The document describes Josh Palmer's process for creating pixel art elements for a game. It details how he created a stick man character, a ghost, a reaper's weapon, a golf club, and a game platform with grass and gravestones using various drawing tools. In his reflection, Josh plans to improve the visuals of these elements and incorporate them into a final Ghost Game product where the goal is either to free ghosts by getting a ball in holes or have the ghost be an enemy to unlock at higher levels.