SlideShare a Scribd company logo
Experiments
Your Name
Process
The tools that I mainly used in this experiment were the simplest of tools such as the pencil and brush tool to fill in the gaps
and the eyedropper tool. The eyedropper tool is to select which colour you want to use each time and that’s the tool I used
majority of the time especially when it came to using different shades of grey. The weapon was suggested in the
questionnaire and turned out well matching with the shoes. The idea of different colours of the arms was to look like
armour so I used the pencil and eyedropper tool to change the colours. I took this character idea from a mate who looks
similar, but I've added my own features to him and has turned out pretty well. However this is only an experiment and not
the proper thing so I think I did well for my experiment. The overall process was to create a character that looked like a
friend and had aspects that would be good for an adventure game.
Process
The tools that I used in this experiment are the same as the previous experiment. I used all the same tools including the
eyedropper tool, pencil and brush tool, as well as colour changing throughout the process. The colours are quite similar to
the other design, however this was harder and took longer to process because of what weapon was chosen. I used the
eyedropper tool to select the correct colour and use that colour with the pencil tool. I went for a character that was strong
and had a flamethrower as a weapon, which was also a suggestion from the questionnaire. This won’t be a character in my
game because it’s an experiment and looks good as there’s a lot of effort into it. My game will be a pixel game so characters
will be smaller and have less features. This is a bigger version of the character(s) that I’m going to make in my game. This
will be good for my audience to see as well so thy know the kind of characters that are going to be added into the game.
Reflection
• What elements of your experiments will you
include in your final product?
• I would include the weapons I made on the characters into the game.
• I will include bright colours to show off the characters as well as the dark colours for weapons and
enemies.
• I will make the characters pixelated and the game pixelated. This is because it would be harder to make,
what would look like, a real-life game. I chose pixel because it would be easier for me as I’m not as good as
others designing real-life characters and designing a level made realistic.
• When I made the characters I only used one layer because I didn’t need more than one. This is what I’ll do
in my final production with the character within the animation. I would only use more than one layer if the
character threw their weapon or did something during the animation that isn’t walking or doing
summersaults.
• The quantitative and qualitative results from the survey and the interviews were good. I took some of the
answers from the questionnaire and thinking of adding them to my game. I got some good advice from the
interviews and helped me put some ideas together, such as the weapon choices and the character power-
ups. One of the questions from the questionnaire was about ‘other side products to make?’ and people
chose poster joint with a magazine. I chose a poster from my audience’s answers then I chose my own.

More Related Content

What's hot (16)

Unit 13 art graphic by fateha
Unit 13 art graphic by fatehaUnit 13 art graphic by fateha
Unit 13 art graphic by fateha
 
Unit 13 art graphic by fateha
Unit 13 art graphic by fatehaUnit 13 art graphic by fateha
Unit 13 art graphic by fateha
 
My game
My gameMy game
My game
 
Unit 1 assignment 3
Unit 1 assignment 3Unit 1 assignment 3
Unit 1 assignment 3
 
2. initial plans
2. initial plans2. initial plans
2. initial plans
 
7. evaluation(2)
7. evaluation(2)7. evaluation(2)
7. evaluation(2)
 
2. initial plans
2. initial plans2. initial plans
2. initial plans
 
Reflective dairy - personal project
Reflective dairy - personal projectReflective dairy - personal project
Reflective dairy - personal project
 
Unit 1 assignment 3
Unit 1 assignment 3Unit 1 assignment 3
Unit 1 assignment 3
 
Presentation2
Presentation2Presentation2
Presentation2
 
6. production reflection(2) (1)
6. production reflection(2) (1)6. production reflection(2) (1)
6. production reflection(2) (1)
 
Presentation3
Presentation3Presentation3
Presentation3
 
Production reflection
Production reflectionProduction reflection
Production reflection
 
3. production experiments
3. production experiments3. production experiments
3. production experiments
 
2. interactive research
2. interactive research2. interactive research
2. interactive research
 
8. evaluation
8. evaluation8. evaluation
8. evaluation
 

Similar to fmp production experiments

Similar to fmp production experiments (20)

