This is the presentation of the webinar on E-Learning Gamification: Five Key Parameters You Should Track & Why. This ppt will provide insights on key aspects to be considered while developing gamified e-learning modules
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This ppt covers specific aspects to be considered while converting a training program into an e-learning module to make it highly engaging and effective
If you’re just starting out with microlearning, you'll have a lot of questions about it. What is microlearning and what it isn't? Is it the same as mobile learning? And so on. Read on for answers to these and other frequently asked questions on microlearning.
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Be it any game, you need a right game plan or a strategy to succeed. And the same applies to eLearning design for corporate training. “eLearning when designed correctly with sound instructional design strategy has the potential to bring organizational excellence with a positive eLearning ROI. ” An instructional strategy is an action plan or a method to help people learn. It defines the approach to achieve learning objectives using various learning devices, techniques, resources, and various learning theories.
It is a challenge to engage learners and keep them awake during online training programs. Here is a presentation on "How do you keep learners awake?". In this presentation, we explore different ways in which interactivities can be used for making eLearning programs interesting and engaging.
Blended learning is the best of both the worlds namely: classroom training and on-line training. 24x7 Learning provides best of blended learning solutions as per the employee training needs. Please visit us at: http://www.24x7learning.com to know more about best possible blended learning solutions.
Webinar on Corporate E-Learning for Millennials-Facts Vs Hype
This webinar presentation focuses on understanding the various drivers of learning styles of millennials and the gaps that exist in the learning e-design and pedagogy for this generation of corporate learners.
This ppt covers specific aspects to be considered while converting a training program into an e-learning module to make it highly engaging and effective
If you’re just starting out with microlearning, you'll have a lot of questions about it. What is microlearning and what it isn't? Is it the same as mobile learning? And so on. Read on for answers to these and other frequently asked questions on microlearning.
Instructional Design Strategies to Enhance eLearning for Corporate TrainingSwift Elearning Services
Be it any game, you need a right game plan or a strategy to succeed. And the same applies to eLearning design for corporate training. “eLearning when designed correctly with sound instructional design strategy has the potential to bring organizational excellence with a positive eLearning ROI. ” An instructional strategy is an action plan or a method to help people learn. It defines the approach to achieve learning objectives using various learning devices, techniques, resources, and various learning theories.
It is a challenge to engage learners and keep them awake during online training programs. Here is a presentation on "How do you keep learners awake?". In this presentation, we explore different ways in which interactivities can be used for making eLearning programs interesting and engaging.
Blended learning is the best of both the worlds namely: classroom training and on-line training. 24x7 Learning provides best of blended learning solutions as per the employee training needs. Please visit us at: http://www.24x7learning.com to know more about best possible blended learning solutions.
Creating eLearning courses is not converting Powerpoint slides and publishing it using authoring tools. Check out the presentation to understand why?
http://bit.ly/ON3iOM
Trainers play a crucial role in ensuring the success of VILT and might have a lot of apprehensions about transition and technology. This SlideShare explores strategies to maximize the learning potential offered by VILT with the framework of Gagne’s Events of Instruction.
Want to know the strategies which will help instructional designers enhance their courses and learning experiences of learners, then checkout this slideshare.
How do you create value from corporate training? Right from aligning training to business goals down to rolling out training at the right time, every step matters! Check this SlideShare for best practices to follow.
6 Killer Examples Of Gamification In eLearning - EI DesignEI Design
While you are convinced about adopting Gamification to create high impact learning experiences, you may have questions on where would it find the right fit. In this article, you can learn how you can see how you can use it for potentially most of your training needs. The 5 examples featured here include usage of Gamification for induction and onboarding, compliance and professional skills, soft skills and well as behavioural change programs.
For More resource on Gamification in eLearning Please Visit - http://bit.ly/EID-Gamification
About EI Design
EI Design brings in 14 years of expertise servicing customers across 16 countries catering to their varied eLearning needs. We have delivered more than 6500 hours of eLearning development content (of which over 750 hours is for mobile learning). We also have a strong expertise in localising content in 26 global languages. Please visit - www.eidesign.net to know more.
Creating eLearning courses is not converting Powerpoint slides and publishing it using authoring tools. Check out the presentation to understand why?
http://bit.ly/ON3iOM
Trainers play a crucial role in ensuring the success of VILT and might have a lot of apprehensions about transition and technology. This SlideShare explores strategies to maximize the learning potential offered by VILT with the framework of Gagne’s Events of Instruction.
