David W. Deeds' presentation for the 2012 Virtual Worlds Best Practices in Education (VWBPE) Conference. "Best Practices Showcase: 3D Virtual Worlds in (K-12/International) Schools.
MICA Presentation: Best Practices: 3D Virtual Worlds in (K-12/Int'l) SchoolsDavid W. Deeds
Slides from the April 10th 2012 presentation to the Meta Institute for Computational Astrophysics. Essentially the same slides as the ones used for my Virtual Worlds Best Practices in Education Conference presentation in March. Using 3D virtual worlds in higher education (university/college) as well as in K-12 schools to teach programming, business, project management, etc. Second Life, OpenSimulator, Quest Atlantis, Minecraft, J
David W. Deeds: Teaching/Training with 3D Virtual Worlds (in Schools)David W. Deeds
David W. Deeds' presentation for Moodle MOOC Virtual Conference 2014 (MMVC14)! Teaching/Training with 3D Virtual Worlds (in Schools) uses the what does/doesn't work format for not just student teaching, but also teacher training. Covers Second Life and OpenSimulator, for both K-12 and higher ed environments. Games-based learning comparisons/contrasts.
EDU DAY Guatemala: Using 3D Virtual Worlds in EducationDavid W. Deeds
EDU DAY Guatemala (Featuring Google) presentation by David W. Deeds: "Using 3D Virtual Worlds in Education." Covers Second Life and OpenSimulator, higher education and K-12. Proposes 3D Global Village of connected school grids to enable worldwide collaboration, language/cultural exchanges, etc.
SLMOOC14: Using Second Life in the K-12 ClassroomDavid W. Deeds
Presentation for the 2014 Second Life Massively Open Online Course (SLMOOC14). Using Second Life in the K-12 Classroom covers 8 years of using this Immersive Learning Environment to teach, with a focus on K-12 although higher ed is also discussed. OpenSimulator is also mentioned.
The Macquarie ICT Innovations Centre (MacICT) is located at Macquarie University, Sydney, Australia. It is a collaborative agreement between the NSW Department of Education (DET) and Macquarie University which provides the opportunity for NSW DET schools access to the use of innovative technologies in teaching and learning.
This slide share provides an overview of what our Centre is doing in this area.
MICA Presentation: Best Practices: 3D Virtual Worlds in (K-12/Int'l) SchoolsDavid W. Deeds
Slides from the April 10th 2012 presentation to the Meta Institute for Computational Astrophysics. Essentially the same slides as the ones used for my Virtual Worlds Best Practices in Education Conference presentation in March. Using 3D virtual worlds in higher education (university/college) as well as in K-12 schools to teach programming, business, project management, etc. Second Life, OpenSimulator, Quest Atlantis, Minecraft, J
David W. Deeds: Teaching/Training with 3D Virtual Worlds (in Schools)David W. Deeds
David W. Deeds' presentation for Moodle MOOC Virtual Conference 2014 (MMVC14)! Teaching/Training with 3D Virtual Worlds (in Schools) uses the what does/doesn't work format for not just student teaching, but also teacher training. Covers Second Life and OpenSimulator, for both K-12 and higher ed environments. Games-based learning comparisons/contrasts.
EDU DAY Guatemala: Using 3D Virtual Worlds in EducationDavid W. Deeds
EDU DAY Guatemala (Featuring Google) presentation by David W. Deeds: "Using 3D Virtual Worlds in Education." Covers Second Life and OpenSimulator, higher education and K-12. Proposes 3D Global Village of connected school grids to enable worldwide collaboration, language/cultural exchanges, etc.
SLMOOC14: Using Second Life in the K-12 ClassroomDavid W. Deeds
Presentation for the 2014 Second Life Massively Open Online Course (SLMOOC14). Using Second Life in the K-12 Classroom covers 8 years of using this Immersive Learning Environment to teach, with a focus on K-12 although higher ed is also discussed. OpenSimulator is also mentioned.
