V Jornadas eMadrid sobre “Educación Digital”. Edmundo Tovar, Universidad Politécnica de Madrid: Entrepreneurship training as a practice based on OERs. 2015-06-30
2010-09-30 ectel 2010 mbarajas ubarcelona game based learning augmented learningeMadrid network
This document summarizes two European educational technology projects: SCeTGo and PROACTIVE. SCeTGo uses augmented reality applications on science center mini exhibits to improve science education through inquiry-based learning. It recognizes different learning styles. PROACTIVE aims to foster teacher creativity by having them design educational video games using two game editors, with the goal of enhancing student motivation and promoting intrinsic learning through challenges. Both projects address the challenges of integrating technology into education and applying pedagogical frameworks to game-based and augmented reality learning.
2012 06 18 (upm) emadrid pscott ouuk learning post personal computer worldeMadrid network
The document discusses the future of higher education in a post-personal computer world. It argues that higher education will be in a world that is open, social, filled with high-quality interactive and semantic learning services, and available at a competitive price of free. It highlights the need for online assessment, mentoring, social support, and high-quality content to support learning in this new environment.
Presentation by Diana Andone, University of Timisoara, Romania, EDEN Vice-President at the 2018 European Distance Learning Week's third day webinar on "Virtual Reality" - 7 November 2018
Recording of the discussion is available: https://eden-online.adobeconnect.com/p9qj0n3f4kw9/
This document discusses challenges and lessons learned regarding education in Romania during the COVID-19 pandemic. It provides a 7-step approach for moving education online and emphasizes communicating with students, considering health and well-being, and guarding against disinformation. The pandemic is viewed as an opportunity to reset education by promoting digital skills, open educational resources, and connectivity. Resilient, quality education requires supporting teachers' continuous learning and adopting open, blended models at institutional, national, European and international levels through collaboration and sharing best practices.
Students Co-creators of Digital EducationDiana Andone
Presentation "Students Co-creators of Digital Education" by Dr. Diana Andone, Politehnica University of Timisoara, done at "ALTA’21 - Advanced Learning Technologies and Applications. From Distance to Hybrid Learning” on December 1st 2021 Lithuania, online Conference Conference organized by
Informatics Faculty at Kaunas University of Technology and National Association of Distance Education Lithuania.
IEEE Day 2020IEEE si educatia digitala /deschisaDiana Andone
Prezentarea dr.ing. Diana Andone, Universitatea Politehnica Timisoara, dedicata IEEE Day 2020despre IEEE si educatia digitala /deschisa, parte din XV webinar Impreuna Online
Design for learning: communities and flexible design processesdavinia.hl
The document summarizes the work of the Metis project, which aims to create an Integrated Learning Design Environment (ILDE) that meshes existing learning design authoring tools and enables sharing and enactment of learning designs. The methodology involves gathering feedback from stakeholders, iterative development and testing. The initial ILDE prototype prioritizes integration of tools like WebCollage and OpenGLM as well as conceptualization tools. Feedback indicated interest in a variety of design tools, co-creation capabilities, and support for the full design lifecycle. The project refined its terminology and considered extending the main tools.
2010-09-30 ectel 2010 mbarajas ubarcelona game based learning augmented learningeMadrid network
This document summarizes two European educational technology projects: SCeTGo and PROACTIVE. SCeTGo uses augmented reality applications on science center mini exhibits to improve science education through inquiry-based learning. It recognizes different learning styles. PROACTIVE aims to foster teacher creativity by having them design educational video games using two game editors, with the goal of enhancing student motivation and promoting intrinsic learning through challenges. Both projects address the challenges of integrating technology into education and applying pedagogical frameworks to game-based and augmented reality learning.
2012 06 18 (upm) emadrid pscott ouuk learning post personal computer worldeMadrid network
The document discusses the future of higher education in a post-personal computer world. It argues that higher education will be in a world that is open, social, filled with high-quality interactive and semantic learning services, and available at a competitive price of free. It highlights the need for online assessment, mentoring, social support, and high-quality content to support learning in this new environment.
Presentation by Diana Andone, University of Timisoara, Romania, EDEN Vice-President at the 2018 European Distance Learning Week's third day webinar on "Virtual Reality" - 7 November 2018
Recording of the discussion is available: https://eden-online.adobeconnect.com/p9qj0n3f4kw9/
This document discusses challenges and lessons learned regarding education in Romania during the COVID-19 pandemic. It provides a 7-step approach for moving education online and emphasizes communicating with students, considering health and well-being, and guarding against disinformation. The pandemic is viewed as an opportunity to reset education by promoting digital skills, open educational resources, and connectivity. Resilient, quality education requires supporting teachers' continuous learning and adopting open, blended models at institutional, national, European and international levels through collaboration and sharing best practices.
Students Co-creators of Digital EducationDiana Andone
Presentation "Students Co-creators of Digital Education" by Dr. Diana Andone, Politehnica University of Timisoara, done at "ALTA’21 - Advanced Learning Technologies and Applications. From Distance to Hybrid Learning” on December 1st 2021 Lithuania, online Conference Conference organized by
Informatics Faculty at Kaunas University of Technology and National Association of Distance Education Lithuania.
IEEE Day 2020IEEE si educatia digitala /deschisaDiana Andone
Prezentarea dr.ing. Diana Andone, Universitatea Politehnica Timisoara, dedicata IEEE Day 2020despre IEEE si educatia digitala /deschisa, parte din XV webinar Impreuna Online
Design for learning: communities and flexible design processesdavinia.hl
The document summarizes the work of the Metis project, which aims to create an Integrated Learning Design Environment (ILDE) that meshes existing learning design authoring tools and enables sharing and enactment of learning designs. The methodology involves gathering feedback from stakeholders, iterative development and testing. The initial ILDE prototype prioritizes integration of tools like WebCollage and OpenGLM as well as conceptualization tools. Feedback indicated interest in a variety of design tools, co-creation capabilities, and support for the full design lifecycle. The project refined its terminology and considered extending the main tools.
National Teaching Fellow 2012
Grainne Conole gave a webinar on open practices and their implications for education. She discussed the evolution of technologies for education like multimedia, the internet, learning objects, and learning management systems. She also summarized resources on open educational resources including repositories, evaluations, and case studies. Conole argued that while open practices and social media offer opportunities, the potential of these technologies and resources is not fully realized due to a lack of skills, time, and replication of poor pedagogy.
