The potential & paradoxes of new technologies & implications for education & its implications for web citizenshipGráinne Conole,The Open University, UKAprenred, University of Guadalajara, Mexico, 7th October 2010
OrientationWeb citizenshipFocusSocial inclusionOpen, social and participatory mediaMapping pedagogies to e-learningA vision of openness – Open PracticesOpen DesignOpen DeliveryOpenResearchOpen EvaluationImplications for learning and teachingInnovationQuality
Open, social and participatory mediaNew tools/practices are leading to new forms of learning and teachingSharingMedia sharingWeb 2.0CommunicatingBlogs & wikisNetworkingSocial networkingInteractingVirtual worldsShift from:Web 1.0 – content repository and static informationWeb 2.0 – user generated content and social mediation
A typology of new technologies(Conole and Alevizou, 2010), Review of Web 2.0 tools in Higher Educationhttp://cloudworks.ac.uk/cloudscape/view/1895 and http://bit.ly/b08uY2#HEA
So what is learning?Thought by itself, however, moves nothing; what moves us is thought aiming at some goal and concerned with action (Aristotle) Human learning… whole persons construct experiences of situation and transform them into knowledge, skills attitudes, values, emotions and the senses, and integrate the outcomes into their own biographies (Jarvis, 2004) Knowledge is information already transformed: selected, analyzed, interpreted, integrated, articulated, tested evaluated’ (Laurillard, 1993)
Pedagogies of e-learningMayes & De Freitas, 2004Dyke et. al, 2007Conole, 2010AE-trainingDrill & practiceInquiry learningResource-basedAssociativeFocus on individualLearning through association and reinforcementConstructivistBuilding on prior knowledgeTask-orientatedSituativeLearning through social interactionLearning in contextConnectivistLearning in a networked environmentExperiential, problem-based, role playReflective & dialogic learning, Personalised learning
Some case study examplesInteractive materials, e-assessmentE-training, drill and practiceLocation aware devices, Virtual worlds, online games Inquiry learning, resource-based learningGoogle, media sharing repositories, user-generated contentExperiential, problem-based, role playBlogs, RSS feeds, e-portfolios, wikis, social networksReflective and dialogic learning, Personalised learning
E-training, drill and practiceMcNaught, 2010, Edmedia Keynote
Going mobile
Inquiry-based learningMy communityThe Personal Inquiry projectInquiry-based learning across formal and informal settingsSharples, Scanlon et al.http://www.pi-project.ac.uk/
Resource-based learningGLO MakerLearning ObjectsPodcasts - iTunes UOpen Educational Resources
Situated learning – virtual exhibitionsWhat can avatars do? Virtual realities in collaborative learningLi et al., 2010, Edmedia conferenceAims to develop proficient technical writing and design skillsCohort of 82 students created a movie poster of the film, AvatarVirtual exhibition in SecondLifeOther examples:Archeological digsMedical wardsArt exhibitionsCyber-lawVirtual language exchangeBeyond formal schooling
Role-based learningWills et al., 2010Pheny and Shun, 2009, Ascilite conference
Reflective and dialogic learningUsesBlogs and E-portfolios for personal reflection Wikis/social bookmarking for aggregationWikis for project-based workCohort blogs for shared understandingWeb 2.0 tool to connect beyond the courseE-portfolios for aggregation and evidenceTwitter for just-in-time learning Joyes, 2009, Ascilite conference
Connectivism and Connective knowledge Personalised learningCritical literacies online
Communication+A redefining of what ICT meansAudio & video conferencingMedia sharingForumsGoogle waveEmailWikisBlogsInstant messagingTwitterInteractivityVirtual worlds, online games & immersive environments Web pagesSocial networkingMash ups
Co-evolution of tools and practiceCharacteristics of usersAffordances of technologiesAffordances (Gibson)‘All"action possibilities" latent in an environmentt…but always in relation to the actor and therefore dependent on their capabilities.’For instance, a tall tree offers the affordances of food for a Giraffe but not a sheep.PreferencesReflectionInterestsDialogueEvolvingpracticesAggregationSkillsContextInteractivityBasic communications & gesturesSymbolic representations (words, numbers)1st wave technologies (phone, radio, fax,  TV, CD/DVDs)2nd wave technologies networks, mobiles, the Internet)
