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Experiments
Kallum sykes
Process
• In this experiment I got a spooky image as the background to make people know what the game is based
on. Then I added a maze over the top of the image. I added some chests in spots that you will be able to
get to and collect loot from them. Finally I put a boss at the end so finally when you make it out of the
maze you have to fight a boss. Also I added a a fighter at the start to make their way through the maze.
• In the second image I made the character to start moving round the maze using the timeline on
photoshop. I made the character go to a chest and then when he gets there a gun will pop out and as
you can see it will go to the inventory in the bottom right. There will be different rarity's, as you can see
the first one that I made the character get was legendary. The different rarity's will go in order from
uncommon, rare, epic and legendary.
Reflection
• What elements of your experiments will you
include in your final product?
• Refer to the brief: Ghost Game
• Some of the elements that I would use in my
game are that I would make it a maze game
because that is what I want it to be. Also I will
have chests placed all around the maze so the
person doing the maze can collect loot to then kill
the boss at the end.. Another thing that I would
keep is the ghost boss at the end and then you
will level up when you kill it.

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3. production experiments

  • 2. Process • In this experiment I got a spooky image as the background to make people know what the game is based on. Then I added a maze over the top of the image. I added some chests in spots that you will be able to get to and collect loot from them. Finally I put a boss at the end so finally when you make it out of the maze you have to fight a boss. Also I added a a fighter at the start to make their way through the maze. • In the second image I made the character to start moving round the maze using the timeline on photoshop. I made the character go to a chest and then when he gets there a gun will pop out and as you can see it will go to the inventory in the bottom right. There will be different rarity's, as you can see the first one that I made the character get was legendary. The different rarity's will go in order from uncommon, rare, epic and legendary.
  • 3. Reflection • What elements of your experiments will you include in your final product? • Refer to the brief: Ghost Game • Some of the elements that I would use in my game are that I would make it a maze game because that is what I want it to be. Also I will have chests placed all around the maze so the person doing the maze can collect loot to then kill the boss at the end.. Another thing that I would keep is the ghost boss at the end and then you will level up when you kill it.

Editor's Notes

  1. Discuss the tools and processes used in your experiments