Open Education: what is it and why does it matter?
Open Education & Language Learning
What is Open Education’s missing element?
Call for Action to innovative educators!
Keynote talk at 8th Slanguage Symposium 2015, November 14-15, Second Life
More Info & Video Recording: http://blog.edu.gr/archives/1313
This presentation was given by Leonardo Tosi of INDIRE at the CERI Conference on Innovation, Governance and Reform in Education on 4 November 2014 during session 5.a: Innovation Strategy for Education and Training (IS) – Fostering an Innovation Eco-system.
mLearning and MOOCs as an optimal training environmentInge de Waard
This presentation merges the benefits from mobile learning and MOOCs. The presentation was given during one of ADL Interagency Mobile Learning Webinars on 16 July 2013.
Practices in Digital Education in Politehnica University TimisoaraDiana Andone
Practices in Digital Education in Politehnica University Timisoara presentation for the Practices in Digital Education webinar part of 2021 European Online and Distance Learning Week (EODLW), by EDEN, 3 November 2021 http://www.eden-online.org/eden_conference/practices-in-digital-education-for-universities/
Changing the learning culture the impact of ict and digitalisationKai Pata
Tallinn University has taken a cross-cutting approach to teaching digital competences across subject-specific courses according to established digital competence frameworks. The School of Digital Technologies in particular facilitates this approach through tools like eDidaktikum, which supports tracking student competencies, and through open learning practices using blogs and social media. This work aims to change learning cultures by promoting collaboration, problem-based learning, and developing digital skills in real-world contexts.
Renewable Assignments as Open Education Practices for StudentsDiana Andone
Presentation of Renewable Assignments as Open Education Practices for Students, done by Dr. Diana Andone, Politehnica University of Timisoara on August 19, 2021 at the 2021 Global Smart Education Conference , online, Beijing Normal University, China
Digital Education in Politehnica University of TimisoaraDiana Andone
Digital Education in Politehnica University of Timisoara, by Dr. Diana Andone, eLearning Center, Politehnica University of Timisoara, Romania
presentation as keynote to EDEN 2020 International Conference, 22 June 2020,
on Digitisation, Digitalisation and Digital Transformation, the projects that supported it , Virtual Campus of UPT, virtual mobilities, OERs and MOOCS, students as co-creators
Building up a Digital Education Eco-systemDiana Andone
The document discusses the development of a digital education ecosystem at Politehnica University of Timișoara in Romania. It outlines how the university has built up its digital infrastructure over time, including developing its learning management system, integrating new tools, and creating a virtual campus. It also describes how the university rapidly transitioned to remote education in March 2020 in response to the COVID-19 pandemic. Key aspects of the university's digital ecosystem include its virtual campus, various elearning tools and platforms, open educational resources, MOOCs, virtual mobility programs, and efforts to support digital skills development among students, faculty and the broader community.
Transformations of learning ecosystems induced by COVID-19: reflections and f...Diana Andone
The document summarizes the transformations to the learning ecosystem at Politehnica University of Timișoara in Romania induced by the COVID-19 pandemic. The university rapidly transitioned to emergency remote learning in March 2020, digitizing content and resources and providing digital supports and training. This shortened the period of digital transformation, but also introduced challenges around synchronous online learning hours and the digital divide. The university sees opportunities to further develop open lifelong learning for students through virtual mobilities, MOOCs, virtual campuses, OERs, and micro-credentials. There is also potential for increased international collaboration and for students to become co-creators of educational resources and materials.
Dezvoltarea Eco-sistemului Educatie Digitala UPTDiana Andone
Dezvoltarea Eco-sistemului Educatie Digitala UPT, experienta UPT in constructia educatiei digitale
prezentata de Diana Andone, UPT
la Workshopul "Experiența privind educația online la nivel universitar în România. Provocări și perspective viitoare: organizata de Asociatai Tine de Noi, 9 iulie 2020, online
The impact of data in culture and creative industries - WiDSCEEDiana Andone
The impact of data in culture and creative industries presentation at Women in Data Science in Central and Eastern Europe, part of the WiDS Global action, 8 March 2021 https://widscee.wixsite.com/about
This document discusses the use of the ILDE (Integrated Learning Design Environment) tool to support learning design activities in two MOOCs on ICT tools for teachers. Over 300 participants in the first MOOC edition and over 390 in the second edition used the ILDE to create over 1400 and 2200 learning designs respectively, leaving over 600 and 870 comments. A survey in the first MOOC found that around 140 participants responded weekly, with varying comfort levels in using the ILDE system.
- Romania has embraced open education and implemented several initiatives to promote open educational resources (OERs) and massive open online courses (MOOCs).
- Key initiatives include the Knowledge Based Economy Project, the establishment of the Romanian Coalition for OER, and projects run by universities to develop OERs and offer MOOCs.
- Barriers remain including a lack of policy support and focus on pre-university education rather than higher education. However, universities are starting to integrate MOOCs into blended courses to provide benefits to both students and teachers.
4 concrete ideas to enhance Vocational Education and Training using
- Blended Learning,
- Open Education
- Social Virtual Immersive Environments &
- Augmented Reality Applications.
Presentation at CEDEFOP Expert Seminar (December 10-11, 2015)
The European experience with MOOCs has been growing while interest in the US has declined slightly. While the US initially led the MOOC movement, Europe has increasingly developed its own MOOC platforms and initiatives through organizations like EADTU and OpenupEd. Surveys of MOOC adoption show increasing involvement by European institutions, in contrast to decreasing adoption rates in some US surveys. However, the surveys have biases depending on the types of institutions sampled. Overall, European institutions see MOOCs as a way to increase visibility and provide flexible learning opportunities, while US institutions focus more on student recruitment. Diversity is seen as a strength of the decentralized European approach to MOOCs.
eMadrid 2014-01-17 uned Salvador Ros (UNED) "Big Data in Education"eMadrid network
The document summarizes research analyzing student behavior and discussion topics in online learning communities. It introduces learning analytics and different approaches. It then describes analyzing student interactions in asynchronous forums to identify behavior patterns and relevant topics. Two algorithms are proposed: one to characterize sustained "chatter" topics and another for spike-related "chatter" topics. The results identify the most common topics and subtopics in the online discussion forums.