The Macquarie ICT Innovations Centre (MacICT) is located at Macquarie University, Sydney, Australia. It is a collaborative agreement between the NSW Department of Education (DET) and Macquarie University which provides the opportunity for NSW DET schools access to the use of innovative technologies in teaching and learning.
This slide share provides an overview of what our Centre is doing in this area.
Coding for Teachers and Kids Workshop PresentationJoanne Villis
Coding for kids and teachers. How to make this a shared process. This is a presentation which I delivered at a conference. Notes are very brief. The main focus of the session was for teachers to have hands on time tinkering (playing).
Data lesson ideas for Y3/4 Australian CurriculumJoanne Villis
Ideas for teaching Primary (Year 3) data according to the new Australia Curriculum guidelines. What can you teach? How can you teach different data types, recording methods and file transfer?
We organized the presentation of history of CALL this semester for you. And give them comment about advantages, disadvantages and suggestions. Enjoy it.
Coding: Year 3-4 Teaching Ideas by Joanne VillisJoanne Villis
Coding is part of the curriculum which is relatively new and often a part which teachers struggle with. I have created a presentation to show how I taught coding with my Year 3 students this year and I have provided some work samples. Tasks can be adapted or modified for other year levels. I have also provided additional lesson ideas which I have not tried myself.
Fostering Creative and Critical Thinking using iPads in Primary MathematicsJoanne Villis
Apps to support creative and critical thinking in mathematics. This slide share offers ideas for fostering inquiry, generating ideas, reflecting and analysing. Explicit teaching of higher order thinking skills is required for our students and there are iPad apps to help support this process. This is my presentation for the SchoolstechOZ 2014 Conference http://www.iwb.net.au/schoolstechoz.htm
Our online life: Ideas for teaching primary studentsJoanne Villis
This slide share provides ideas for teaching students about responsible use of the online world. It provides practical ideas and strategies for teachers.
This is a presentation which I delivered at the Oz Tech 2014 Conference in Melbourne. It includes teaching ideas for the Australian Technologies Curriculum. My teaching ideas are based on the Maker Movement ( getting kids to tinker, engage in hands- on learning experiences). This presentation was followed with a second hands on workshop called coding for teachers and kids.
Inter-techeducation.weebly.com
Join educators from around the globe for learning at the 4th annual MMVC15 3-day free online conference at http://moodlemoot.integrating-technology.org and on WizIQ: http://integrating-technology.wiziq.com/course/74432-moodle-moot-for-2015-mmvc15 for the live online webinars: https://docs.google.com/document/d/1L2K9gyo3gnyKayDkVVxguZ1D3toB5aedSJvAdq6xJR0/edit#heading=h.1xvvcz8blxm8
Contact me for further questions: http://it4all.reachby.com
Teaching Coding? Resources for teachers by Joanne VillisJoanne Villis
This slide share provides resource ideas for teaching coding. I have included online resources, apps (Android, iPad and Windows), software and hardware ideas in order to support your teaching. I have also recommended suitable year levels for both Primary and Secondary.
Le diaporama de présentation du projet qui m'a permis d'être sélectionné au forum mondial des enseignants innovants qui s'est déroulé à Prague du 28 novembre au 1 décembre 2012
Coding for Teachers and Kids Workshop PresentationJoanne Villis
Coding for kids and teachers. How to make this a shared process. This is a presentation which I delivered at a conference. Notes are very brief. The main focus of the session was for teachers to have hands on time tinkering (playing).
Data lesson ideas for Y3/4 Australian CurriculumJoanne Villis
Ideas for teaching Primary (Year 3) data according to the new Australia Curriculum guidelines. What can you teach? How can you teach different data types, recording methods and file transfer?
We organized the presentation of history of CALL this semester for you. And give them comment about advantages, disadvantages and suggestions. Enjoy it.