Digital skills (Jenkins, et al., 2008)PlayPerformanceVisualisationAppropriationNegotiationMulti-taskingSimulationNetworkingDistributed cognitionCollective intelligenceTransmedia navigationJudgment
The reality gapParadoxesTechnologies not fully exploitedLittle evidence of use of OERPredominance of ‘old practices’Media sharingBlogs & wikisReasonsTechnical, pedagogical, organisational…“Lack of time, research vs. teaching, lack of skills, no rewards, no support….”Solutions?Models and frameworksLearning designPedagogical patternsOpen Educational ResourcesVirtual worlds &online gamesSocial networking
Redefining openness…DesignCourses design & shared openlyDeliveryUse of free tools & resourcesWhat is/will be the impact of an increasingly open technologically mediated learning environment in learning and teaching?Peer critiquingSharingRepurposingOpen practicesNetworkingInquiryCollectiveintelligenceEvaluationCritical reflectionResearchSharing of research dataAlso see Alex Couros, Edmedia, 2010
Open DesignOpen DeliveryOpen ResearchX-DeliaOpen Evaluation
Open Design: Learning designShift from belief-based, implicit approaches to design-based, explicit approachesA design-based approach to creation and support of coursesEncourages reflective, scholarly practicesPromotes sharing and discussionAndrew Brasher, Paul Clark, Simon Cross, Juliette Culver, Rebecca Galley, Paul Mundin
The learning design concept wheelLearning Design taxonomyMediating artefactsAffordancesToolsActivitiesCloudworksResourcesResources’DesignChallenge’FoundationsCollaborationDialogPlus toolkitPhoebe plannerPedagogic plannerCourse viewsRepresentationActivitiesToolsToolsActivitiesResourcesExcel templateCompendiumLD
Translates into…Tailored guided pathways of different levels of intensity and lengthAwareness sessionsUsing technologiesDesign challengesMaster’s level OERFree format
RepresentationThe Open University, UKKE312Working together with childrenHow are courses typically represented?How explicit is the inherent design?What’s the problem?Text-based/focus on contentDoesn’t show what the course is really like or what it consists of
Course views: conceptual and data-drivenLearning OutcomesPedagogy ProfileCourse DimensionsCourse MapTask SwimlaneCourse PerformanceCost effectiveness
Guidance & SupportCourse guide, study calendar, study planner, 20 learning guides, General assessment guidelines and assignmentsTutor support: 1:20, 21 hours Content & Activities3 co-published books, DVDs of 3 practice settings, core questions, thinking points in course booksOwn experience and practicePDFs, e-journal articles & websites, activities in learning guides, 5 website interactivitiesCommunication & CollaborationF-t-F tutorials near beginning, middle and end, Course-wide café forum, Tutor-group forums with sub-groups for each block Reflection & DemonstrationJournal space in the Mystuffe-portfolio, 6 assignments online (50% of overall score)Course summaryKE312 - Working together with Children, 60 pt course over 32 weeks, 3 blocks/20 guidesWhole weeks devoted to assignmentsConsolidation week (week 22)Key wordsPractice-related, aligned to latest professional framework for multi-agency working, rich casesRead-Relate to practice – Reflect - WriteKE312 - Course map
Pedagogy profileMap of learner tasks to time periods (weeks, semesters, etc.)6 types of learner task + assessmentAssimilativeInformation handlingCommunicationProductiveExperientialAdaptiveAssessmentEach cell indicates the amount of time spent on each type of taskLearning Activity Taxonomy - Conole, 2008
Course dimensionsGuidance &SupportContent &ActivitiesReflection &demonstrationCommunication & Collaboration
Learning outcomesMapping learning outcomes to:ActivitiesAssessmentBased on Biggs’ work (1999) on constructive alignmentMaps course and highlights any gaps
