The document describes experiments creating elements for a ghost game, including designing stationary ghost sprites with the pencil tool, a green gun for the player, and a moving yellow laser that shoots from the gun to ghosts. When the laser hits a ghost, the ghost disappears, representing winning the game. The laser is moved upwards using the arrow tool at 0.1 seconds to move smoothly. In reflection, the experiments will not inform the final product, a rugby game, though there are similarities in aiming and shooting elements.