This document discusses the potential uses of mobile devices in education based on a talk given by Associate Professor David Parsons. It outlines 20 ways mobile devices can enhance learning, from basic access to information to more advanced uses involving augmented reality, sensors, and location-based learning. These range from accessing information on the go to creating and sharing multimedia content, communicating collaboratively, gathering data through scanning or sensors, and tailoring learning to specific contexts through location-aware apps. The talk explores how mobile devices are transforming education through increased access, interactivity, and opportunities for personalized, authentic learning experiences.
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2. The concept of m-Learning
• For many, the concept of m-learning
still means little more than reading
WikiPedia on the bus
• In this talk, I will explore 20
increasingly adventurous ways in
which mobile devices can enhance and
transform education
– (only one of these will involve buses)
4. A 21st century phenomenon
• 2000
– Palm Education Pioneer grants
– First major mobile learning journal paper
• 2002
– First m-Learning conferences
– First m-Learning book
– First major European projects
5. But, 20 years ago
• ‘duct tape, velcro, microprocessors
and radios’
6. Now
• The Bring Your Own Device revolution
is changing the very nature of teaching
and learning, and disrupting the
traditional roles of teachers and
students
Image: http://www.securedgenetworks.com/secure-edge-networks-blog/
bid/78530/4-Tips-for-BYOD-on-School-Wireless-Networks
7. Anderson’s Taxonomy
• What does mobile learning support at
each level of Anderson’s (Bloom++)
taxonomy?
added
These are all
important, of course
Images: http://www.learnnc.org/lp/pages/4719
8. The mLearnometer
• Not all uses of mobile technology in
teaching and learning excite me
• The mLearnometer measures each
type of mLearning is a highly scientific
manner…
9. 1. Accessing
• Using a mobile web device for access
to information
Image: http://buzz2fone.com/mobile-webs-disadvantages/
10. 2. Organising
• As a support device for organising
learning tasks and schedules
Image: http://cyberpopblog.com/mobile/an-app-to-teach-with/
11. 3. Pervading
• As a 24/7 anywhere any time learning
device
Images: http://www.apple.com/education/ipad/itunes-u/
http://blog.dronamobile.com/2012/10/
13. 5. Recording
• As a classroom memory store of files,
photos of whiteboards, videos of talks
etc.
Images: http://www.bethhammett.blogspot.co.nz/
Orewa College
14. 6. Delivering
• As a host for specific apps for different
subject areas
Image: http://www.csmonitor.com/Innovation/Tech/2013/0127/
The-app-driven-life-How-smartphone-apps-are-changing-our-lives
15. 7. Communicating
• As a communications device for
collaborative learning (e.g. Twitter,
Google Drive)
Image: http://www.saltywaffle.com/google-docs-on-your-phone/
16. 8. Interacting
• As a feedback device (e.g. live
classroom polling)
Image: http://www.polleverywhere.com/
17. 9. Assessing
• As an assessment device (questioning,
submitting work, creating
assignments)
Parsons, D. & Petrova, K. (2012).
Developing a Mobile Game on the Android Platform. Proceedings of mLearn 2012
18. 10. Sharing
• As a sharing device for creating,
showing and distributing work
Wilson, D., Andrews, B. & Dale, C. (2009). Choreo: pod
International Journal of Mobile and Blended Learning 1(1)
19. 11. Capturing
• As a data capture device for
classroom, homework and field work
Winter, M. & Pemberton, L. (2011). Unearthing Invisible Buildings
International Journal of Mobile and Blended Learning 3(4)
20. 12. Supporting
• As a support device for tasks in situ
Image: http://www.adlnet.gov/
mobile-learning-for-training-and-performance-support/
21. 13. Scanning
• As a scanning device (RFID, bar codes)
Image: http://www.unstoppablesoftware.com/blog/2012/3/19/
qr-codes-a-new-trend-in-mobile-scanning.html
22. 14. Sensing
• As a tool with sensors (location,
accelerometer, gyroscope, compass,
weather, luminance etc.)
Image: http://www.freewarepocketpc.net/
ppc-download-g-sensor-calibration-tool.html
23. 15. Locating
• As a guidance device (geocaching,
geotagging)
Image: http://ignatiawebs.blogspot.co.nz/2010/08
/free-report-on-education-in-wild-geo.html
24. 16. Augmenting
• As an augmentation device
(augmented reality)
Image: http://mayraixavillar.wordpress.com/2013/07/08/
mlearning-the-three-key-elements-of-mobile-learning/
25. 17. Creating
• As a creative device for capturing,
editing and transforming digital
material
Image: https://itunes.apple.com/nz/app/mystopaction/id347856326?mt=8