Hypermedia combines hypertext and multimedia to enhance interaction between users and content, focusing on both instructive and communication tools for student projects. Students engage with hypermedia by consuming and creating content, which requires research, layout consideration, and software proficiency. The user-centered approach of hypermedia projects fosters greater learning opportunities in educational settings.
What is hypermedia?
Hypermedia combines the
concepts of hypertext and
multimedia to allow rich interaction
between the user and the material.
3.
Two different approachesin the production of
self-made multimedia project:
1. As an instructive tool, such as in the production
by the students of a power-point presentation of a
selected topic.
2. As a communication tool, such as when
students do a multimedia presentation (with
text, graphs, audio, video, interviews and other
more to stimulate the intellectual capacity of the
student.)
Students will develophypermedia
projects by conducting research on a
topic, identifying relevant
information, and selecting what to
include in the final product.
Students will have to consider the
layout of the text as well as what
multimedia components to include in
their product.
12.
Students must alsodetermine on
how they will link information based on
whom the intended audience will be.
Students will have to learn how to
use software components, or perfect
their knowledge of the software they
are using, and then debug any
problems they encounter.
13.
“Hypermedia project approach,in
general, is user-centered therefore
applying this to the educational setting
provides greater opportunities of
learning.”
14.
THANK YOU FOR
LISTENING!
Presented by: Quennie N. Quiobe BSED 2A
15.
What is Hypertext?
Hypertextis basically the same as regular
text except that it contains connections within
the text to other documents.
16.
What is Multimedia?
Multimediais media and content that uses
a combination of different content forms.
Multimedia comes in many different
formats. It can be almost anything you can
hear or see like
text, pictures, music, sound, videos, record
s, films, animations, and more.