisioned by science fiction authors.
Continued implementation of tactile devices to
aid people with disabilities will advance further
Future generations of mobile devices and game
console accessories will implement more haptic
feedback
Still embryonic when compared to full fledged VR
simulations