National Teaching Fellow 2012
Grainne Conole gave a webinar on open practices and their implications for education. She discussed the evolution of technologies for education like multimedia, the internet, learning objects, and learning management systems. She also summarized resources on open educational resources including repositories, evaluations, and case studies. Conole argued that while open practices and social media offer opportunities, the potential of these technologies and resources is not fully realized due to a lack of skills, time, and replication of poor pedagogy.
Open Education: what is it and why does it matter?
Open Education & Language Learning
What is Open Education’s missing element?
Call for Action to innovative educators!
Keynote talk at 8th Slanguage Symposium 2015, November 14-15, Second Life
More Info & Video Recording: http://blog.edu.gr/archives/1313
This presentation was given by Leonardo Tosi of INDIRE at the CERI Conference on Innovation, Governance and Reform in Education on 4 November 2014 during session 5.a: Innovation Strategy for Education and Training (IS) – Fostering an Innovation Eco-system.
mLearning and MOOCs as an optimal training environmentInge de Waard
This presentation merges the benefits from mobile learning and MOOCs. The presentation was given during one of ADL Interagency Mobile Learning Webinars on 16 July 2013.
Practices in Digital Education in Politehnica University TimisoaraDiana Andone
Practices in Digital Education in Politehnica University Timisoara presentation for the Practices in Digital Education webinar part of 2021 European Online and Distance Learning Week (EODLW), by EDEN, 3 November 2021 http://www.eden-online.org/eden_conference/practices-in-digital-education-for-universities/
Changing the learning culture the impact of ict and digitalisationKai Pata
Tallinn University has taken a cross-cutting approach to teaching digital competences across subject-specific courses according to established digital competence frameworks. The School of Digital Technologies in particular facilitates this approach through tools like eDidaktikum, which supports tracking student competencies, and through open learning practices using blogs and social media. This work aims to change learning cultures by promoting collaboration, problem-based learning, and developing digital skills in real-world contexts.
Renewable Assignments as Open Education Practices for StudentsDiana Andone
Presentation of Renewable Assignments as Open Education Practices for Students, done by Dr. Diana Andone, Politehnica University of Timisoara on August 19, 2021 at the 2021 Global Smart Education Conference , online, Beijing Normal University, China
Digital Education in Politehnica University of TimisoaraDiana Andone
Digital Education in Politehnica University of Timisoara, by Dr. Diana Andone, eLearning Center, Politehnica University of Timisoara, Romania
presentation as keynote to EDEN 2020 International Conference, 22 June 2020,
on Digitisation, Digitalisation and Digital Transformation, the projects that supported it , Virtual Campus of UPT, virtual mobilities, OERs and MOOCS, students as co-creators
Building up a Digital Education Eco-systemDiana Andone
The document discusses the development of a digital education ecosystem at Politehnica University of Timișoara in Romania. It outlines how the university has built up its digital infrastructure over time, including developing its learning management system, integrating new tools, and creating a virtual campus. It also describes how the university rapidly transitioned to remote education in March 2020 in response to the COVID-19 pandemic. Key aspects of the university's digital ecosystem include its virtual campus, various elearning tools and platforms, open educational resources, MOOCs, virtual mobility programs, and efforts to support digital skills development among students, faculty and the broader community.
Transformations of learning ecosystems induced by COVID-19: reflections and f...Diana Andone
The document summarizes the transformations to the learning ecosystem at Politehnica University of Timișoara in Romania induced by the COVID-19 pandemic. The university rapidly transitioned to emergency remote learning in March 2020, digitizing content and resources and providing digital supports and training. This shortened the period of digital transformation, but also introduced challenges around synchronous online learning hours and the digital divide. The university sees opportunities to further develop open lifelong learning for students through virtual mobilities, MOOCs, virtual campuses, OERs, and micro-credentials. There is also potential for increased international collaboration and for students to become co-creators of educational resources and materials.
Dezvoltarea Eco-sistemului Educatie Digitala UPTDiana Andone
Dezvoltarea Eco-sistemului Educatie Digitala UPT, experienta UPT in constructia educatiei digitale
prezentata de Diana Andone, UPT
la Workshopul "Experiența privind educația online la nivel universitar în România. Provocări și perspective viitoare: organizata de Asociatai Tine de Noi, 9 iulie 2020, online
The impact of data in culture and creative industries - WiDSCEEDiana Andone
The impact of data in culture and creative industries presentation at Women in Data Science in Central and Eastern Europe, part of the WiDS Global action, 8 March 2021 https://widscee.wixsite.com/about
This document discusses the use of the ILDE (Integrated Learning Design Environment) tool to support learning design activities in two MOOCs on ICT tools for teachers. Over 300 participants in the first MOOC edition and over 390 in the second edition used the ILDE to create over 1400 and 2200 learning designs respectively, leaving over 600 and 870 comments. A survey in the first MOOC found that around 140 participants responded weekly, with varying comfort levels in using the ILDE system.
- Romania has embraced open education and implemented several initiatives to promote open educational resources (OERs) and massive open online courses (MOOCs).
- Key initiatives include the Knowledge Based Economy Project, the establishment of the Romanian Coalition for OER, and projects run by universities to develop OERs and offer MOOCs.
- Barriers remain including a lack of policy support and focus on pre-university education rather than higher education. However, universities are starting to integrate MOOCs into blended courses to provide benefits to both students and teachers.
4 concrete ideas to enhance Vocational Education and Training using
- Blended Learning,
- Open Education
- Social Virtual Immersive Environments &
- Augmented Reality Applications.
Presentation at CEDEFOP Expert Seminar (December 10-11, 2015)
The European experience with MOOCs has been growing while interest in the US has declined slightly. While the US initially led the MOOC movement, Europe has increasingly developed its own MOOC platforms and initiatives through organizations like EADTU and OpenupEd. Surveys of MOOC adoption show increasing involvement by European institutions, in contrast to decreasing adoption rates in some US surveys. However, the surveys have biases depending on the types of institutions sampled. Overall, European institutions see MOOCs as a way to increase visibility and provide flexible learning opportunities, while US institutions focus more on student recruitment. Diversity is seen as a strength of the decentralized European approach to MOOCs.
eMadrid 2014-01-17 uned Salvador Ros (UNED) "Big Data in Education"eMadrid network
The document summarizes research analyzing student behavior and discussion topics in online learning communities. It introduces learning analytics and different approaches. It then describes analyzing student interactions in asynchronous forums to identify behavior patterns and relevant topics. Two algorithms are proposed: one to characterize sustained "chatter" topics and another for spike-related "chatter" topics. The results identify the most common topics and subtopics in the online discussion forums.
