This document discusses using virtual reality and 360-degree panoramic images to create immersive educational experiences. It provides instructions on setting up a Unity project to view 360-degree images on Google Cardboard by importing the Google VR plugin, adding a panoramic texture as a skybox material, and testing it on an Android device. Capturing 360-degree photos and processing them into a single panoramic image for use in virtual reality applications is also outlined. The potential for virtual reality to increase empathy and engagement in subjects like wildlife conservation through immersive experiences is highlighted.