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L3 Creative MediaProduction&Technology
Factual ProductionTreatmentForm
WorkingTitle Fanzine
Summary of topic The topic of my fanzine will be onvideogames
and the gamingindustryingeneral.
Whythis topic/subject Videogamesare a huge interesttome and
somethingthatIcan manage to geta lot of
informationandcontributorstopartake in.
What is the purpose ofthis project, or what is
the pointof it? [youcan phrase thisas a point
to getacross, a central argument,etc]
The subjectmatterI’d like tolookintoforvideo
gamingisalongthe linesof “Isgamingevolving,
or deteriorating?”The reasonsIask this
questionisbasedaroundthe factthat video
gamesare somewhatbecomingalesserfactor
of how successful aconsole is,aspeople tend to
focusmore on how well the home consolesare
capable of performing,how accessible itisto
everyone,etc.Obviously, the gamesandhow
goodthey are still important,butaudiences
tendto not focuson themas much.
Intendedaudience and how are you designing
your project to appeal to that audience –
reference stylisticchoicesand intentionshere
Videogame playersare the primaryaudience,
but the niche are videogame playerswhotruly
care aboutwhat isgoingon withinthe industry,
as well asthe historyof gamingin general.
Intendedcontributors [whowill youinterview,
talkto, etc]
In additiontoa lotof personal friendswho
share an interestinvideogames,YouTuber
ThisGenGaming(around200,000 subscribers) is
someone thatI’ll be capable of gettingto
contribute.
Sources for visual materials [thisisphotos,
footage,images,etcyouintendtouse onthe
project– rememberALLWORK SHOULD BE
ORIGINALor fromappropriate archive sources
thismeansphotos/footage youdon’townmust
be modifiedtoyourownstyle andoutputi.e.
rotoscopingphotos,etc]
I’ll be able togather visual materialsfromscreen
capturing(onPC) and if necessary,forconsole
videogame footage andscreenshots,Ishould
be able to use a camera of some sort,whetherit
be phone or actual camera(I testedmyphone
as a camera for capturingvideogame footage
lastyear forthe musicvideoprojectandit
producedsatisfactoryresults).If itcomestobe
that I needphotosfromonline,Iwill make sure
to edittheminsome way.
L3 Creative MediaProduction&Technology
Factual ProductionTreatmentForm
Outline structure for project[for videothis
couldbe a sectionedbreakdownwithgeneral
timingsuchas intro,interview,montage,etcfor
Fanzine thiscouldbe page breakdownsfrom
pg1 to pg 12]
Front cover– Headline “The endof gaming?”
Page 2-3 – Introductiontothe fanzine,whatit’s
about,and some photosof the producer
(myself)
Page 4-5 – Article,featuringaninterview with
contributors
Page 6-7 – Fan letters,promotionfornew
games
Page 8-9 – Videogame reviews
Page 10-11 – Nextissue preview
Page 12 – Posterof videogame character
How does your chosenmedium/format linkto
your specialism?
PrintedmediaiswhatIconsiderto be my
specialtyincreative media,andvideogames
have beena majorinterestthroughoutmylife –
therefore combiningthe twoof themwould
hopefullygive me enoughknowledge and
flexibilitytobe able toproduce a projectthatI
am proudof.

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Factual project treatment form 2021

  • 1. L3 Creative MediaProduction&Technology Factual ProductionTreatmentForm WorkingTitle Fanzine Summary of topic The topic of my fanzine will be onvideogames and the gamingindustryingeneral. Whythis topic/subject Videogamesare a huge interesttome and somethingthatIcan manage to geta lot of informationandcontributorstopartake in. What is the purpose ofthis project, or what is the pointof it? [youcan phrase thisas a point to getacross, a central argument,etc] The subjectmatterI’d like tolookintoforvideo gamingisalongthe linesof “Isgamingevolving, or deteriorating?”The reasonsIask this questionisbasedaroundthe factthat video gamesare somewhatbecomingalesserfactor of how successful aconsole is,aspeople tend to focusmore on how well the home consolesare capable of performing,how accessible itisto everyone,etc.Obviously, the gamesandhow goodthey are still important,butaudiences tendto not focuson themas much. Intendedaudience and how are you designing your project to appeal to that audience – reference stylisticchoicesand intentionshere Videogame playersare the primaryaudience, but the niche are videogame playerswhotruly care aboutwhat isgoingon withinthe industry, as well asthe historyof gamingin general. Intendedcontributors [whowill youinterview, talkto, etc] In additiontoa lotof personal friendswho share an interestinvideogames,YouTuber ThisGenGaming(around200,000 subscribers) is someone thatI’ll be capable of gettingto contribute. Sources for visual materials [thisisphotos, footage,images,etcyouintendtouse onthe project– rememberALLWORK SHOULD BE ORIGINALor fromappropriate archive sources thismeansphotos/footage youdon’townmust be modifiedtoyourownstyle andoutputi.e. rotoscopingphotos,etc] I’ll be able togather visual materialsfromscreen capturing(onPC) and if necessary,forconsole videogame footage andscreenshots,Ishould be able to use a camera of some sort,whetherit be phone or actual camera(I testedmyphone as a camera for capturingvideogame footage lastyear forthe musicvideoprojectandit producedsatisfactoryresults).If itcomestobe that I needphotosfromonline,Iwill make sure to edittheminsome way.
  • 2. L3 Creative MediaProduction&Technology Factual ProductionTreatmentForm Outline structure for project[for videothis couldbe a sectionedbreakdownwithgeneral timingsuchas intro,interview,montage,etcfor Fanzine thiscouldbe page breakdownsfrom pg1 to pg 12] Front cover– Headline “The endof gaming?” Page 2-3 – Introductiontothe fanzine,whatit’s about,and some photosof the producer (myself) Page 4-5 – Article,featuringaninterview with contributors Page 6-7 – Fan letters,promotionfornew games Page 8-9 – Videogame reviews Page 10-11 – Nextissue preview Page 12 – Posterof videogame character How does your chosenmedium/format linkto your specialism? PrintedmediaiswhatIconsiderto be my specialtyincreative media,andvideogames have beena majorinterestthroughoutmylife – therefore combiningthe twoof themwould hopefullygive me enoughknowledge and flexibilitytobe able toproduce a projectthatI am proudof.