Coding: Year 3-4 Teaching Ideas by Joanne VillisJoanne Villis
Coding is part of the curriculum which is relatively new and often a part which teachers struggle with. I have created a presentation to show how I taught coding with my Year 3 students this year and I have provided some work samples. Tasks can be adapted or modified for other year levels. I have also provided additional lesson ideas which I have not tried myself.
Fostering Creative and Critical Thinking using iPads in Primary MathematicsJoanne Villis
Apps to support creative and critical thinking in mathematics. This slide share offers ideas for fostering inquiry, generating ideas, reflecting and analysing. Explicit teaching of higher order thinking skills is required for our students and there are iPad apps to help support this process. This is my presentation for the SchoolstechOZ 2014 Conference http://www.iwb.net.au/schoolstechoz.htm
Our online life: Ideas for teaching primary studentsJoanne Villis
This slide share provides ideas for teaching students about responsible use of the online world. It provides practical ideas and strategies for teachers.
This is a presentation which I delivered at the Oz Tech 2014 Conference in Melbourne. It includes teaching ideas for the Australian Technologies Curriculum. My teaching ideas are based on the Maker Movement ( getting kids to tinker, engage in hands- on learning experiences). This presentation was followed with a second hands on workshop called coding for teachers and kids.
Inter-techeducation.weebly.com
Join educators from around the globe for learning at the 4th annual MMVC15 3-day free online conference at http://moodlemoot.integrating-technology.org and on WizIQ: http://integrating-technology.wiziq.com/course/74432-moodle-moot-for-2015-mmvc15 for the live online webinars: https://docs.google.com/document/d/1L2K9gyo3gnyKayDkVVxguZ1D3toB5aedSJvAdq6xJR0/edit#heading=h.1xvvcz8blxm8
Contact me for further questions: http://it4all.reachby.com
Teaching Coding? Resources for teachers by Joanne VillisJoanne Villis
This slide share provides resource ideas for teaching coding. I have included online resources, apps (Android, iPad and Windows), software and hardware ideas in order to support your teaching. I have also recommended suitable year levels for both Primary and Secondary.
Le diaporama de présentation du projet qui m'a permis d'être sélectionné au forum mondial des enseignants innovants qui s'est déroulé à Prague du 28 novembre au 1 décembre 2012
Patrick O'Shaughnessey, Founder of Patched Reality Inc, gives an overview of AR SDK tutorial options, and tutorials using 4 of the most widely used SDK's in Unity 3D.
Project Manager/Business Analyst friction and how to overcome it by Penny PullanMaking Projects Work Ltd.
Project Manager/Business Analyst friction and how to overcome it by Penny Pullan, Director of Making Projects Work Ltd.
This was a presentation for the IIBA UK Chapter in London on 28th May 2015, based on research presented at the PMI Global Congress earlier in the month.
It looks at the friction that exists between project managers and business analysts, explores why this is so and looks at how to overcome the issues.
Unity 3d is a popular game engine used to design games for mobiles,xbox etc.
It was developed by unity technologies and it was useful to those who want to start game designing
This is reporting for Virtual Class Room developed by me. You can read the whole document or can view images within the document of the system (Virtual Class Room)
Flat Classroom Workshop Mumbai: The Slides You Didn't SeeDavid W. Deeds
Flat Classroom Workshop. Part of American School of Bombay Unplugged. Mumbai, India. 3D Virtual Worlds Workshop.The slides you didn't see because of the two 1-hour hands-on session format. Second Life, OpenSimulator, Minecraft, MinecraftEdu, Jibe/Unity, Quest Atlantis, Alice.
