This document describes an augmented reality mobile learning game developed by David Parsons and Krassie Petrova. [1] The game teaches higher-level skills like analysis, synthesis, and critical thinking by having two players gather information around campus to solve problems at a mobile phone company. [2] An evaluation of 14 players found the game provided an enjoyable way to learn with average ratings of 6.04 for enjoyment and 5.57 for engagement. [3] Future work is proposed to port the game to Android, allow customization, conduct further evaluation, and release it as open source.