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Celtra Builder Features
Creativity
Builder Features Overview
Creativity
Quiz, Countdown,
Puzzle
Creativity
Engage users with components
that offer deeper interactivity
• Have users engage with the brand in a fun,
interactive way
• Create simple game-like experiences quickly
and without custom code
• Set different outcomes upon user
completions
Combine components and build
game-like experiences
Creativity
Puzzle
Countdown QuizStopwatch
Wipeable Painty
Draggy Basket Gyro
Countdown
Timer that counts down to a
specific event
• Use as a short-term countdown for creating
game-like experience with limited time-frame
• Trigger different set of actions upon time up
• Use as a dynamic countdown to a specific date
(theatrical release, start/end of a retail sale or a
product launch)
Component image
Building with Countdown
Countdown Example
Stopwatch
Timer that counts up from 0
• Start, stop or reset the Stopwatch automatically
or with component specific actions
• Use in a game-like experience to time how many
seconds a user needs to complete the challenge
Building with Stopwatch
Stopwatch Example
Quiz
Easily incorporate a fully functioning
quiz or survey in your creative
You can choose between several predefined types
of quizzes and display options:
• Choose “Match” as a scoring setting and different
answers will generate a specific outcome, or set it
as “Challenge” and users will need to find a
correct answer
• Choose the way the users interact with the quiz:
Standard list of options, Visual with images in a
grid, or Visual with drag and drop functionality
Building with Quiz
Countdown Quiz
Wipeable
An engaging feature that lets users
wipe and reveal
• Engage users with your creative by simulating
dirty, wet or frozen screen that visually
communicates how to interact with the image on
the screen
• Optionally, use On Wipe event and trigger
various actions when a certain percentage of a
wipeable item has been wiped
Building with Wipeable
Creativity Example
Painty
Allow users to get creative and draw
with their fingers
• Define the colors, shape and brush sizes
that users can choose from
• Customize the pointer for the brush
• Add an option for users to submit their
artwork and collect it to the specific table
Building with Painty
Creativity Example
Puzzle
Challenge your users with a puzzle game
• Choose the puzzle image, set the number of
rows and columns, define the difficulty level and
component will do the rest
• Users are engaged with your creative through well
known game mechanics
• Option of adding an On Complete event that can
trigger various actions
Building with Puzzle
Stopwatch Example
Draggy & Basket
Create a drag and drop game to
engage your users
• Combine Draggy and Basket to create a simple
game in which the user must pick up an object
and place it in a specific location
• With a little bit of imagination you can create a
puzzle or mix and match game
• Add an On Drop event and trigger
various actions
Image of the component
Building with Draggy & Basket
Stopwatch Example
Gyro
Take advantage of a device’s gyroscope
hardware to engage users with your creative
• Spice up your creative and let users tilt and
rotate their phone to interact with the creative
• Specify a pivot point around which the
component item will rotate
• Set a minimum & maximum rotation angles,
define animation smoothing and rotation
factor, which define the direction and intensity
of rotation
Building with Gyro
Stopwatch Example

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Celtra builder features - Creativity

  • 3. Creativity Engage users with components that offer deeper interactivity
  • 4. • Have users engage with the brand in a fun, interactive way • Create simple game-like experiences quickly and without custom code • Set different outcomes upon user completions Combine components and build game-like experiences Creativity Puzzle Countdown QuizStopwatch Wipeable Painty Draggy Basket Gyro
  • 5. Countdown Timer that counts down to a specific event • Use as a short-term countdown for creating game-like experience with limited time-frame • Trigger different set of actions upon time up • Use as a dynamic countdown to a specific date (theatrical release, start/end of a retail sale or a product launch) Component image
  • 8. Stopwatch Timer that counts up from 0 • Start, stop or reset the Stopwatch automatically or with component specific actions • Use in a game-like experience to time how many seconds a user needs to complete the challenge
  • 11. Quiz Easily incorporate a fully functioning quiz or survey in your creative You can choose between several predefined types of quizzes and display options: • Choose “Match” as a scoring setting and different answers will generate a specific outcome, or set it as “Challenge” and users will need to find a correct answer • Choose the way the users interact with the quiz: Standard list of options, Visual with images in a grid, or Visual with drag and drop functionality
  • 14. Wipeable An engaging feature that lets users wipe and reveal • Engage users with your creative by simulating dirty, wet or frozen screen that visually communicates how to interact with the image on the screen • Optionally, use On Wipe event and trigger various actions when a certain percentage of a wipeable item has been wiped
  • 17. Painty Allow users to get creative and draw with their fingers • Define the colors, shape and brush sizes that users can choose from • Customize the pointer for the brush • Add an option for users to submit their artwork and collect it to the specific table
  • 20. Puzzle Challenge your users with a puzzle game • Choose the puzzle image, set the number of rows and columns, define the difficulty level and component will do the rest • Users are engaged with your creative through well known game mechanics • Option of adding an On Complete event that can trigger various actions
  • 23. Draggy & Basket Create a drag and drop game to engage your users • Combine Draggy and Basket to create a simple game in which the user must pick up an object and place it in a specific location • With a little bit of imagination you can create a puzzle or mix and match game • Add an On Drop event and trigger various actions Image of the component
  • 26. Gyro Take advantage of a device’s gyroscope hardware to engage users with your creative • Spice up your creative and let users tilt and rotate their phone to interact with the creative • Specify a pivot point around which the component item will rotate • Set a minimum & maximum rotation angles, define animation smoothing and rotation factor, which define the direction and intensity of rotation