"Análisis del comportamiento de estudiantes de entornos virtuales de aprendizaje", por Dr. Juliá Minguillón. Presentación de la jornada "Análisis del comportamiento de los estudiantes de la UOC".
Seminario eMadrid "Reinventar la educación". Seiji Isotani, University of Sao...eMadrid network
This document discusses the role of affective states in computer-supported collaborative learning (CSCL) environments. It begins by providing background on CSCL and benefits of collaborative learning. While collaborative learning has potential benefits, proper design and facilitation is needed. The document then discusses challenges in providing intelligent support for CSCL. It reviews literature on affective states (emotions, moods, personality traits) used in CSCL environments. Several studies empirically evaluated the effects of considering affective states, finding benefits like reducing frustration and improving interactions. However, more research is still needed to fully understand the effects of affective states and create frameworks to apply this knowledge in building better intelligent CSCL environments.
Standardization of Online Laboratories for Education. 2015-11-19eMadrid network
The document discusses work in progress on standardizing online laboratories for education. It describes the scope and content of the proposed standard, including definitions of key terms like online laboratory, remote laboratory, and virtual laboratory. It outlines different standardization levels from embedded things to embedded pedagogy. It provides overviews of the draft standard sections on normative references, definitions, the laboratory as a service and laboratory as an open educational resource. The document also discusses metadata, learner experience, and learning outcomes including the use of xAPI statements to track learner activities in an online laboratory.
VI Jornadas eMadrid "Unbundling Education". Premios eMadrid 2016. Estudio e i...eMadrid network
VI Jornadas eMadrid "Unbundling Education". Premios eMadrid 2016. Estudio e integración de tecnologías para la asistencia de personas con diversidad funcional intelectual en actividades de la vida diaria. Javier Gómez Escribano. UAM. 20/06/2016.
VI Jornadas eMadrid "Unbundling Education" Lightning Talks. SEK-LAB, iteNlear...
Similar to V Jornadas eMadrid sobre “Educación Digital”. Edmundo Tovar, Universidad Politécnica de Madrid: Entrepreneurship training as a practice based on OERs
The StartUp project aims to foster entrepreneurship through open educational resources (OER) and personalized learning paths. It will develop an OER gateway that will assess users' entrepreneurial skills and provide curated OERs to address skills gaps. The gateway will include authoring and rating systems to support sharing and improving OER quality. The project brings together partners from several European countries and will involve testing the OER gateway with a growing community of educators and learners.
This document discusses the challenges of virtual mobility (VM) for institutions and practitioners. It outlines that VM is based on using information and communication technologies to obtain international learning experiences without physical travel. While VM provides opportunities for international collaboration and recognition, it also presents complex issues regarding implementation, resources, and differing institutional perspectives. Several European projects are working to address these challenges by facilitating VM processes, building competencies, developing open educational resources, and bringing professionals together to further the concept.
This document provides information about EDEN, a professional network in open and distance learning:
- EDEN has over 170 institutional members and promotes policy studies, professional development, projects, annual conferences, and research in the field.
- It has participated in over 60 EU projects related to skills and competencies. Upcoming projects focus on soft skills, digital skills, and open badges.
- The 2016 annual conference will be held in Budapest and feature keynotes on topics like digital transformation, competencies, and European policy. An interactive workshop will focus on digital skills and competencies.
Slides from the workshop with universities' executives from 18 European countries held at the European Commission's IPTS on the 26-27th December 2015. The slides bring partial results from the OpenCred and OpenCases studies of the OpenEdu project.
This document provides an overview of the MOOCKnowledge study being conducted by JRC-IPTS and other partners. The study aims to better understand MOOC learners in Europe through a large-scale survey of learners from different European MOOCs. The survey will collect data at three time points - before, immediately after, and one year after course completion - to understand learner demographics, motivations, experiences, and long-term impacts. Preliminary results from an initial pilot survey of over 1700 learners across 6 MOOCs show distributions of gender, age, education level, and employment status. The findings will help inform evidence-based policy on open education in Europe.
The document discusses emerging technologies in education and their implications. It provides an overview of the evolution of e-learning technologies from the 1980s to present. Key topics covered include open educational resources (OER), massive open online courses (MOOCs), and learning analytics. The author advocates for the use of learning design frameworks to help educators make informed pedagogical choices when integrating technologies. Overall, the document examines how new models like OERs, MOOCs, and learning analytics are challenging traditional education and calls for appropriate pedagogical approaches to leverage emerging opportunities.
The StartUP project is a 32-month, EU-funded consortium of 7 partners from Italy, UK, Austria, Spain and Malta. It aims to develop an innovative approach for assessing learning needs and providing open educational resources to support entrepreneurship competencies. This will be accomplished through an expert system that profiles users, assesses skills, and provides a tailored training path based on open resources. A community will enable peer review and quality control of resources. The project will conduct testing of its system and community in late 2014-early 2015.
This document discusses recognition of open and non-formal learning from an organizational perspective. It addresses how open education practices like MOOCs, OERs, and virtual exchange can provide flexible learning opportunities. However, integrating openness into education organizations presents challenges regarding leadership, transparency, collaboration, and balancing traditional and digital values. The document proposes developing open online programs through universities to recognize prior open learning. This could help engage more diverse learners but requires support and training teachers to create open content and collaborate online. Overall, the document examines how education providers can recognize and validate open and non-formal learning through new online and partnership models.
The SupSys project aims to develop an alternative system to traditional education and training models that supports continuous professional development. The system seeks to flexibly provide competency development solutions for companies and organizations. It will use contemporary media and online learning communities to continuously strengthen individuals' qualifications. The project involves researching and developing personal learning environments and collaborative networks to implement a progressive assessment of participants' skill development through a combination of formal and informal learning approaches.
The SupSys project aims to develop an alternative system to traditional education and training models that supports continuous professional development. The system seeks to flexibly provide competency development solutions to meet organizational needs. It will use contemporary media and online learning communities to strengthen individuals' qualifications over time. The project involves researching and developing personal learning environments and collaborative learning networks to foster cross-organizational learning and help small and medium-sized enterprises adopt effective lifelong learning approaches.