Task swimlaneFocus on the tasks learners doBase on:Roles (learner, tutor, etc.)Tasks (read, discuss, etc.)Tools and resourcesOutputsAdvantagesMakes design explicitMaps out designSharable with othersGood at activity levelUseMind mapping tools – CompendiumLD, CMap, FreemindPen, paper and stickers
Tutor costs
Working between the viewsCourse mapPedagogy profileLearning outcomesCourse dimensionsTask swimlane
Modeling with data-derived viewsWhat happens to course performance, if…Include more collaborationDecrease the amount of tutor supportIncrease use of Web 2.0 tools?5 conceptual viewsWhat are the cost implications of…Including more online assessmentMore student-generated contentIntroducing use of SecondLife?Course Business Models projectMick Jones, Andrew Russell, Paul Mundin, Peter Wilson
Weighing it all upProsConsMakes design explicitForegrounds specific aspects of the designActs as a scaffold/guide to the design processViews act as a shared dialogic mediating artefactComparative analysisCheck points and reflectionThe power of sharing and discussingDesign is a complex process!Understanding the viewsRecognising their limitationsThe dangers of a formulaic approachTime to master/appropriateThe difficulty of shifting entrenched practiceStill to be empirically validated
Dialogue and collaborationA space for sharing and discussing learning and teaching ideasApplication of web 2.0 practiceExamples for teachers & learners to share/discussA space for collaboration & communication Helps develop skills needed for engaging with new technologies’
Quick language guideCloud:Anything to do with learning and teachingCloudscape:A collection of cloudsActivity stream:Latest activities on a Cloudscape or peopleFavourites:Vote for things your likeRSS feeds:For Cloudscapes, Clouds & peopleFollow:Cloudscapes, Clouds or peopleAttend: Conferences & workshops
Conferences and workshops
Flash debatesVirtual desk researchVirtual reading circlesEvolving patterns of user behaviourExpert elicitation
Cloudworks leafletCloudworks the movie!http://cloudworks.ac.uk/cloud/view/2457Using Cloudworks Cloudscapehttp://cloudworks.ac.uk/cloudscape/view/1911Help
Take a digital walking tourUsing cloudworks CloudscapesThe Cloudworks CloudquestBrowse Clouds and CloudscapesFree searchExplore user profilesLook at current eventsContribute to the Flash debatesPush the boat out – create a Cloud 
Open Delivery – Use of OERBasic definitionThe open provision of educational resources, enabled by information and communication technologies, for consultation, use and adaptation by a community of users for non-commercial purposes (UNESCO 2002)Broader definitionLearning resourcesCourseware, content modules, learning objects, learner support & assessment tools, online learning communitiesResources to support teachersTools for teachers and support materials to enable them to create, adapt and use OER; training materials for teachersResources to assure the quality of education and educational practices (UNESCO 2004)
Open Educational Resource movementOpen Learning Initiative
Pedagogically rich
Olnet: Open Learning networkNetworkFrom producing open resources to use of open resourcesBuild capacity
Find evidence
Refine the issuesResearchFellowshipsConole, McAndrew & Demtriadis, Forthcoming
Making reuse possibleConole, McAndrew & Demitriadis, Forthcoming
Explicit design
Design, use, reuseDesignDesignUsesDepositsRepurposes & depositsUsesOEROERTeacher ALearner ALearner BTeacher BCreatesChoosesDepositsQuiz + beginners routeQuiz + advanced route
A vision of transformationBeyond content – focus on activity and useLearners as self-directed and autonomousMore of a focus on sharing, refinement, iteration, critical reflectionOER as a potential catalyst to transforming educational practiceImprovements in social inclusion, quality and innovation
From resources to practices
The OPAL vision52Focus on the practice around OER rather than the resourcesBetter understanding will lead to improvements in the quality of OER and more innovationOpen Educational Resource PracticeOEP constitute the range of practices around the creation, use and management of OER with the intent to improve quality and innovate education.