3. production experiments (interactive)
3. production experiments (interactive)3. production experiments (interactive)
3. production experiments (interactive)
 
Development of my digital graphics
Development of my digital graphicsDevelopment of my digital graphics
Development of my digital graphics
 
7. evaluation
7. evaluation7. evaluation
7. evaluation
 
6. production reflection(3) (1)
6. production reflection(3) (1)6. production reflection(3) (1)
6. production reflection(3) (1)
 
3. production experiments(2)
3. production experiments(2)3. production experiments(2)
3. production experiments(2)
 
5. evaluation(1) (1)
5. evaluation(1) (1)5. evaluation(1) (1)
5. evaluation(1) (1)
 
Development of my digital graphics
Development of my digital graphicsDevelopment of my digital graphics
Development of my digital graphics
 
Development of my digital graphics
Development of my digital graphicsDevelopment of my digital graphics
Development of my digital graphics
 
Development of my digital graphics
Development of my digital graphicsDevelopment of my digital graphics
Development of my digital graphics
 
3. production experiments(3)
3. production experiments(3)3. production experiments(3)
3. production experiments(3)
 
Development of my digital graphics
Development of my digital graphicsDevelopment of my digital graphics
Development of my digital graphics
 
8. Evaluation
8. Evaluation8. Evaluation
8. Evaluation
 
Unit 13 assignment 4 -Edit
Unit 13 assignment 4 -EditUnit 13 assignment 4 -Edit
Unit 13 assignment 4 -Edit
 
3. production experiments (10)
3. production experiments (10)3. production experiments (10)
3. production experiments (10)
 
3. production experiments
3. production experiments3. production experiments
3. production experiments
 
Evaluation of video game
Evaluation of video gameEvaluation of video game
Evaluation of video game
 
8. evaluation vg
8. evaluation vg8. evaluation vg
8. evaluation vg
 
3. production experiments(2)
3. production experiments(2)3. production experiments(2)
3. production experiments(2)
 
8. evaluation vg
8. evaluation vg8. evaluation vg
8. evaluation vg
 
8. Evaluation
8. Evaluation 8. Evaluation
8. Evaluation
 

More from Charlie Davison (20)

cv charlie davison
cv charlie davisoncv charlie davison
cv charlie davison
 
work related learning research
work related learning researchwork related learning research
work related learning research
 
evaluation - audio
evaluation - audioevaluation - audio
evaluation - audio
 
proposal - audio
proposal - audioproposal - audio
proposal - audio
 
7. evaluation - interactive
7. evaluation - interactive7. evaluation - interactive
7. evaluation - interactive
 
production reflection - interactive
production reflection - interactiveproduction reflection - interactive
production reflection - interactive
 
initial plans
initial plansinitial plans
initial plans
 
formal proposal
formal proposal formal proposal
formal proposal
 
1. communication method evaluation
1. communication method evaluation1. communication method evaluation
1. communication method evaluation
 
fmp evaluation
fmp evaluationfmp evaluation
fmp evaluation
 
fmp production reflection
fmp production reflectionfmp production reflection
fmp production reflection
 
fmp pre production
fmp pre productionfmp pre production
fmp pre production
 
fmp proposal
fmp proposalfmp proposal
fmp proposal
 
fmp research
fmp researchfmp research
fmp research
 
1 fmp initial plans
1  fmp initial plans1  fmp initial plans
1 fmp initial plans
 
Pre-Production fmp
Pre-Production fmpPre-Production fmp
Pre-Production fmp
 
Proposal fmp
Proposal fmpProposal fmp
Proposal fmp
 
Research fmp
Research fmpResearch fmp
Research fmp
 
initial plans fmp
initial plans fmpinitial plans fmp
initial plans fmp
 
Audio - script.
Audio - script.Audio - script.
Audio - script.
 