TechEx 2011: Using 3D Virtual Worlds in International Schools: David W. DeedsDavid W. Deeds
Using 3D Virtual Worlds in International Schools, presentation given at TechEx 2011 Conference in Bangkok. How Second Life, OpenSimulator, Quest Atlantis, Unity3D/Jibe and other immersive virtual environments are revolutionizing education. The 2011 Horizon Report K-12 edition says games-based learning will be mainstream in schools in 2-3 years. David W. Deeds and his colleagues at Changchun American International School in China have had great success with 3D virtual worlds and you can too! CAIS hopes to lead the International Baccalaureate into the 21st century of education by helping to spearhead a K-12 OpenSimulator Grid, a series of Second Life islands, or both!
iCame, iSaw, iConquered: Introducing Faculty to the iPad, One Step at a TimeKaitlin Walsh
When University of Hartford faculty started using iPads, questions arose regarding how to make best use of the device in their teaching. Our approach was to focus on the iPad's functionality as a first step toward exploring best practices. This session will provide attendees with a faculty development framework for supporting tablet initiatives. Participants will be able to evaluate some of the key concerns of faculty iPad users and identify approaches for addressing these concerns.
EUMIND - Europe Meets India - action of COMP@CT network/Euneos Corp. was presented in the workshop at the ESP25 conference on Friday March 11, 2011. The presenters were Ludo Mateusen Netherlands (live online) and K.D.Shijo India (live online). The live online session was moderated by Ilpo Halonen, Finland. on-site.
From the CALPER/LARC Testing and Assessment Webinar Series
Download the handouts and ppt: https://larc.sdsu.edu/archived-events/
View the recording: https://vimeo.com/55120112
Presentation Description:
Backward Design principles require that teachers begin unit planning by describing what they want students to know and be able to do by the end of the instructional unit. Teachers must describe how students will demonstrate that they can apply the grammar and vocabulary and cultural knowledge presented in the unit to real life situations. This webinar will outline a step-by-step process to create a standards-based performance assessment unit.
Webinar Date: November 29, 2012
This ppt describes the framework for teachers to consider when infusing technology in the classroom in order to facilitate second language learning...especially with ELLs
This presentation examines the management of a collaborative, four-week project within the virtual world Second Life. Seven instructional technology graduate students at Purdue University Calumet in Hammond, Indiana, were asked to design a multifunctional, virtual learning space for their program. As a team, students set goals and action plan, and learned how to manipulate objects within Second Life to create the space they had envisioned. A great deal was learned about virtual collaboration, as well as technical issues related to building projects in Second Life, and this presentation will share the best practices and caveats that emerged from this endeavor.
20 years of international education experience. IB, CIE and American systems. Have taught everyone from PreK kids to college seniors to adults. Variety of administrative roles: IT Manager/Director, Technology Integrator/Coach, etc.
David W. Deeds: GD Goenka University: Emerging EdTech Trends Post COVIDDavid W. Deeds
Will education return to "business as usual" after COVID? Or will it change...for the better? Educational technology innovations will make the difference.
Dr. David W. Deeds: Using Virtual Worlds in K-12 Schools: Bett MEA 2019David W. Deeds
Dr. David W. Deeds' presentation for Bett MEA 2019 (https://mea.bettshow.com/) in the 21st Century Skills and Knowledge Theater. "Using Virtual Worlds in K-12 Schools" covers Dr. Deeds' 13 years of experience with these versatile, affordable immersive/virtual education environments. Not ready yet for Virtual Reality? Try Virtual Worlds!
Using I/VLEs in K-12: Serious Game Conference: David W. DeedsDavid W. Deeds
Dr. David W. Deeds' presentation for the 2018 Serious Game Conference: Using Virtual/Immersive Learning Environments in K-12. Dr. Deeds started using virtual worlds in universities as of 2006, he's been using them in K-12 schools since 2009. This presentation covers the theories behind I/VLEs. Links are provided to previous presentations featuring setup and other information.
David W. Deeds: Bett MEA: Introducing GBL to Your (K-12) SchoolDavid W. Deeds
Dr. David W. Deeds' presentation for the 2018 Bett MEA (British Educational Training & Technology Middle East & Africa) Conference in Abu Dhabi. Covers Games-Based Learning (GBL) basics plus tips on what to do (and what not to do!) to introduce it to your school.