Abstracting dimensions of PracticeApproach60+ case studies of OER collectedDimensions of OEP derivedDerivation of the OEP cube modelValidationSpotlight on OER on CloudworksEDEN workshopOER activity on CloudworksOngoing online consultation processhttp://cloudworks.ac.uk/cloudscape/view/2105
Validation: OER activity on Cloudworks27 Cloudscapes and 13 Clouds evaluatedKinds of activitiesReviews, events, debates, otherIntentional, practical, socialTypes of CloudsInstructional, informational, archival Notes, resource aggregator, project descriptions, discussion & debate spaces, interviewsAlevizou et al. 2010
Emergent issues from OER researchMotivations for sharing and incentives for participation Financial sustainability and licensing jurisdictions OER tracking, usage patterns and users motivations Quality and credentialsEffectiveness metrics Types of research and dissemination of empirical results Linking research with policy and practice
The OEP cube modelTHE DIMENSION: What?Strategies and PoliciesBarriers and Success FactorsTools and Tool PracticesSkills Development and SupportTHE CONTEXT: Where?Macro level  (society)Meso level  (organisation)Micro level  (individuals)MATURITY: How well is it established?Initial (not yet started)ManagedDefinedOptimizing (embedded / advanced)CONTEXTMATURITYDIMENSION56
The cube model571AX1BX1AX1BX1BX1BX1AY1BXLevels1BY1BX1BY3AXMacro-level: SocietalMeso-level: OrganisationMicro-level: Individual2AX1BY3BX2BX3CX2AX2BX3DX2BX2BX2AY2BX2BY2BX2BY2AX3AX2BY2BX3BX2CX3AX3BX2DX3BX3BX3AY3BX3BY3BX3BY1AX3BY1BXStrategies & policiesBarriers & successfactorsTools & toolpracticesSkillsDev &Support1CX1DXLevel of maturityOptimizingDefinedManagedInitialDimensionsOER embedded in strategyInstitutional OER repositoryAdapted from diagram by T. Koskinen
Uses and benefitsThree usesBenchmarkingGuidanceReflection and comparisonBenefitsGuides users in understanding how to think about the key issues.Flexible enough to cover the multiple stakeholdersSub-cubes provide practical illustrative examplesUseful as a mechanism for institutions to self-benchmark58
Final thoughtsA vision for the future, harnessing the power of opennessLearning and the context of learning have changedWe need new approaches to learning and teachingHow can we harness increasingly sophisticated tools and OERs?How can we support innovation in the use and reuse of OER?Will openness enable or restrict social inclusion?What are the quality implications in an increasingly open context?How can we ensure research better informs policy and practice?
SourcesMash ups http://www.flickr.com/photos/richardellard/4524139966/Molecule http://www.flickr.com/photos/8272941@N07/498827420/Periodic table http://www.flickr.com/photos/chemheritage/3984920162/Music sheet http://www.flickr.com/photos/anyaka/21848267/One world http://www.flickr.com/photos/psd/2731067095/World of warcraft http://www.flickr.com/photos/shardsofblue/3981216281/Questionmarkhttp://www.flickr.com/photos/crystaljingsr/3914729343/http://suifaijohnmak.files.wordpress.com/2009/11/communication-sep08_leskovec_tdef_page_03_480.jpgYin-Yang image  http://learn4kicks.files.wordpress.com/2009/09/yinyangconceptmap.gifImperial collage second life island http://knowledgecast.wordpress.com/2009/07/10/icl-tour2/Personal Inquiry project http://www.pi-project.ac.uk/resources/E-Portfolios http://www.jiscinfonet.ac.uk/infokits/e-portfolios  

Conole mexico keynote

  • 1.
    The potential &paradoxes of new technologies & implications for education & its implications for web citizenshipGráinne Conole,The Open University, UKAprenred, University of Guadalajara, Mexico, 7th October 2010
  • 2.
    OrientationWeb citizenshipFocusSocial inclusionOpen,social and participatory mediaMapping pedagogies to e-learningA vision of openness – Open PracticesOpen DesignOpen DeliveryOpenResearchOpen EvaluationImplications for learning and teachingInnovationQuality
  • 3.
    Open, social andparticipatory mediaNew tools/practices are leading to new forms of learning and teachingSharingMedia sharingWeb 2.0CommunicatingBlogs & wikisNetworkingSocial networkingInteractingVirtual worldsShift from:Web 1.0 – content repository and static informationWeb 2.0 – user generated content and social mediation
  • 4.
