SillyMonkey LLC It’s fun!  December, 2008 Contact us for our free comic book – sample enclosed
SillyMonkey LLC  CEO and Founder Deborah Thomas
Why add or change the training to game-based learning? Strategy and goal – What do your want to achieve? Increase in learning? Attract attendees? Change image? Change thinking? Training Content – Is the change of content necessary? Is the course structure clear? What are the participant needs? Design – Is design coherent with strategy and content Focus Groups and Testing – Will the participants accept it? Marketing – Promote the new training game material Implementation – Think presentation, think fun and intriguing
“ We have to ask ourselves if the  amount of potential learning is justified  by the amount of  work and time that will be needed to  implement the game.” Dr. Richard Van Eck We have to ask  ourselves if the  amount of potential  learning  is justified  by the amount of  work and time that  will be needed to  implement the  game
Games stuff *game  is a structured activity, usually undertaken for enjoyment and sometimes also used as an educational tool.  Games are distinct from work, which is usually carried out for remuneration, and from art, which is more concerned with the expression of ideas.  However, the distinction is not clear-cut, and many games are also considered to be work (such as professional players of spectator sports/games) or art (such as jigsaw puzzles or games involving an artistic layout such as Mah-jongg solitaire). *Wikipedia
Game types Sports Lawn games Tabletop games Dexterity or coordination games Game shows Board Games Card Games Dice games Domino and Tile games Pencil and paper game Guessing games Video games Role-playing games
Source:   Digital Game-Based Learning by Marc Prensky, Mc-Graw-Hill, 2001
Game-Based Learning Principles Is this game fun enough that someone who is not in its target audience would want to play it (and would learn from it)? Do people using it think of themselves as “players” rather than “students” or “trainees”? Is the experience addictive? Are the players’ skills in the subject matter – significantly improving? Does game encourage reflection about what has been learned? Source:   Digital Game-Based Learning by Marc Prensky, Mc-Graw-Hill, 2001
Pre and Post-Event Games Need to track performance and measure performance improvement? Use a game Our unique games combine the engagement of games with serious business content to enable you to find out what people really know & understand.
Key Components of Games Components include Rules Challenge or chance Interactivity
Game mechanics Turns Action points Auction or bidding Cards Capture/Eliminate Catch-up Ice Movement Resource management Role-playing Tile-laying Game modes Victory condition mechanics  Goals
Game mechanics Board Game piece Jump Action Cards  Question or Activity cards Rule book Score card Time piece Playing pieces Dice or spinner
 
Our products
About Us I know it’s hard to read – contact us for the deal!
Use the  SillyMonkey decoder ring to solve
I am a puzzle. Just cut me out and mix up the pieces. Kids love me!
Real game  - just use tiny game pieces to move
Use these game cards with the board game
Comic Book

Comic Book

  • 1.
    SillyMonkey LLC It’sfun! December, 2008 Contact us for our free comic book – sample enclosed
  • 2.
    SillyMonkey LLC CEO and Founder Deborah Thomas
  • 3.
    Why add orchange the training to game-based learning? Strategy and goal – What do your want to achieve? Increase in learning? Attract attendees? Change image? Change thinking? Training Content – Is the change of content necessary? Is the course structure clear? What are the participant needs? Design – Is design coherent with strategy and content Focus Groups and Testing – Will the participants accept it? Marketing – Promote the new training game material Implementation – Think presentation, think fun and intriguing
  • 4.
    “ We haveto ask ourselves if the amount of potential learning is justified by the amount of work and time that will be needed to implement the game.” Dr. Richard Van Eck We have to ask ourselves if the amount of potential learning is justified by the amount of work and time that will be needed to implement the game
  • 5.
    Games stuff *game is a structured activity, usually undertaken for enjoyment and sometimes also used as an educational tool. Games are distinct from work, which is usually carried out for remuneration, and from art, which is more concerned with the expression of ideas. However, the distinction is not clear-cut, and many games are also considered to be work (such as professional players of spectator sports/games) or art (such as jigsaw puzzles or games involving an artistic layout such as Mah-jongg solitaire). *Wikipedia
  • 6.
    Game types SportsLawn games Tabletop games Dexterity or coordination games Game shows Board Games Card Games Dice games Domino and Tile games Pencil and paper game Guessing games Video games Role-playing games
  • 7.
    Source: Digital Game-Based Learning by Marc Prensky, Mc-Graw-Hill, 2001
  • 8.
    Game-Based Learning PrinciplesIs this game fun enough that someone who is not in its target audience would want to play it (and would learn from it)? Do people using it think of themselves as “players” rather than “students” or “trainees”? Is the experience addictive? Are the players’ skills in the subject matter – significantly improving? Does game encourage reflection about what has been learned? Source: Digital Game-Based Learning by Marc Prensky, Mc-Graw-Hill, 2001
  • 9.
    Pre and Post-EventGames Need to track performance and measure performance improvement? Use a game Our unique games combine the engagement of games with serious business content to enable you to find out what people really know & understand.
  • 10.
    Key Components ofGames Components include Rules Challenge or chance Interactivity
  • 11.
    Game mechanics TurnsAction points Auction or bidding Cards Capture/Eliminate Catch-up Ice Movement Resource management Role-playing Tile-laying Game modes Victory condition mechanics Goals
  • 12.
    Game mechanics BoardGame piece Jump Action Cards Question or Activity cards Rule book Score card Time piece Playing pieces Dice or spinner
  • 15.
  • 16.
  • 17.
    About Us Iknow it’s hard to read – contact us for the deal!
  • 18.
    Use the SillyMonkey decoder ring to solve
  • 19.
    I am apuzzle. Just cut me out and mix up the pieces. Kids love me!
  • 20.
    Real game - just use tiny game pieces to move
  • 21.
    Use these gamecards with the board game