This document discusses innovations and challenges in technology-enhanced learning from the perspective of teachers. It summarizes research from projects focusing on virtual mobility in higher education, open educational resources, and quality assurance. Key innovations highlighted include developing virtual mobility curriculum modules through international collaboration, and training teachers to create and integrate open educational resources into their courses through open licensing and collaboration. However, challenges also exist around differences in quality assurance requirements, contact hours, and understanding of collaboration between institutions.
Thoughts on Future University in 2030 Keynote Speaker Presentation for the ICIER International Conference on Interdisciplinary Educational Reflections 9 June 2022, virtual
The Future OER Ecosystem - On Building a Community for OER in EuropeRobert Farrow
Group presentation/workshop from Open Education Global 2022
The European Network for Catalysing Open Resources in Education (ENCORE+) project (2021-2023) is an Erasmus+ funded initiative which aims to raise awareness of open education, coordinate stakeholder and support new strategies for the proliferation of OER (https://encoreproject.eu/).
Although the Coronavirus pandemic and the resulting online ‘pivot’ increased opportunities for integrating OER into education and training, general awareness of open alternatives remains low. Many educators and learners have been in crisis mode, using whatever resources they can to fulfil their needs. While this can include OER, the demands put upon practitioners makes it hard to strategise and move systematically towards meeting the five action areas of the UNESCO OER resolution.
ENCORE+ is a coordinated European approach to strengthening the value of OER as a catalyst and multiplier. The goal is to move from a series of individual OER initiatives into a European OER Ecosystem. This will be done through addressing and contributing to European and International policy priorities, stimulating innovation in businesses through learning and training, supporting the modernization and digitalization of higher education in Europe, as well as bridging non-formal & formal education by advancing recognition of open learning.
ENCORE+ has established 4 thematic circle communities for OER in Europe on the thematic focus areas of OER Technology, Quality, Innovation & Business Models and Policies. The circle communities convenes and collaborate on issues related to the circle theme. The four communities will convene for its second round of circle events in the first week of May.
This workshop aims to take the content and discussions held within the 4 thematic circle communities in ENCORE+ to the global stage. This workshop marks halfway through the project, and the ENCORE+ team will share and discuss experiences, issues and solutions found with the delegates at the conference. The stakeholders of ENCORE+ is truly global, connecting international stakeholders from academia and business together into a collaborative OER Ecosystem solving challenges of education through OER.
Learning Analytics and Sensemaking in Digital Learning Ecosystems - Examples ...tobold
Presentation given at the Seminar "Opportunities and Challenges of Learning with Technologies: Evidence-based Education" at the Permanent Representation of Estonia to the EU on 12 November 2014 in Brussels.
This document outlines the Teamwork, Training and Technology Network (TTTNET) project. The project involves 11 partner organizations across 7 European countries and Russia. The project aims to make science education more attractive and appealing to young learners by identifying innovative practices, supporting teachers, and influencing education policy. Key activities include collecting and sharing good practices, monitoring classrooms, hosting conferences, and developing recommendations to support science education. The EU supports the project to help develop skills needed for the modern knowledge economy.
The document summarizes findings from a research project conducted by University of the Arts London (UAL) called UAL Futures, which aimed to explore how to better support digital creativity and skills among UAL students. Over 100 students, staff, alumni and creative professionals provided input. Key findings included that students want (1) resources to learn fundamental digital concepts, (2) access to technology and learning opportunities, (3) ways to apply their learning, (4) access to knowledgeable teachers and peers, and (5) spaces to collaborate cross-disciplinarily. Recommendations included developing content to demystify digital topics, connecting students to mentors and peer networks, creating platforms for skills sharing, and better connecting digital initiatives
Keynote at ITWorldEdu conference, Barcelona, February 2015
Lisa Cowell, Penwortham Priory Academy UK video: http://youtu.be/uBhy22CqKZQ
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Recognizing Lifelong Learning Competences: A Report of Two Cases - Edmundo TovareMadrid network
The document discusses two European projects - STEMSOFT and TEASPILS - that aim to develop micro-credentials for lifelong learning. STEMSOFT focuses on developing soft skills for STEM professionals through open online courses, while TEASPILS uses IoT planters to teach environmental awareness. Both projects map learning outcomes to competencies frameworks and plan to pilot short courses to certify skills acquisition through micro-credentials. The document also outlines the European policy context around micro-credentials and lifelong learning, and how the projects aim to address skills gaps through flexible, targeted training opportunities.
Recognition of learning: Status, experiences and challenges - Carlos Delgado ...eMadrid network
1. The document discusses recognition of learning, experiences, and challenges. It describes an eMadrid Network special session on this topic with presentations from various universities.
2. The UC3M presentation focuses on recognizing the value of recognition in education. It discusses formats for recognition like badges and credentials and uses cases at UC3M involving competitions, gamification, and digital credentials.
3. Recognizing learning is important for motivation and signaling achievement. Recognition elements should be integrated into instructional design similar to activities and assessments.
Bootstrapping serious games to assess learning through analytics - Baltasar F...eMadrid network
This document summarizes research on using serious games to assess learning through analytics. It discusses how games can be validated using pre-post tests to ensure effectiveness and provide training data for machine learning models. Interaction data from validated games can then train models to predict learning from gameplay without exams. The researchers developed tools like a game analytics tracker, validation tool, and analysis tool to facilitate collecting interaction data, validating games, and analyzing results. Their authoring tool integrates these analytics capabilities. Future work will integrate machine learning models into the validation tool to directly provide assessment scores based on interaction data. The goal is to close the assessment loop for serious games.
Meta-review of recognition of learning in LMS and MOOCs - Ruth CoboseMadrid network
The meta-review examines 10 studies that provide overviews of recognition of learning techniques in learning management systems (LMSs) and massive open online courses (MOOCs). The studies were published between 2017-2021 and included reviews, experiences, and challenges. Most focused on MOOCs and used badges for recognition. Results showed techniques like gamification and badges positively impact motivation and engagement. Limitations included short study periods and small samples. Future work could study applications over longer periods, combine data types, and consider diverse stakeholders and environments.
The document announces that Abdallah Yusuf Al-Zoubi, Manuel Castro, Fadi Shahroury and Elio Sancristobal received the Best Paper Award in the category of Innovation Engineering Education from the IEEE Global Engineering Education Conference held from May 11-14, 2023 at the American University of Kuwait in Salmiya, Kuwait for their paper titled "Impact of Remate Labs in Preparing Students for Work 4.0: The Story at Princess Sumaya University for Technology."