    A typology ofnew technologies(Conole and Alevizou, 2010), Review of Web 2.0 tools in Higher Educationhttp://cloudworks.ac.uk/cloudscape/view/1895 and http://bit.ly/b08uY2#HEA
  • 5.
    So what islearning?Thought by itself, however, moves nothing; what moves us is thought aiming at some goal and concerned with action (Aristotle) Human learning… whole persons construct experiences of situation and transform them into knowledge, skills attitudes, values, emotions and the senses, and integrate the outcomes into their own biographies (Jarvis, 2004) Knowledge is information already transformed: selected, analyzed, interpreted, integrated, articulated, tested evaluated’ (Laurillard, 1993)
  • 6.
    Pedagogies of e-learningMayes& De Freitas, 2004Dyke et. al, 2007Conole, 2010AE-trainingDrill & practiceInquiry learningResource-basedAssociativeFocus on individualLearning through association and reinforcementConstructivistBuilding on prior knowledgeTask-orientatedSituativeLearning through social interactionLearning in contextConnectivistLearning in a networked environmentExperiential, problem-based, role playReflective & dialogic learning, Personalised learning
  • 7.
    Some case studyexamplesInteractive materials, e-assessmentE-training, drill and practiceLocation aware devices, Virtual worlds, online games Inquiry learning, resource-based learningGoogle, media sharing repositories, user-generated contentExperiential, problem-based, role playBlogs, RSS feeds, e-portfolios, wikis, social networksReflective and dialogic learning, Personalised learning
  • 8.
    E-training, drill andpracticeMcNaught, 2010, Edmedia Keynote
  • 9.
  • 10.
    Inquiry-based learningMy communityThePersonal Inquiry projectInquiry-based learning across formal and informal settingsSharples, Scanlon et al.http://www.pi-project.ac.uk/
  • 11.
    Resource-based learningGLO MakerLearningObjectsPodcasts - iTunes UOpen Educational Resources
  • 12.
    Situated learning –virtual exhibitionsWhat can avatars do? Virtual realities in collaborative learningLi et al., 2010, Edmedia conferenceAims to develop proficient technical writing and design skillsCohort of 82 students created a movie poster of the film, AvatarVirtual exhibition in SecondLifeOther examples:Archeological digsMedical wardsArt exhibitionsCyber-lawVirtual language exchangeBeyond formal schooling
  • 13.
    Role-based learningWills etal., 2010Pheny and Shun, 2009, Ascilite conference
  • 14.
    Reflective and dialogiclearningUsesBlogs and E-portfolios for personal reflection Wikis/social bookmarking for aggregationWikis for project-based workCohort blogs for shared understandingWeb 2.0 tool to connect beyond the courseE-portfolios for aggregation and evidenceTwitter for just-in-time learning Joyes, 2009, Ascilite conference
  • 15.
    Connectivism and Connectiveknowledge Personalised learningCritical literacies online
  • 16.
    Communication+A redefining ofwhat ICT meansAudio & video conferencingMedia sharingForumsGoogle waveEmailWikisBlogsInstant messagingTwitterInteractivityVirtual worlds, online games & immersive environments Web pagesSocial networkingMash ups
  • 17.
    Co-evolution of toolsand practiceCharacteristics of usersAffordances of technologiesAffordances (Gibson)‘All"action possibilities" latent in an environmentt…but always in relation to the actor and therefore dependent on their capabilities.’For instance, a tall tree offers the affordances of food for a Giraffe but not a sheep.PreferencesReflectionInterestsDialogueEvolvingpracticesAggregationSkillsContextInteractivityBasic communications & gesturesSymbolic representations (words, numbers)1st wave technologies (phone, radio, fax, TV, CD/DVDs)2nd wave technologies networks, mobiles, the Internet)
  • 18.
    Digital skills (Jenkins,et al., 2008)PlayPerformanceVisualisationAppropriationNegotiationMulti-taskingSimulationNetworkingDistributed cognitionCollective intelligenceTransmedia navigationJudgment
  • 19.
