The document summarizes the processes used to create various assets for a game project. It describes how the character designs were drawn using simple shapes and smoothing tools in Photoshop. Issues arose with drawing the main character's nose and hair. The mascot design was based on images of Chibi Cthulhu to represent the Lovecraft-inspired horror game. The game case design layered title art over a template but issues occurred with gaps and accidental greying during editing. Bag merch was made by placing the mascot image on scaled photos of bags. In-game sprites were pixelated versions of weapons enlarged from a 50x50 pixel canvas, with one shotgun needing improvement.