2. Process
• To create this gif I opened up adobe Photoshop. The
first thing I did was create a custom document with
the dimensions of 120x80. I then started to create my
experiment , to do this I selected the pencil tool and
selected the size to 1 , this was because it filled 1 pixel
so it was easier to create objects as if it was 5 pixels it
would be harder for you to create for example a circle.
I then started to draw a simple stick figure. After that I
started to create a basic looking background , to do
this I added different shades of each colour to add
texture , this is also used on mine craft. After I
completed the background I then started to think
about the aim of the game , as this is only an
experiment I decided to keep it simple. The aim of this
experiment was to get to the portal by escaping the
tires. To move the tires and the guy I selected window
and then timeline I then had to click on the frame
animation button. Then every frame I slightly moved
the main objects so it looked like they are moving like
in a game. When I got to the portal I then flashed the
guy to show that he is changing. To do this I made a
frame with him then deselected him for the next
frame and the select him again. Finally I exported it by
changing the image size to 1080x720 this was so it
didn't’t go blurry. I then selected the quality to
nearest neighbour and exported as a gif.
3. Reflection
• What elements of your experiments will you
include in your final product?
• When it comes to my final product I will most likely keep the size of the document the same , this is
because I have used this size when previously making these games. I will also use the same programme ,
adobe Photoshop. This is because this is quite a simple and effective way of making these games , this is
because you have access to a wide variety of tools. This is also probably the easiest way to create a pixel
game. Another element I will include is the size of the pencil , I will include this as this is the easiest way to
draw pixel objects. I will also include different layers. I will do this because then I will be able to move and
edit each object easily. Overall I am quite please with my experiment based on the amount of time we
had. If I were to have more time on this I would have probably made the guy more detailed for example
give him a face. I would have also made more of a game , by this I mean by adding more frames.
4. Process
The tools I used during this experiment were very similar to the last
one. The first thing I did was open up adobe photoshop and start to
create a background for my game. To this this first I had to open a new
document with the dimensions of 120 x 720. I then began to make the
background. To do this I used the pencil tool with the size 1 pixel. I did
this because I found this the most convenient way to draw each pixel. I
used a gradient as well , this was basically because I did not know what
else to use. After all this I then started to make the grid. This took a
while due to myself not getting the dimensions and shapes right. To
get the grid straight I pressed shift and selected the point straight
down to create a quick straight line I then repeated this process. After
the grid was made I started to make different shapes with different
colors. I did this because I wanted to create a simple game. In
hindsight I probably should have stuck to 2 colors , this was because it
got confusing when trying to edit each frame. After I filled in each
square I then added the score in as well as fill the progress bar to the
top , this was by using a yellow line. Finally when it came to making the
game I had to keep changing each specific frame due to the aim of the
game , this was very complicated as I found myself going through each
layer every time to find out which shapes were which. When I finished
this process I found out that the auto select tool clicks on the specific
layer you want. When editing I then added some sound effects
however this was used in premier.
5. Reflection
• What elements of your experiments will you
include in your final product?
• one element I will most likely include is the same techniques. By this mean that I
will include frames for when I am animating my games. I will also include the same
tools most likely to animate my game. This is because they are the most
convenient to use. Furthermore another element I will include is the score and the
progress bar I included within the previous experiment. I will include this because I
think that this is one of the conventions of a game. This is shown in most animated
games however not in an infinite runner game due to them not ending. The final
element I will include is sound effects and music. This is quite an important
element to a game because it makes it more fun to play. This is also a massive
convention for an animated game. After finishing my experiment I have felt quite
happy and confident about creating a game. This is because I feel that this has
taught me some skills which I can use within the final product. I also have a clearer
idea of what I want to include and also what I want to create as my game.