This document discusses gamifying an agile project to improve employee engagement. It describes some organizational challenges around motivating employees and teams. It then discusses using gamification to address these challenges by increasing engagement. The document outlines a gamification framework that was used, including defining objectives, player profiles, activities, levels, rules, and a team leaderboard and dashboard. It discusses the psychology and design behind the game. The results were improved efficiency, competency, problem solving, collaboration, and product quality.