Seminario eMadrid_Curso MOOC_Antonio de Nebrija_Apología del saber.pptx.pdfeMadrid network
Este documento resume un curso MOOC sobre Antonio de Nebrija diseñado por la Universidad Nebrija. El curso conmemora el 500 aniversario de Nebrija y tiene como objetivo divulgar su figura y legado. Consiste en 6 módulos y 30 horas de contenido sobre la vida y obra de Nebrija, así como sobre temas como la pedagogía, la gramática del español y la literatura. El curso tuvo una gran participación con 1.540 inscritos de 62 nacionalidades y recibió buenas valoraciones.
This document discusses digital education initiatives at Politehnica University of Timisoara. It describes creating open educational resources (OERs) through collaboration between students and faculty. Students research topics and use multimedia tools to create OERs that are peer-reviewed and published with Creative Commons licenses for reuse. The document also outlines virtual mobility programs that improve students' digital skills through international collaboration projects using virtual reality tools and blogging.
The document discusses challenges in establishing digital credentials for learning achievements that were investigated by the DiBiHo research project. It identifies key challenges such as technical interoperability, credential revocation, and privacy-enhancing cryptography. A proof of concept was created to test proposed solutions for these challenges. The presentation will discuss the identified challenges, proposed approaches, and remaining open questions regarding digital credentials.
The document discusses the evolution of MOOC certification and credentialing from stage 1 of course certificates to stage 4 of accredited learning pathways. It outlines Federica's experience with early partnerships providing certification via Coursera and edX courses. Federica has since developed an in-house system awarding certificates and badges for its own courses. The document also covers recent European trends in microcredentials and Federica's key partnerships in Italy providing certification for public sector training.
The document discusses European Digital Credentials for Learning, which aims to empower citizens to own credentials that can be easily shared across Europe. The initiative seeks to reduce market fragmentation, create an EU skills data space, and remove barriers to credential recognition. The infrastructure will include standards, services, and software to allow credentials to be issued, stored, verified, and shared digitally. This framework aims to capture all types of learning and be interoperable, multilingual, and applicable across one's career. It is a central part of the EU's agenda to support lifelong learning and labor mobility.
2022_12_16 «“La informática en la educación escolar en Europa”, informe Euryd...eMadrid network
El informe resume la enseñanza de la informática en los sistemas educativos europeos, incluyendo cuándo se introduce la asignatura, cómo se distribuye a lo largo de las etapas educativas, los contenidos abordados y la preparación del profesorado. Algunos de los hallazgos clave son que la mayoría de países comienzan la informática en primaria o secundaria, cubren sobre todo algoritmos y programación, y existe escasez de profesores especializados en la asignatura.
2022_12_16 «Informatics – A Fundamental Discipline for the 21st Century»eMadrid network
The document provides an overview of efforts to establish informatics as a fundamental discipline in school education across Europe. It discusses the Informatics for All coalition which developed an Informatics Reference Framework for School to advocate for including informatics in curriculums. The framework defines 11 core topics and was informed by broad consultation. The status of informatics in schools across Europe is then analyzed according to this framework, finding most systems integrate it into other subjects rather than as a standalone discipline. Informatics is positioned as a new fundamental competence and language for all students akin to mathematics and languages.
2022_11_11 «AI and ML methods for Multimodal Learning Analytics»eMadrid network
This document discusses using multimodal data and machine learning methods for analyzing learning across multiple contexts. It describes several studies that collected eye tracking, physiological, video, and other data from participants in contexts like playing Pacman, self-assessment tests, debugging programs, educational games, and collaborative concept mapping. Machine learning models were developed to predict outcomes like test scores, effort, and performance using features from the multimodal data. The document discusses the value of collecting multimodal data, developing explainable AI pipelines, and generalizing models across different learning contexts and tasks. It concludes by considering opportunities for using online learning system logs and designing more similar learning contexts.
2022_11_11 «The promise and challenges of Multimodal Learning Analytics»eMadrid network
1. The document discusses three conceptualizations of multimodal learning analytics (MMLA): MMLA to automate human tasks, augment teaching and learning practices, and as a research methodology.
2. It examines what modalities of data are used in MMLA, including video/audio data, eye tracking data, physiological sensors, and location sensing. Machine learning has been applied to MMLA tasks like classifying collaboration.
3. Challenges of MMLA include connecting findings to learning theory, addressing ethics concerns like privacy and surveillance, and determining what behaviors are considered good or bad in education. Students have mixed reactions to being analyzed by MMLA.
Main Java[All of the Base Concepts}.docxadhitya5119
This is part 1 of my Java Learning Journey. This Contains Custom methods, classes, constructors, packages, multithreading , try- catch block, finally block and more.
it describes the bony anatomy including the femoral head , acetabulum, labrum . also discusses the capsule , ligaments . muscle that act on the hip joint and the range of motion are outlined. factors affecting hip joint stability and weight transmission through the joint are summarized.
Chapter wise All Notes of First year Basic Civil Engineering.pptxDenish Jangid
Chapter wise All Notes of First year Basic Civil Engineering
Syllabus
Chapter-1
Introduction to objective, scope and outcome the subject
Chapter 2
Introduction: Scope and Specialization of Civil Engineering, Role of civil Engineer in Society, Impact of infrastructural development on economy of country.
Chapter 3
Surveying: Object Principles & Types of Surveying; Site Plans, Plans & Maps; Scales & Unit of different Measurements.
Linear Measurements: Instruments used. Linear Measurement by Tape, Ranging out Survey Lines and overcoming Obstructions; Measurements on sloping ground; Tape corrections, conventional symbols. Angular Measurements: Instruments used; Introduction to Compass Surveying, Bearings and Longitude & Latitude of a Line, Introduction to total station.
Levelling: Instrument used Object of levelling, Methods of levelling in brief, and Contour maps.
Chapter 4
Buildings: Selection of site for Buildings, Layout of Building Plan, Types of buildings, Plinth area, carpet area, floor space index, Introduction to building byelaws, concept of sun light & ventilation. Components of Buildings & their functions, Basic concept of R.C.C., Introduction to types of foundation
Chapter 5
Transportation: Introduction to Transportation Engineering; Traffic and Road Safety: Types and Characteristics of Various Modes of Transportation; Various Road Traffic Signs, Causes of Accidents and Road Safety Measures.