Recently uploaded

Additional Benefits for Employee Website.pdf
Additional Benefits for Employee Website.pdfAdditional Benefits for Employee Website.pdf
Additional Benefits for Employee Website.pdf
joachimlavalley1
 

Recently uploaded (20)

slides CapTechTalks Webinar May 2024 Alexander Perry.pptx
slides CapTechTalks Webinar May 2024 Alexander Perry.pptxslides CapTechTalks Webinar May 2024 Alexander Perry.pptx
slides CapTechTalks Webinar May 2024 Alexander Perry.pptx
 
NCERT Solutions Power Sharing Class 10 Notes pdf
NCERT Solutions Power Sharing Class 10 Notes pdfNCERT Solutions Power Sharing Class 10 Notes pdf
NCERT Solutions Power Sharing Class 10 Notes pdf
 
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
 
MARUTI SUZUKI- A Successful Joint Venture in India.pptx
MARUTI SUZUKI- A Successful Joint Venture in India.pptxMARUTI SUZUKI- A Successful Joint Venture in India.pptx
MARUTI SUZUKI- A Successful Joint Venture in India.pptx
 
The impact of social media on mental health and well-being has been a topic o...
The impact of social media on mental health and well-being has been a topic o...The impact of social media on mental health and well-being has been a topic o...
The impact of social media on mental health and well-being has been a topic o...
 
GIÁO ÁN DẠY THÊM (KẾ HOẠCH BÀI BUỔI 2) - TIẾNG ANH 8 GLOBAL SUCCESS (2 CỘT) N...
GIÁO ÁN DẠY THÊM (KẾ HOẠCH BÀI BUỔI 2) - TIẾNG ANH 8 GLOBAL SUCCESS (2 CỘT) N...GIÁO ÁN DẠY THÊM (KẾ HOẠCH BÀI BUỔI 2) - TIẾNG ANH 8 GLOBAL SUCCESS (2 CỘT) N...
GIÁO ÁN DẠY THÊM (KẾ HOẠCH BÀI BUỔI 2) - TIẾNG ANH 8 GLOBAL SUCCESS (2 CỘT) N...
 
Open Educational Resources Primer PowerPoint
Open Educational Resources Primer PowerPointOpen Educational Resources Primer PowerPoint
Open Educational Resources Primer PowerPoint
 
How to the fix Attribute Error in odoo 17
How to the fix Attribute Error in odoo 17How to the fix Attribute Error in odoo 17
How to the fix Attribute Error in odoo 17
 
Benefits and Challenges of Using Open Educational Resources
Benefits and Challenges of Using Open Educational ResourcesBenefits and Challenges of Using Open Educational Resources
Benefits and Challenges of Using Open Educational Resources
 
Gyanartha SciBizTech Quiz slideshare.pptx
Gyanartha SciBizTech Quiz slideshare.pptxGyanartha SciBizTech Quiz slideshare.pptx
Gyanartha SciBizTech Quiz slideshare.pptx
 
[GDSC YCCE] Build with AI Online Presentation
[GDSC YCCE] Build with AI Online Presentation[GDSC YCCE] Build with AI Online Presentation
[GDSC YCCE] Build with AI Online Presentation
 
Research Methods in Psychology | Cambridge AS Level | Cambridge Assessment In...
Research Methods in Psychology | Cambridge AS Level | Cambridge Assessment In...Research Methods in Psychology | Cambridge AS Level | Cambridge Assessment In...
Research Methods in Psychology | Cambridge AS Level | Cambridge Assessment In...
 
Introduction to Quality Improvement Essentials
Introduction to Quality Improvement EssentialsIntroduction to Quality Improvement Essentials
Introduction to Quality Improvement Essentials
 
Sectors of the Indian Economy - Class 10 Study Notes pdf
Sectors of the Indian Economy - Class 10 Study Notes pdfSectors of the Indian Economy - Class 10 Study Notes pdf
Sectors of the Indian Economy - Class 10 Study Notes pdf
 
The Last Leaf, a short story by O. Henry
The Last Leaf, a short story by O. HenryThe Last Leaf, a short story by O. Henry
The Last Leaf, a short story by O. Henry
 
UNIT – IV_PCI Complaints: Complaints and evaluation of complaints, Handling o...
UNIT – IV_PCI Complaints: Complaints and evaluation of complaints, Handling o...UNIT – IV_PCI Complaints: Complaints and evaluation of complaints, Handling o...
UNIT – IV_PCI Complaints: Complaints and evaluation of complaints, Handling o...
 