    The reality gapParadoxesTechnologiesnot fully exploitedLittle evidence of use of OERPredominance of ‘old practices’Media sharingBlogs & wikisReasonsTechnical, pedagogical, organisational…“Lack of time, research vs. teaching, lack of skills, no rewards, no support….”Solutions?Models and frameworksLearning designPedagogical patternsOpen Educational ResourcesVirtual worlds &online gamesSocial networking
  • 20.
    Redefining openness…DesignCourses design& shared openlyDeliveryUse of free tools & resourcesWhat is/will be the impact of an increasingly open technologically mediated learning environment in learning and teaching?Peer critiquingSharingRepurposingOpen practicesNetworkingInquiryCollectiveintelligenceEvaluationCritical reflectionResearchSharing of research dataAlso see Alex Couros, Edmedia, 2010
  • 21.
    Open DesignOpen DeliveryOpenResearchX-DeliaOpen Evaluation
  • 22.
    Open Design: LearningdesignShift from belief-based, implicit approaches to design-based, explicit approachesA design-based approach to creation and support of coursesEncourages reflective, scholarly practicesPromotes sharing and discussionAndrew Brasher, Paul Clark, Simon Cross, Juliette Culver, Rebecca Galley, Paul Mundin
  • 23.
    The learning designconcept wheelLearning Design taxonomyMediating artefactsAffordancesToolsActivitiesCloudworksResourcesResources’DesignChallenge’FoundationsCollaborationDialogPlus toolkitPhoebe plannerPedagogic plannerCourse viewsRepresentationActivitiesToolsToolsActivitiesResourcesExcel templateCompendiumLD
  • 24.
    Translates into…Tailored guidedpathways of different levels of intensity and lengthAwareness sessionsUsing technologiesDesign challengesMaster’s level OERFree format
  • 25.
    RepresentationThe Open University,UKKE312Working together with childrenHow are courses typically represented?How explicit is the inherent design?What’s the problem?Text-based/focus on contentDoesn’t show what the course is really like or what it consists of
  • 26.
    Course views: conceptualand data-drivenLearning OutcomesPedagogy ProfileCourse DimensionsCourse MapTask SwimlaneCourse PerformanceCost effectiveness
  • 27.
    Guidance & SupportCourseguide, study calendar, study planner, 20 learning guides, General assessment guidelines and assignmentsTutor support: 1:20, 21 hours Content & Activities3 co-published books, DVDs of 3 practice settings, core questions, thinking points in course booksOwn experience and practicePDFs, e-journal articles & websites, activities in learning guides, 5 website interactivitiesCommunication & CollaborationF-t-F tutorials near beginning, middle and end, Course-wide café forum, Tutor-group forums with sub-groups for each block Reflection & DemonstrationJournal space in the Mystuffe-portfolio, 6 assignments online (50% of overall score)Course summaryKE312 - Working together with Children, 60 pt course over 32 weeks, 3 blocks/20 guidesWhole weeks devoted to assignmentsConsolidation week (week 22)Key wordsPractice-related, aligned to latest professional framework for multi-agency working, rich casesRead-Relate to practice – Reflect - WriteKE312 - Course map
  • 28.
    Pedagogy profileMap oflearner tasks to time periods (weeks, semesters, etc.)6 types of learner task + assessmentAssimilativeInformation handlingCommunicationProductiveExperientialAdaptiveAssessmentEach cell indicates the amount of time spent on each type of taskLearning Activity Taxonomy - Conole, 2008
  • 29.
    Course dimensionsGuidance &SupportContent&ActivitiesReflection &demonstrationCommunication & Collaboration
  • 30.
    Learning outcomesMapping learningoutcomes to:ActivitiesAssessmentBased on Biggs’ work (1999) on constructive alignmentMaps course and highlights any gaps
  • 31.
    Task swimlaneFocus onthe tasks learners doBase on:Roles (learner, tutor, etc.)Tasks (read, discuss, etc.)Tools and resourcesOutputsAdvantagesMakes design explicitMaps out designSharable with othersGood at activity levelUseMind mapping tools – CompendiumLD, CMap, FreemindPen, paper and stickers
  • 33.
  • 34.
    Working between theviewsCourse mapPedagogy profileLearning outcomesCourse dimensionsTask swimlane
  • 35.