TalebTech '18: Using Virtual Worlds: David W. DeedsDavid W. Deeds
David W. Deeds' presentation on using virtual worlds (OpenSimulator, Second Life) in K-12 schools. For TalebTech, an edtech conference for kids! Held at Narmer American College in Cairo.
ACSTAC 2017: Using Virtual Worlds: David W. DeedsDavid W. Deeds
ACSTAC: Anatolia College of Science and Technology Annual Conference. This is David W. Deeds' workshop on virtual worlds. ACSTAC 2017 will be held Nov. 24-26 at Anatolia College in Thessaloniki, Greece: http://www.acstac.gr/. This is the same workshop Dr. Deeds conducted for last year's ACAMIS (Association of China and Mongolia International Schools) Technology Conference in Suzhou, China.
K-12 Trends/Challenges: NMC/CoSN Horizon Report: David W. DeedsDavid W. Deeds
David W. Deeds' presentation on K-12 trends and challenges, part of Schutz American School's Oct. 11th Professional Development Day. Covers how schools can use the Horizon Report via the Toolkit and Summary Slide Deck.
David W. Deeds: It's Not Whether You Win Or Lose: Serious Play Conference 2017David W. Deeds
David W. Deeds' presentation for the 2017 Serious Play Conference. "It's Not Whether You Win Or Lose: Hits & Misses with Games-Based Learning (GBL) in K-12" examines how to (and how not to!) introduce GBL in your school. Also covers what has worked (and what hasn't!) in the classroom. Lots of geeky-cool stuff re: GBL and Gamification!
Putting the NMC/CoSN Horizon Report to WorkDavid W. Deeds
Every year, the New Media Consortium (NMC) and the Consortium for School Networking (CoSN) publish the K-12 Horizon Report. The report discusses developments, trends and challenges re: educational technology in K-12 schools. This presentation provides an example of how your K-12 school can use the report for professional development.
David W. Deeds: ACAMIS Technology Conference: Using Virtual WorldsDavid W. Deeds
David W. Deeds' presentation, Using Virtual Worlds, for the 2016 Association of China and Mongolia International Schools (ACAMIS) Technology Conference in Suzhou, China. Focuses on OpenSimulator and Second Life in K-12 and higher education institutions. Workshop with hands-on exercises. Instructions for setting up free local OpenSimulator installation.
Serious Play Conference: Edtech Evangelist: Converting the UnbelieversDavid W. Deeds
David W. Deeds' presentation for the 2016 Serious Play Conference. "Edtech Evangelist: Converting the Unbelievers" covers just a few of his experiences trying to introduce Games-Based Learning (GBL) into higher education and K-12 institutions. Also includes useful lessons learned for advocating not just Games-Based Learning in particular but 21st century technology integration in general.
David W. Deeds: AIE World Conference 2016: Engaging with Digital DifferenceDavid W. Deeds
David W. Deeds' presentation for the Alliance for International Education's 2016 World Conference: "Engaging with Digital Difference." Overall conference theme: "Engaging with Difference: Finding Ways Forward." Your students are (almost!) ready for technology integration. Are your teachers and administrators ready? Use the NMC K-12 Horizon Report as a framework to get started.
US-China Smart Education Conference: Collaborative Knowledge BuildingDavid W. Deeds
David W. Deeds' presentation for the US-China Smart Education Conference at Beijing Normal University. Model: Collaborative Knowledge Building. Specific project: Connect with China Collaborative, a Flat Connections project.
AIE 2015 China Conference: Using the NMC K-12 Horizon ReportDavid W. Deeds
David W. Deeds' presentation for the Alliance of International Educators' (AIE) 2015 China Chapter Conference: Using the New Media Consortium's (NMC) K-12 Horizon Report to Chart Your School's Future. Given Oct. 24-25 in Shanghai, China. David is the Technology Integrator/Teacher for the Yew Wah International Education School in Yantai, China.
