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The UX Disciplines
 

The UX Disciplines

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A short presentation on the disciplines of UX that I gave for Samantha Starmer's class at UW.

A short presentation on the disciplines of UX that I gave for Samantha Starmer's class at UW.

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  • Great Slides :) I like all about the UX do you the twitters links of your collaborators?
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  • I found your doc very interesting and republished it on my blog (french) : http://users-experiential.net/the-ux-disciplines-par-blinkux/
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    The UX Disciplines The UX Disciplines Presentation Transcript

    • The User Experience Disciplines
    • Overview
      User-Centered Design (UCD)
      User Experience (UX)
      Disciplines of UX
      Core Tools & Skills
    • User-Centered Design
    • What is User-Centered Design?
      User-Centered Design is a process that brings the user’s needs into consideration from the beginning of the project.
      While projects inherently take into consideration a set of defined business objectives and technical requirements, they often fail to consider the user’s needs.
      • Business Objectives – e.g. What can be financially viable?
      • Technical Requirements – e.g. What is technically and organizationally feasible?
      User Needs
      Technical Requirements
      Business Objectives
      User Needs – e.g. What do users need for a good experience?
      Adapted from “Human-Centered Design” by IDEO
    • User Experience
    • What is the User Experience?
      User Experience (UX) is about how a person feels about using a system or device.
      Useful
      Desirable
      Usable
      It is:
      • Designed for
      • Subjective
      • Philosophical
      • Dynamic
      It is not:
      • Designed
      • Objective
      • Procedural
      • Static
      Valuable
      Accessible
      Findable
      Credible
      ”The User Experience Honeycomb" by Peter Morville
    • What is the User Experience?
      Useful – “As practitioners, we can't be content to paint within the lines drawn by managers. We must have the courage and creativity to ask whether our products and systems are useful, and to apply our deep knowledge of craft and medium to define innovative solutions that are more useful.”
      Useful
      Desirable
      Usable
      Valuable
      Accessible
      Findable
      Credible
      ”The User Experience Honeycomb" by Peter Morville
    • What is the User Experience?
      Desirable – “Our quest for efficiency must be tempered by an appreciation for the power and value of image, identity, brand, and other elements of emotional design.”
      Useful
      Desirable
      Usable
      Valuable
      Accessible
      Findable
      Credible
      ”The User Experience Honeycomb" by Peter Morville
    • What is the User Experience?
      Accessible – “Just as our buildings have elevators and ramps, our web sites should be accessible to people with disabilities (more than 10% of the population). Today, it's good business and the ethical thing to do. Eventually, it will become the law.”
      Useful
      Desirable
      Usable
      Valuable
      Accessible
      Findable
      Credible
      ”The User Experience Honeycomb" by Peter Morville
    • What is the User Experience?
      Credible – “Thanks to the Web Credibility Project, we're beginning to understand the design elements that influence whether users trust and believe what we tell them.”
      Useful
      Desirable
      Usable
      Valuable
      Accessible
      Findable
      Credible
      ”The User Experience Honeycomb" by Peter Morville
    • What is the User Experience?
      Findable – “We must strive to design navigable web sites and locatable objects, so users can find what they need.”
      Useful
      Desirable
      Usable
      Valuable
      Accessible
      Findable
      Credible
      ”The User Experience Honeycomb" by Peter Morville
    • What is the User Experience?
      Usable – “Ease of use remains vital, and yet the interface-centered methods and perspectives of human-computer interaction do not address all dimensions of web design. In short, usability is necessary but not sufficient.”
      Useful
      Desirable
      Usable
      Valuable
      Accessible
      Findable
      Credible
      ”The User Experience Honeycomb" by Peter Morville
    • What is the User Experience?
      Valuable – “Our sites must deliver value to our sponsors. For non-profits, the user experience must advance the mission. With for-profits, it must contribute to the bottom line and improve customer satisfaction.”
      Useful
      Desirable
      Usable
      Valuable
      Accessible
      Findable
      Credible
      ”The User Experience Honeycomb" by Peter Morville
    • Disciplines
    • The Six Core Disciplines of User Experience
      Identifying and organizing information within a product or system in a purposeful & meaningful way.
      Planning for the creation, delivery, and governance of useful, usable content.
      Understanding the people who use a product or system through observations.
      Information Architecture
      Content Strategy
      User Research
      Designing the interactive behaviors of a product or system with a specific focus on their use.
      Designing the visual qualities of a product or system in an aesthetically pleasing way.
      Measuring the quality of a user’s experience when interacting with a product or system.
      Interaction Design
      Usability Evaluation
      Visual
      Design
    • Identifying and organizing information within a product or system in a purposeful & meaningful way.
      The Six Core Disciplines of User Experience
      Planning for the creation, delivery, and governance of useful, usable content.
      Understanding the people who use a product or system through observations.
      Search
      Taxonomy
      Findability
      Information Architecture
      Information Architecture
      Content Strategy
      User Research
      Information Analysis
      Library Science
      Information Architecture
      Designing the interactive behaviors of a product or system with a specific focus on their use.
      Designing the visual qualities of a product or system in an aesthetically pleasing way.
      Measuring the quality of a user’s experience when interacting with a product or system.
      Interaction Design
      Usability Evaluation
      Visual
      Design
      Information Design
      Information Strategy
      Wayfinding
    • The Six Core Disciplines of User Experience
      Identifying and organizing information within a product or system in a purposeful & meaningful way.
      Planning for the creation, delivery, and governance of useful, usable content.
      Understanding the people who use a product or system through observations.
      Information Architecture
      Content Strategy
      User Research
      Designing the interactive behaviors of a product or system with a specific focus on their use.
      Designing the visual qualities of a product or system in an aesthetically pleasing way.
      Measuring the quality of a user’s experience when interacting with a product or system.
      Interaction Design
      Usability Evaluation
      Visual
      Design
    • Identifying and organizing information within a product or system in a purposeful & meaningful way.
      Information Architecture
      The Six Core Disciplines of User Experience
      Planning for the creation, delivery, and governance of useful, usable content.
      Understanding the people who use a product or system through observations.
      UX Design
      Content Strategy
      User Research
      Designing the interactive behaviors of a product or system with a specific focus on their use.
      Designing the visual qualities of a product or system in an aesthetically pleasing way.
      Measuring the quality of a user’s experience when interacting with a product or system.
      Interaction Design
      Usability Evaluation
      Visual
      Design
    • Career Progression
      Director
      Manager
      Lead IA / Team Lead
      Intern
      Information Architect
      (junior, mid-level, Senior)
    • Core tools & skills
    • Resume & references
    • Online presence & portfolio
    • Presentation skills
    • Interviewing
    • Not everyone’s boss is Michael Scott
    • …They are more like David Wallace.
    • Thank You
    • Questions
    • Follow-up questions
      Consulting: BlinkInteractive.com
      Personal: NickFinck.com
      Email: nick@blinkinteractive.com
      Twitter: @nickf