The document describes several animation experiments Joshua Meredith conducted in Photoshop using a 120x80px canvas and a 1px pencil tool. The experiments included a damage animation that bobbed the character up and down, a blinking animation that opened and closed the character's eyes, and a running animation that alternated between legs in different frames. Meredith reflected that the experiments gave him ideas for possible gameplay styles and mechanics, showed how simple but effective animations can be, and provided a starting character design for a potential final product.