    Modeling with data-derivedviewsWhat happens to course performance, if…Include more collaborationDecrease the amount of tutor supportIncrease use of Web 2.0 tools?5 conceptual viewsWhat are the cost implications of…Including more online assessmentMore student-generated contentIntroducing use of SecondLife?Course Business Models projectMick Jones, Andrew Russell, Paul Mundin, Peter Wilson
  • 36.
    Weighing it allupProsConsMakes design explicitForegrounds specific aspects of the designActs as a scaffold/guide to the design processViews act as a shared dialogic mediating artefactComparative analysisCheck points and reflectionThe power of sharing and discussingDesign is a complex process!Understanding the viewsRecognising their limitationsThe dangers of a formulaic approachTime to master/appropriateThe difficulty of shifting entrenched practiceStill to be empirically validated
  • 37.
    Dialogue and collaborationAspace for sharing and discussing learning and teaching ideasApplication of web 2.0 practiceExamples for teachers & learners to share/discussA space for collaboration & communication Helps develop skills needed for engaging with new technologies’
  • 38.
    Quick language guideCloud:Anythingto do with learning and teachingCloudscape:A collection of cloudsActivity stream:Latest activities on a Cloudscape or peopleFavourites:Vote for things your likeRSS feeds:For Cloudscapes, Clouds & peopleFollow:Cloudscapes, Clouds or peopleAttend: Conferences & workshops
  • 39.
  • 40.
    Flash debatesVirtual deskresearchVirtual reading circlesEvolving patterns of user behaviourExpert elicitation
  • 41.
    Cloudworks leafletCloudworks themovie!http://cloudworks.ac.uk/cloud/view/2457Using Cloudworks Cloudscapehttp://cloudworks.ac.uk/cloudscape/view/1911Help
  • 42.
    Take a digitalwalking tourUsing cloudworks CloudscapesThe Cloudworks CloudquestBrowse Clouds and CloudscapesFree searchExplore user profilesLook at current eventsContribute to the Flash debatesPush the boat out – create a Cloud 
  • 43.
    Open Delivery –Use of OERBasic definitionThe open provision of educational resources, enabled by information and communication technologies, for consultation, use and adaptation by a community of users for non-commercial purposes (UNESCO 2002)Broader definitionLearning resourcesCourseware, content modules, learning objects, learner support & assessment tools, online learning communitiesResources to support teachersTools for teachers and support materials to enable them to create, adapt and use OER; training materials for teachersResources to assure the quality of education and educational practices (UNESCO 2004)
  • 44.
    Open Educational ResourcemovementOpen Learning Initiative
  • 45.
  • 46.
    Olnet: Open LearningnetworkNetworkFrom producing open resources to use of open resourcesBuild capacity
  • 47.
  • 48.
    Refine the issuesResearchFellowshipsConole,McAndrew & Demtriadis, Forthcoming
  • 49.
    Making reuse possibleConole,McAndrew & Demitriadis, Forthcoming
  • 50.
  • 51.
    Design, use, reuseDesignDesignUsesDepositsRepurposes& depositsUsesOEROERTeacher ALearner ALearner BTeacher BCreatesChoosesDepositsQuiz + beginners routeQuiz + advanced route
  • 52.
    A vision oftransformationBeyond content – focus on activity and useLearners as self-directed and autonomousMore of a focus on sharing, refinement, iteration, critical reflectionOER as a potential catalyst to transforming educational practiceImprovements in social inclusion, quality and innovation
  • 53.
  • 54.
    The OPAL vision52Focuson the practice around OER rather than the resourcesBetter understanding will lead to improvements in the quality of OER and more innovationOpen Educational Resource PracticeOEP constitute the range of practices around the creation, use and management of OER with the intent to improve quality and innovate education.
  • 55.
    Abstracting dimensions ofPracticeApproach60+ case studies of OER collectedDimensions of OEP derivedDerivation of the OEP cube modelValidationSpotlight on OER on CloudworksEDEN workshopOER activity on CloudworksOngoing online consultation processhttp://cloudworks.ac.uk/cloudscape/view/2105
  • 56.