2015 NMC Conference: Full STEAM Ahead via Change Management: David W. DeedsDavid W. Deeds
David W. Deeds' 2015 New Media Consortium Conference presentation: Full STEAM Ahead Via Change Management. We need teachers to change! What we need to do is start applying successful change management principles and techniques. David spent 15 years as a corporate trainer and says education folks could learn a lot from the business world when it comes to employee professional development and overall major transitions.
Flat Connections Global Projects: NMC K-12 Horizon ReportDavid W. Deeds
David W. Deeds' presentation for the 2015 Flat Connections Global Projects. Student version. Covers: Flat Connections Global Projects, NMC K-12 Horizon Report, The Tomorrow Student (new identity for 21st century learning).
Flat Connections Global Projects: NMC Horizon ReportDavid W. Deeds
David W. Deeds' presentation for the 2015 Flat Connections Global Projects. Covers the New Media Consortium K-12 Horizon Report: how it's produced and used. Also covers The Tomorrow Teacher: how to prepare educators for making the transition to a new identity.
What students and teachers need is an OpenSimulator version of Second Life. We can start with Tri-Association schools in Mexico and Central/South America and then expand to include the entire planet!
Acetabularia Information For Class 9 .docxvaibhavrinwa19
Acetabularia acetabulum is a single-celled green alga that in its vegetative state is morphologically differentiated into a basal rhizoid and an axially elongated stalk, which bears whorls of branching hairs. The single diploid nucleus resides in the rhizoid.
Exploiting Artificial Intelligence for Empowering Researchers and Faculty, In...Dr. Vinod Kumar Kanvaria
Exploiting Artificial Intelligence for Empowering Researchers and Faculty,
International FDP on Fundamentals of Research in Social Sciences
at Integral University, Lucknow, 06.06.2024
By Dr. Vinod Kumar Kanvaria
Unit 8 - Information and Communication Technology (Paper I).pdfThiyagu K
This slides describes the basic concepts of ICT, basics of Email, Emerging Technology and Digital Initiatives in Education. This presentations aligns with the UGC Paper I syllabus.
June 3, 2024 Anti-Semitism Letter Sent to MIT President Kornbluth and MIT Cor...Levi Shapiro
Letter from the Congress of the United States regarding Anti-Semitism sent June 3rd to MIT President Sally Kornbluth, MIT Corp Chair, Mark Gorenberg
Dear Dr. Kornbluth and Mr. Gorenberg,
The US House of Representatives is deeply concerned by ongoing and pervasive acts of antisemitic
harassment and intimidation at the Massachusetts Institute of Technology (MIT). Failing to act decisively to ensure a safe learning environment for all students would be a grave dereliction of your responsibilities as President of MIT and Chair of the MIT Corporation.
This Congress will not stand idly by and allow an environment hostile to Jewish students to persist. The House believes that your institution is in violation of Title VI of the Civil Rights Act, and the inability or
unwillingness to rectify this violation through action requires accountability.
Postsecondary education is a unique opportunity for students to learn and have their ideas and beliefs challenged. However, universities receiving hundreds of millions of federal funds annually have denied
students that opportunity and have been hijacked to become venues for the promotion of terrorism, antisemitic harassment and intimidation, unlawful encampments, and in some cases, assaults and riots.
The House of Representatives will not countenance the use of federal funds to indoctrinate students into hateful, antisemitic, anti-American supporters of terrorism. Investigations into campus antisemitism by the Committee on Education and the Workforce and the Committee on Ways and Means have been expanded into a Congress-wide probe across all relevant jurisdictions to address this national crisis. The undersigned Committees will conduct oversight into the use of federal funds at MIT and its learning environment under authorities granted to each Committee.