Want to know the strategies which will help instructional designers enhance their courses and learning experiences of learners, then checkout this slideshare.
How do you create value from corporate training? Right from aligning training to business goals down to rolling out training at the right time, every step matters! Check this SlideShare for best practices to follow.
6 Killer Examples Of Gamification In eLearning - EI DesignEI Design
While you are convinced about adopting Gamification to create high impact learning experiences, you may have questions on where would it find the right fit. In this article, you can learn how you can see how you can use it for potentially most of your training needs. The 5 examples featured here include usage of Gamification for induction and onboarding, compliance and professional skills, soft skills and well as behavioural change programs.
For More resource on Gamification in eLearning Please Visit - http://bit.ly/EID-Gamification
About EI Design
EI Design brings in 14 years of expertise servicing customers across 16 countries catering to their varied eLearning needs. We have delivered more than 6500 hours of eLearning development content (of which over 750 hours is for mobile learning). We also have a strong expertise in localising content in 26 global languages. Please visit - www.eidesign.net to know more.
How Gamification Will Impact Corporate Learning - EI Design EI Design
Slowly but surely, Gamification is being acknowledged as an innovative strategy for serious learning. In this article, learn about 4 drivers that are pushing usage of Gamification for serious learning by corporates.
This article outlines what is Gamification, its advantages, how does it impact learning and gains (for business and learners).
For More resource on Gamification in eLearning Please Visit - http://bit.ly/EID-Gamification
About EI Design
EI Design brings in 14 years of expertise servicing customers across 16 countries catering to their varied eLearning needs. We have delivered more than 6500 hours of eLearning development content (of which over 750 hours is for mobile learning). We also have a strong expertise in localising content in 26 global languages. Please visit - www.eidesign.net to know more.
What Is Bespoke eLearning? Featuring 6 Killer Examples - EI DesignEI Design
The edge that a bespoke or custom developed course has over off-the-shelf course is well established. This article illustrate the power of bespoke eLearning to create sticky learning through 6 examples. Chosen examples address varied training needs like compliance, application simulation, and professional skills.
For more resource on eLearning, mLearning, and Gamification Please Visit - http://bit.ly/learning-blogs-EID
About EI Design
EI Design brings in 14 years of expertise servicing customers across 16 countries catering to their varied eLearning needs. We have delivered more than 6500 hours of eLearning development content (of which over 750 hours is for mobile learning). We also have a strong expertise in localising content in 26 global languages. Please visit - www.eidesign.net to know more.
Benefits of Using Gamification in eLearningSilvia Galessi
Gamification is able to support all learning stages of its employees or students, encourages and stimulates general involvement and redemption. Gamification is a strategic tool
to increase the engagement, learning skills and interaction of their students or employees during training projects.
Top 6 benefits of Gamification in eLearning - EI DesignEI Design
Today, Gamification is more than a buzz.Gamification in eLearning helps create an effective learning system that enables learners to rehearse real-life scenarios and challenges in a safe environment. It provides an extremely immersive, engaging learning approach. Read this article to gain insight on its benefits.
For More resource on Gamification in eLearning Please Visit - http://bit.ly/EID-Gamification
About EI Design
EI Design brings in 14 years of expertise servicing customers across 16 countries catering to their varied eLearning needs. We have delivered more than 6500 hours of eLearning development content (of which over 750 hours is for mobile learning). We also have a strong expertise in localising content in 26 global languages. Please visit - www.eidesign.net to know more.
BUILD YOUR BLUEPRINT FOR DIGITAL LEARNING: HOW TO TRANSFORM YOUR LEARNING ORG...Human Capital Media
According to Willis Towers Watson, 90 percent of maturing companies expect digital disruption, but only 44 percent are adequately preparing for it. In this webinar hosted by Manjit Sekhon, Director of Learning Experience Design at Intrepid by VitalSource, you will learn how to help your organization prepare for the challenges of digital disruption through next-generation digital learning. The webinar will cover the topics you need to think through before making a digital move and will include a downloadable blueprint template to get you started on your own digital learning transformation journey.
Takeaways:
How to shift your mindset when it comes to effective digital learning strategies
Methods for thinking about utilizing your current resources differently
Receive a template PowerPoint ready for you to build out and immediately use for your own organization’s specific objectives and opportunities
A framework for designing small bite-sized educational games for use in learning institution for more effective learning through Experiential Learning.
Making Compliance Training - Fun & Engaging
A Product of GenITeam that can help trainers to Gamify their trainings & increase ROI with at least 80% reduce in cost.
