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Theory- Audience
Reece Boland
Audience Profile
• Primary Audience
– 15 to 24 would get escapism
because of the alternate
reality, enjoyment because of
the story and excitement
because of the action.
• Secondary Audience
– 25 to 44 would get enjoyment
because of subtle
references/innuendos and
excitement because of the
action.
• Gender
– All
Audience Profile
• Primary Audience
– 25 to 44 would get enjoyment
because of the jokes and the
stupidity of the characters,
relaxation because its not an
intense film.
• Secondary Audience
– 15 to 24 would get enjoyment
because of the stupidity of the
characters actions, the jokes
and the action.
• Gender
– All
Audience Profile
• Primary Audience
– 0 to 14 would get escapism
because of the alternate
reality, enjoyment because of
the story, the characters and
the jokes.
• Secondary Audience
– 25 to 44 would get enjoyment
because of the
innuendos/jokes and relaxation
because the film is not intense.
• Gender
– All
Hypodermic Needle
• Definition
– It is where people believe everything that is told
to them, if it is said by the media.
• Example
– On Twitter one of the members is called the Flat
Earth Society and they go around telling them that
the earth is flat and provide “Evidence” to support
that.
Uses and Gratifications Information
• If I need to do some research then I will use
either twitter, BBC news, the sun or the mirror.
• If I’m seeking advice then I would go to my
friends.
• To satisfy curiosity I would look at reliable
resources.
• To learn I would either go to a classroom or if
I’m at home then I would use YouTube.
Uses and Gratifications Personal
Identity
• If I want to reinforce my personal values I
would
Uses and Gratifications Integration and
Social Interaction
• If I want to identify with others I would play
video games and/or talk to them on skype.
• If I want to feel like I belong somewhere I
would play video games with a strong story
line and I would adapt the dialogue as if I
would be within the game.
• Many topic for social interaction consist of
video games, tv shows and films.
• Online friends.
Uses and Gratifications Entertainment
• If I want to escape I would watch an
interesting tv show or film and reflect on what
the story contained and I would adapt the
dialogue as if I was involved within it.
• To relax I would either play video games, listen
to music or do some artwork.
• For enjoyment I would play video games.
Consumer Generated Content
• Example
– People upload videos onto YouTube to receive
money and enjoyment.
• What are the advantages to media producers?
– More entertainment for people.
• Why would the audience generate content?
– To receive money, enjoyment and friendships.

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Analyzing Audiences and Their Motivations for Media Consumption

  • 2. Audience Profile • Primary Audience – 15 to 24 would get escapism because of the alternate reality, enjoyment because of the story and excitement because of the action. • Secondary Audience – 25 to 44 would get enjoyment because of subtle references/innuendos and excitement because of the action. • Gender – All
  • 3. Audience Profile • Primary Audience – 25 to 44 would get enjoyment because of the jokes and the stupidity of the characters, relaxation because its not an intense film. • Secondary Audience – 15 to 24 would get enjoyment because of the stupidity of the characters actions, the jokes and the action. • Gender – All
  • 4. Audience Profile • Primary Audience – 0 to 14 would get escapism because of the alternate reality, enjoyment because of the story, the characters and the jokes. • Secondary Audience – 25 to 44 would get enjoyment because of the innuendos/jokes and relaxation because the film is not intense. • Gender – All
  • 5. Hypodermic Needle • Definition – It is where people believe everything that is told to them, if it is said by the media. • Example – On Twitter one of the members is called the Flat Earth Society and they go around telling them that the earth is flat and provide “Evidence” to support that.
  • 6. Uses and Gratifications Information • If I need to do some research then I will use either twitter, BBC news, the sun or the mirror. • If I’m seeking advice then I would go to my friends. • To satisfy curiosity I would look at reliable resources. • To learn I would either go to a classroom or if I’m at home then I would use YouTube.
  • 7. Uses and Gratifications Personal Identity • If I want to reinforce my personal values I would
  • 8. Uses and Gratifications Integration and Social Interaction • If I want to identify with others I would play video games and/or talk to them on skype. • If I want to feel like I belong somewhere I would play video games with a strong story line and I would adapt the dialogue as if I would be within the game. • Many topic for social interaction consist of video games, tv shows and films. • Online friends.
  • 9. Uses and Gratifications Entertainment • If I want to escape I would watch an interesting tv show or film and reflect on what the story contained and I would adapt the dialogue as if I was involved within it. • To relax I would either play video games, listen to music or do some artwork. • For enjoyment I would play video games.
  • 10. Consumer Generated Content • Example – People upload videos onto YouTube to receive money and enjoyment. • What are the advantages to media producers? – More entertainment for people. • Why would the audience generate content? – To receive money, enjoyment and friendships.

Editor's Notes

  1. Include a poster of a film of your choice and discuss the Primary and Secondary audiences referencing Gender and Age Discuss audience appeal for each audience.
  2. Include a poster of a film of your choice and discuss the Primary and Secondary audiences referencing Gender and Age. Discuss audience appeal for each audience.
  3. Include a poster of a film of your choice and discuss the Primary and Secondary audiences referencing Gender and Age. Discuss audience appeal for each audience.
  4. Provide a definition and example of the Hypodermic needle model
  5. Using the information below choose one example from each section and relate to your own life Example- Information > I use the BBC news website to find out information
  6. Using the information below choose one example from each section and relate to your own life Example- Information > I use the BBC news website to find out information
  7. Using the information below choose one example from each section and relate to your own life Example- Information > I use the BBC news website to find out information
  8. Using the information below choose one example from each section and relate to your own life Example- Information > I use the BBC news website to find out information