Additional Benefits for Employee Website.pdf
Additional Benefits for Employee Website.pdfAdditional Benefits for Employee Website.pdf
Additional Benefits for Employee Website.pdf
 
How to Manage Notification Preferences in the Odoo 17
How to Manage Notification Preferences in the Odoo 17How to Manage Notification Preferences in the Odoo 17
How to Manage Notification Preferences in the Odoo 17
 
Basic phrases for greeting and assisting costumers
Basic phrases for greeting and assisting costumersBasic phrases for greeting and assisting costumers
Basic phrases for greeting and assisting costumers
 
50 ĐỀ LUYỆN THI IOE LỚP 9 - NĂM HỌC 2022-2023 (CÓ LINK HÌNH, FILE AUDIO VÀ ĐÁ...
50 ĐỀ LUYỆN THI IOE LỚP 9 - NĂM HỌC 2022-2023 (CÓ LINK HÌNH, FILE AUDIO VÀ ĐÁ...50 ĐỀ LUYỆN THI IOE LỚP 9 - NĂM HỌC 2022-2023 (CÓ LINK HÌNH, FILE AUDIO VÀ ĐÁ...
50 ĐỀ LUYỆN THI IOE LỚP 9 - NĂM HỌC 2022-2023 (CÓ LINK HÌNH, FILE AUDIO VÀ ĐÁ...
 

fmp production experiments

  • 2. Process The tools that I mainly used in this experiment were the simplest of tools such as the pencil and brush tool to fill in the gaps and the eyedropper tool. The eyedropper tool is to select which colour you want to use each time and that’s the tool I used majority of the time especially when it came to using different shades of grey. The weapon was suggested in the questionnaire and turned out well matching with the shoes. The idea of different colours of the arms was to look like armour so I used the pencil and eyedropper tool to change the colours. I took this character idea from a mate who looks similar, but I've added my own features to him and has turned out pretty well. However this is only an experiment and not the proper thing so I think I did well for my experiment. The overall process was to create a character that looked like a friend and had aspects that would be good for an adventure game.
  • 3. Process The tools that I used in this experiment are the same as the previous experiment. I used all the same tools including the eyedropper tool, pencil and brush tool, as well as colour changing throughout the process. The colours are quite similar to the other design, however this was harder and took longer to process because of what weapon was chosen. I used the eyedropper tool to select the correct colour and use that colour with the pencil tool. I went for a character that was strong and had a flamethrower as a weapon, which was also a suggestion from the questionnaire. This won’t be a character in my game because it’s an experiment and looks good as there’s a lot of effort into it. My game will be a pixel game so characters will be smaller and have less features. This is a bigger version of the character(s) that I’m going to make in my game. This will be good for my audience to see as well so thy know the kind of characters that are going to be added into the game.
  • 4. Reflection • What elements of your experiments will you include in your final product? • I would include the weapons I made on the characters into the game. • I will include bright colours to show off the characters as well as the dark colours for weapons and enemies. • I will make the characters pixelated and the game pixelated. This is because it would be harder to make, what would look like, a real-life game. I chose pixel because it would be easier for me as I’m not as good as others designing real-life characters and designing a level made realistic. • When I made the characters I only used one layer because I didn’t need more than one. This is what I’ll do in my final production with the character within the animation. I would only use more than one layer if the character threw their weapon or did something during the animation that isn’t walking or doing summersaults. • The quantitative and qualitative results from the survey and the interviews were good. I took some of the answers from the questionnaire and thinking of adding them to my game. I got some good advice from the interviews and helped me put some ideas together, such as the weapon choices and the character power- ups. One of the questions from the questionnaire was about ‘other side products to make?’ and people chose poster joint with a magazine. I chose a poster from my audience’s answers then I chose my own.

Editor's Notes

  1. Discuss the tools and processes used in your experiments
  2. Discuss the tools and processes used in your experiments