From Seed To HPSU To Scaling Up - Using Business Simulations And Serious Games To Enhance The Learning Experience. A Case Study From National College Of Ireland
Gamification of Compliance Training Through a Serious Game Concept - EI Design EI Design
As a Learning Strategist, I have been involved in the creation of several compliance training courses in the last 12 years. In all these years, we have built compliance training courses for some of the leading global organizations in Financial services, Insurance, Healthcare and several others in varied manufacturing sectors.
Almost always, the brief from the Compliance team is to lay the content “as is”, have forced navigation and get it done quickly with hardly any room for creative strategies. I always felt that the mandate was focused on meeting the “certificate of completion” rather than ensuring a “sticky learning”. However, now I do have a case study of a Compliance team that gave us the mandate to create an immersive learning experience using Gamification.
Have you considered using a gamification approach for a ERP implementation? These slide will provide some insight how to use gaming in an ERP training environment. .
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LEARNING OBJECTIVES
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CONTENTS
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𝐓𝐉 𝐂𝐨𝐦𝐬 provides unlimited package services including such as Event organizing, Event planning, Event production, Manpower, PR marketing, Design 2D/3D, VIP protocols, Interpreter agency, etc.
Sports events - Golf competitions/billiards competitions/company sports events: dynamic and challenging
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What is Enterprise Excellence?
Enterprise Excellence is a holistic approach that's aimed at achieving world-class performance across all aspects of the organization.
What might I learn?
A way to engage all in creating Inclusive Excellence. Lessons from the US military and their parallels to the story of Harry Potter. How belt systems and CI teams can destroy inclusive practices. How leadership language invites people to the party. There are three things leaders can do to engage everyone every day: maximizing psychological safety to create environments where folks learn, contribute, and challenge the status quo.
Who might benefit? Anyone and everyone leading folks from the shop floor to top floor.
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E-Learning Gamification: Five Key Parameters You Should Track & Why
1. A Webinar by
Aswani K. Kota
Director, XLPro
E-Learning Gamification:
5 Key parameters you should
track &Why?
www.xlprotraining.com
Feb 02, 2017 Welcome!
3. XLPro Training Solutions Pvt.
Ltd.
Founded in 2005 as “Cynosure Consulting”
Became “XLPro Training Solutions Pvt. Ltd.” in
2011
Core Competency: Corporate E-Learning
Based at Mumbai & Bengaluru (India)
Delivering E-Learning solutions to clients globally
4. Our Capabilities
End-to-end “Turnkey Solutions” in E-
Learning
Gamified E-Learning Solutions
E-Learning Games & Assessments
M-Learning Solutions
Interactive Animation
Wide array of e-learning courses developed
for every context
6. Why do you want to “Gamify”
your e-learning programs?
A Quick Question:
7. The Need to “Gamify” E-Learning Programs
Building expertise with constant
engagement (Repeated play and levels)
Quick knowledge (short time-bound
module)
11. Key Performance Indicators
(KPI)
Always set clear measurable KPI for your
gamified learning modules before you
commence designing them.
Tactical Indicators (Actions that increase
probability of success)
Business Indicators (Indicators of success:
usually a combination of multiple aspects)
13. Rate of Adoption
The number of targeted learners who start using
a new gamified learning intervention during a
specific period of time.
14. Adoption
Adoption Curve
First 24 hours (Like a Bollywood movie)
First week (Followers)
Second week onwards
Technique:
Divide the total number of learners who
logged in by the total number of learners
notified (assuming notification process is in
place properly)
20. That was a Googly!
Never jump to a conclusion
The players’ motivation need not be the
same as your opinion of their motivation
Same applies to Gamification too!
22. Performance
Pre and post gamification assessment with a
control set.
For the same learning content, use a small
control set of people (maybe from the same
pool) to compare the actual effect of
gamification
Focus on Recall and Application
Beware! The results can be negative too:
Interesting “game” but disconnected to content
Boring or difficult “game”
24. Frequency
How frequently did the learners return
back and login?
Contingent Frequency
Controlled Frequency
At various levels. (Track median- to gauge
the “top of the mind recall” and excitement
levels )
25. Caution!
Always cross-tabulate each parameter with key
aspects like location, designation, department
etc. to identify and weed-out unintended biases.
26. Summary : Five Key
Parameters
KPIs
Adoption
Engagement
Performance
Frequency
27. Next Webinar
E-learning beyond modules: Three
interesting solutions you might have missed
out in 2016
February 09, 2017
Time : 1500 hrs. to 1600 hrs. IST
See you next week!