    Validation: OER activityon Cloudworks27 Cloudscapes and 13 Clouds evaluatedKinds of activitiesReviews, events, debates, otherIntentional, practical, socialTypes of CloudsInstructional, informational, archival Notes, resource aggregator, project descriptions, discussion & debate spaces, interviewsAlevizou et al. 2010
  • 57.
    Emergent issues fromOER researchMotivations for sharing and incentives for participation Financial sustainability and licensing jurisdictions OER tracking, usage patterns and users motivations Quality and credentialsEffectiveness metrics Types of research and dissemination of empirical results Linking research with policy and practice
  • 58.
    The OEP cubemodelTHE DIMENSION: What?Strategies and PoliciesBarriers and Success FactorsTools and Tool PracticesSkills Development and SupportTHE CONTEXT: Where?Macro level (society)Meso level (organisation)Micro level (individuals)MATURITY: How well is it established?Initial (not yet started)ManagedDefinedOptimizing (embedded / advanced)CONTEXTMATURITYDIMENSION56
  • 59.
    The cube model571AX1BX1AX1BX1BX1BX1AY1BXLevels1BY1BX1BY3AXMacro-level:SocietalMeso-level: OrganisationMicro-level: Individual2AX1BY3BX2BX3CX2AX2BX3DX2BX2BX2AY2BX2BY2BX2BY2AX3AX2BY2BX3BX2CX3AX3BX2DX3BX3BX3AY3BX3BY3BX3BY1AX3BY1BXStrategies & policiesBarriers & successfactorsTools & toolpracticesSkillsDev &Support1CX1DXLevel of maturityOptimizingDefinedManagedInitialDimensionsOER embedded in strategyInstitutional OER repositoryAdapted from diagram by T. Koskinen
  • 60.
    Uses and benefitsThreeusesBenchmarkingGuidanceReflection and comparisonBenefitsGuides users in understanding how to think about the key issues.Flexible enough to cover the multiple stakeholdersSub-cubes provide practical illustrative examplesUseful as a mechanism for institutions to self-benchmark58
  • 61.
    Final thoughtsA visionfor the future, harnessing the power of opennessLearning and the context of learning have changedWe need new approaches to learning and teachingHow can we harness increasingly sophisticated tools and OERs?How can we support innovation in the use and reuse of OER?Will openness enable or restrict social inclusion?What are the quality implications in an increasingly open context?How can we ensure research better informs policy and practice?
  • 62.
    SourcesMash ups http://www.flickr.com/photos/richardellard/4524139966/Moleculehttp://www.flickr.com/photos/8272941@N07/498827420/Periodic table http://www.flickr.com/photos/chemheritage/3984920162/Music sheet http://www.flickr.com/photos/anyaka/21848267/One world http://www.flickr.com/photos/psd/2731067095/World of warcraft http://www.flickr.com/photos/shardsofblue/3981216281/Questionmarkhttp://www.flickr.com/photos/crystaljingsr/3914729343/http://suifaijohnmak.files.wordpress.com/2009/11/communication-sep08_leskovec_tdef_page_03_480.jpgYin-Yang image http://learn4kicks.files.wordpress.com/2009/09/yinyangconceptmap.gifImperial collage second life island http://knowledgecast.wordpress.com/2009/07/10/icl-tour2/Personal Inquiry project http://www.pi-project.ac.uk/resources/E-Portfolios http://www.jiscinfonet.ac.uk/infokits/e-portfolios  

Editor's Notes

  • #47 What is Olnet? – open learning network – is a 3 year initiative backed by The William and Flora Hewlett Foundation. With $3m of funding it is a partnership between the OU and Carnegie Mellon University building on the experience that they have gained in developing and researching Open Educational Resources (OER). The Hewlett foundation that has invested more than $90m in establishing OER wants to find out more about benefits – what is the evidence? How should people learn with them? What issues does the community still need to solve? OLnet will develop a networked community of researchers and practitioners – offering them support, events and a chance to contribute evidence and questions. OER acts as a unifying theme that will generate sub-issues that need to be considered. Projects will carry out different streams of research looking at such things as design, collaborative learning and the developing world. Funded fellowships will bring in external expertise and offer a programme of exchanges and support for research ideas.