Chapter 6
Environmental Engineering: Environmental Pollution, Environmental Acts and Regulations, Functional Concepts of Ecology, Basics of Species, Biodiversity, Ecosystem, Hydrological Cycle; Chemical Cycles: Carbon, Nitrogen & Phosphorus; Energy Flow in Ecosystems.
Water Pollution: Water Quality standards, Introduction to Treatment & Disposal of Waste Water. Reuse and Saving of Water, Rain Water Harvesting. Solid Waste Management: Classification of Solid Waste, Collection, Transportation and Disposal of Solid. Recycling of Solid Waste: Energy Recovery, Sanitary Landfill, On-Site Sanitation. Air & Noise Pollution: Primary and Secondary air pollutants, Harmful effects of Air Pollution, Control of Air Pollution. . Noise Pollution Harmful Effects of noise pollution, control of noise pollution, Global warming & Climate Change, Ozone depletion, Greenhouse effect
Text Books:
1. Palancharmy, Basic Civil Engineering, McGraw Hill publishers.
2. Satheesh Gopi, Basic Civil Engineering, Pearson Publishers.
3. Ketki Rangwala Dalal, Essentials of Civil Engineering, Charotar Publishing House.
4. BCP, Surveying volume 1
LAND USE LAND COVER AND NDVI OF MIRZAPUR DISTRICT, UPRAHUL
This Dissertation explores the particular circumstances of Mirzapur, a region located in the
core of India. Mirzapur, with its varied terrains and abundant biodiversity, offers an optimal
environment for investigating the changes in vegetation cover dynamics. Our study utilizes
advanced technologies such as GIS (Geographic Information Systems) and Remote sensing to
analyze the transformations that have taken place over the course of a decade.
The complex relationship between human activities and the environment has been the focus
of extensive research and worry. As the global community grapples with swift urbanization,
population expansion, and economic progress, the effects on natural ecosystems are becoming
more evident. A crucial element of this impact is the alteration of vegetation cover, which plays a
significant role in maintaining the ecological equilibrium of our planet.Land serves as the foundation for all human activities and provides the necessary materials for
these activities. As the most crucial natural resource, its utilization by humans results in different
'Land uses,' which are determined by both human activities and the physical characteristics of the
land.
The utilization of land is impacted by human needs and environmental factors. In countries
like India, rapid population growth and the emphasis on extensive resource exploitation can lead
to significant land degradation, adversely affecting the region's land cover.
Therefore, human intervention has significantly influenced land use patterns over many
centuries, evolving its structure over time and space. In the present era, these changes have
accelerated due to factors such as agriculture and urbanization. Information regarding land use and
cover is essential for various planning and management tasks related to the Earth's surface,
providing crucial environmental data for scientific, resource management, policy purposes, and
diverse human activities.
Accurate understanding of land use and cover is imperative for the development planning
of any area. Consequently, a wide range of professionals, including earth system scientists, land
and water managers, and urban planners, are interested in obtaining data on land use and cover
changes, conversion trends, and other related patterns. The spatial dimensions of land use and
cover support policymakers and scientists in making well-informed decisions, as alterations in
these patterns indicate shifts in economic and social conditions. Monitoring such changes with the
help of Advanced technologies like Remote Sensing and Geographic Information Systems is
crucial for coordinated efforts across different administrative levels. Advanced technologies like
Remote Sensing and Geographic Information Systems
9
Changes in vegetation cover refer to variations in the distribution, composition, and overall
structure of plant communities across different temporal and spatial scales. These changes can
occur natural.
বাংলাদেশের অর্থনৈতিক সমীক্ষা ২০২৪ [Bangladesh Economic Review 2024 Bangla.pdf] কম্পিউটার , ট্যাব ও স্মার্ট ফোন ভার্সন সহ সম্পূর্ণ বাংলা ই-বুক বা pdf বই " সুচিপত্র ...বুকমার্ক মেনু 🔖 ও হাইপার লিংক মেনু 📝👆 যুক্ত ..
আমাদের সবার জন্য খুব খুব গুরুত্বপূর্ণ একটি বই ..বিসিএস, ব্যাংক, ইউনিভার্সিটি ভর্তি ও যে কোন প্রতিযোগিতা মূলক পরীক্ষার জন্য এর খুব ইম্পরট্যান্ট একটি বিষয় ...তাছাড়া বাংলাদেশের সাম্প্রতিক যে কোন ডাটা বা তথ্য এই বইতে পাবেন ...
তাই একজন নাগরিক হিসাবে এই তথ্য গুলো আপনার জানা প্রয়োজন ...।
বিসিএস ও ব্যাংক এর লিখিত পরীক্ষা ...+এছাড়া মাধ্যমিক ও উচ্চমাধ্যমিকের স্টুডেন্টদের জন্য অনেক কাজে আসবে ...
Gender and Mental Health - Counselling and Family Therapy Applications and In...PsychoTech Services
A proprietary approach developed by bringing together the best of learning theories from Psychology, design principles from the world of visualization, and pedagogical methods from over a decade of training experience, that enables you to: Learn better, faster!
हिंदी वर्णमाला पीपीटी, hindi alphabet PPT presentation, hindi varnamala PPT, Hindi Varnamala pdf, हिंदी स्वर, हिंदी व्यंजन, sikhiye hindi varnmala, dr. mulla adam ali, hindi language and literature, hindi alphabet with drawing, hindi alphabet pdf, hindi varnamala for childrens, hindi language, hindi varnamala practice for kids, https://www.drmullaadamali.com
How to Setup Warehouse & Location in Odoo 17 InventoryCeline George
In this slide, we'll explore how to set up warehouses and locations in Odoo 17 Inventory. This will help us manage our stock effectively, track inventory levels, and streamline warehouse operations.
Strategies for Effective Upskilling is a presentation by Chinwendu Peace in a Your Skill Boost Masterclass organisation by the Excellence Foundation for South Sudan on 08th and 09th June 2024 from 1 PM to 3 PM on each day.
Philippine Edukasyong Pantahanan at Pangkabuhayan (EPP) CurriculumMJDuyan
(𝐓𝐋𝐄 𝟏𝟎𝟎) (𝐋𝐞𝐬𝐬𝐨𝐧 𝟏)-𝐏𝐫𝐞𝐥𝐢𝐦𝐬
𝐃𝐢𝐬𝐜𝐮𝐬𝐬 𝐭𝐡𝐞 𝐄𝐏𝐏 𝐂𝐮𝐫𝐫𝐢𝐜𝐮𝐥𝐮𝐦 𝐢𝐧 𝐭𝐡𝐞 𝐏𝐡𝐢𝐥𝐢𝐩𝐩𝐢𝐧𝐞𝐬:
- Understand the goals and objectives of the Edukasyong Pantahanan at Pangkabuhayan (EPP) curriculum, recognizing its importance in fostering practical life skills and values among students. Students will also be able to identify the key components and subjects covered, such as agriculture, home economics, industrial arts, and information and communication technology.
𝐄𝐱𝐩𝐥𝐚𝐢𝐧 𝐭𝐡𝐞 𝐍𝐚𝐭𝐮𝐫𝐞 𝐚𝐧𝐝 𝐒𝐜𝐨𝐩𝐞 𝐨𝐟 𝐚𝐧 𝐄𝐧𝐭𝐫𝐞𝐩𝐫𝐞𝐧𝐞𝐮𝐫:
-Define entrepreneurship, distinguishing it from general business activities by emphasizing its focus on innovation, risk-taking, and value creation. Students will describe the characteristics and traits of successful entrepreneurs, including their roles and responsibilities, and discuss the broader economic and social impacts of entrepreneurial activities on both local and global scales.
How to Make a Field Mandatory in Odoo 17Celine George
In Odoo, making a field required can be done through both Python code and XML views. When you set the required attribute to True in Python code, it makes the field required across all views where it's used. Conversely, when you set the required attribute in XML views, it makes the field required only in the context of that particular view.
V Jornadas eMadrid sobre “Educación Digital”. Edmundo Tovar, Universidad Politécnica de Madrid: Entrepreneurship training as a practice based on OERs
1. Entrepreneurship training as a practice based
on OERs
StartUP - intelligent training needS assessmenT and
open educAtional Resources to fosTer entrepreneUrshiP
Edmundo Tovar(UPM)
Please attribute
Edmundo Tovar – StartUP
http://startupproject.eu/
4. StartUP Project
• Funded project under the KA3-ICT tranversal
programme of the Life Long Learning Programme
• Duration 1 Jan 2013- 31 Aug 2015 - 32 months
• The consortium is made up of 7 partners from Italy,
United Kingdom, Austria, Spain and Malta
• Coordinated by the Italian partner, SOPHia In Action
Consulting
6. • P1- SOPHia In Action Consulting- IT
(Coordinators)
• P2 - BEST Institut für berufsbezogene
Weiterbildung und Personaltraining GmbH- AT
• P3 - Universidad Politécnica de Madrid – ES
• P4 - Foundation for Women Entrepreneurs – MT
• P5 - Confederation of Education and Training
Centres – ES
• P6 - Inova Consultancy – UK
• P7 - Profesia – IT
7. Aspects in Entrepreneurship Education
• EE refers to the development of a wide range of
different abilities.
• Increasing importance in the European
panorama: alternative for young people
• EE as a lifelong learning process:
▫ Primary
▫ Secondary
▫ Higher education
▫ Personal career
8. • The demand for entrepreneurship
learning has been and is still
steadily increasing.
• There are obstacles hindering the
uptake of entreneurship
education, such as:
▫ A shortage of human resources
and funding for this type of
education
▫ There has been a tendency in
academic /teaching communities to
perceive it with learning how to
start and run a business
h#p://cdn.slidesharecdn.com/ss_thumbnails/elacc21stcenturyskills-‐100124115736-‐phpapp02-‐thumbnail-‐4.jpg?
1264355898
10. StartUP Projects aims to.....
“to develop an entrepreneurial mind-
set that enables learners to start a
new business or increase their
employability”.
11. StartUp objectives
• Set up an innovative method for evaluating
individual users learning needs in the
entrepreneurial sector
• Provide effective OER corresponding to the
actual individual learning needs
• Set up a peer-review and sharing community to
ensure the quality of the individual learning
path
13. Entrepreneurial Competences Catalogue
The Catalogue groups competence areas into four
competence areas:
Ø Business skills
Ø Management skills
Ø Communication skills
Ø Self-development skills
For each competence area, a description of the
competence in the entrepreneurial context and related
Learning Outcomes are provided.
17. Open Education starts with ideas as:
• Education is sharing
• Open allows more
rapid building and
sharing at a larger
scale
CC BY-NC “sharing” by ryancr -
http://www.flickr.com/photos/ryanr/142455033/
19. OER Process
• OER is not just content, it is also a process of engaging with the
materials and with others.
• This process involves
▫ sharing materials that you have created, either individually or in groups with other
teachers and/or learners
▫ using and adapting others’ materials for your own use
▫ sharing back modifications to or comments about others’ materials so that future
users can benefit.
• New way of teaching and learning that is more collaborative and
participatory
▫ Move from content creation to content co-creation
▫ Become part of a growing community
(From the OER Commons Wiki)Taken or modified from ML Forward
http://www.slideshare.net/OCWConsortium/what-what-how-of-open-
education?qid=50b95520-7cd4-4f98-9568-
f1eff5094e77&v=qf1&b=&from_search=12
20. StartUP: Why based on OER?
• COMMUNITY SOCIAL
Learning: Widening
participation
• Different stakeholders
▫ School and University
Teachers and students
▫ Trainers
▫ Trainees
▫ Non-formal learners
• International
• Life Long Learning
▫ Specially appropriated
22. Feeding the community
in a personal learning
environment
OER provided by Serendipity Web
Services
Semantic resources from LOD-Cloud
(Dbpedia.org)
OER/Users/Hashtags provided by
Social Network Analysis - Web
Services
Query concepts extracted from
Dbpedia.org
35.
VIRTUAL
EXPERT
AUTHORING
SYSTEM
RATING
SYSTEM
-‐ USER
PROFILING
-‐ SELF-‐ASSESSMENT
-‐ TAILORED
TRAINING
PATH
BASED
ON
OERs
-‐
REVISE
-‐
REUSE
-‐
REMIX
-‐
REDISTRIBUTE
-‐ COMMUNITY
OF
USERS
-‐ QUALITY
and
RELEVANCE
CONTROL
Main
Components
41. • Oct 2014
Mini Course for authors
• Nov-Dec 2014 (we aim for 140 users)
Restricted Community Test
• Jan 2015 (we aim for +500 users)
Open Community Test
• ongoing
Learning path integration
Get Involved!