• The Committee on Education and the Workforce has been investigating your institution since December 7, 2023. The Committee has broad jurisdiction over postsecondary education, including its compliance with Title VI of the Civil Rights Act, campus safety concerns over disruptions to the learning environment, and the awarding of federal student aid under the Higher Education Act.
• The Committee on Oversight and Accountability is investigating the sources of funding and other support flowing to groups espousing pro-Hamas propaganda and engaged in antisemitic harassment and intimidation of students. The Committee on Oversight and Accountability is the principal oversight committee of the US House of Representatives and has broad authority to investigate “any matter” at “any time” under House Rule X.
• The Committee on Ways and Means has been investigating several universities since November 15, 2023, when the Committee held a hearing entitled From Ivory Towers to Dark Corners: Investigating the Nexus Between Antisemitism, Tax-Exempt Universities, and Terror Financing. The Committee followed the hearing with letters to those institutions on January 10, 202
Operation “Blue Star” is the only event in the history of Independent India where the state went into war with its own people. Even after about 40 years it is not clear if it was culmination of states anger over people of the region, a political game of power or start of dictatorial chapter in the democratic setup.
The people of Punjab felt alienated from main stream due to denial of their just demands during a long democratic struggle since independence. As it happen all over the word, it led to militant struggle with great loss of lives of military, police and civilian personnel. Killing of Indira Gandhi and massacre of innocent Sikhs in Delhi and other India cities was also associated with this movement.
How to Make a Field invisible in Odoo 17Celine George
It is possible to hide or invisible some fields in odoo. Commonly using “invisible” attribute in the field definition to invisible the fields. This slide will show how to make a field invisible in odoo 17.
Normal Labour/ Stages of Labour/ Mechanism of LabourWasim Ak
Normal labor is also termed spontaneous labor, defined as the natural physiological process through which the fetus, placenta, and membranes are expelled from the uterus through the birth canal at term (37 to 42 weeks
A workshop hosted by the South African Journal of Science aimed at postgraduate students and early career researchers with little or no experience in writing and publishing journal articles.
Macroeconomics- Movie Location
This will be used as part of your Personal Professional Portfolio once graded.
Objective:
Prepare a presentation or a paper using research, basic comparative analysis, data organization and application of economic information. You will make an informed assessment of an economic climate outside of the United States to accomplish an entertainment industry objective.
5. 2011 Conference Presentations:
Flat Classroom Conference in Beijing
AACE Global Learn Asia Pacific Conference in
Melbourne (2nd consecutive GLAP)
AACE ED-MEDIA Conference in Lisbon
Global Meeting on Gifted Education in Second
Life Conference inworld
TechEx 2011 in Bangkok
Global Education Conference online
Beijing Learning Summit
6. 2012 Conference Presentations So Far:
Otavan Opisto (Finnish academy, online)
Flat Classroom Workshop, part of American
School of Bombay Unplugged in Mumbai (to
students!)
VWBPE Conference (you know, this one!)
Booked through summer, ready to go again as
of August 2012 – Educational Technology
Coordinator for Colegios Peterson in Mexico
(www.peterson.edu.mx)
7. Triple A Learning Headquarters
slurl.com/secondlife/Teaching%202/228/46/22
7
8. What are we going to talk about?
Higher Education and K-12:
◦ Second Life – 10 minutes
K-12/International:
◦ OpenSimulator – 10 minutes
◦ Quest Atlantis – 10 minutes
◦ Minecraft – 10 minutes
◦ Jibe/Unity – 5 minutes
◦ Alice – 5 minutes
Best Practices/Lessons Learned:
What Works? What Doesn’t?
10. Second Life: Higher Education
Professor in Korean university’s fledgling
International Business Department in 2006
Students from Korea, China, Vietnam, Russia
(wide range of English skills)
Needed a way to beat the language barrier
(and overcome cultural passive role)
Established 1,000 sqm cybercampus; later
4,000 sqm college Computer Science Dept.
11. Second Life: Higher Education
Classes (500+ students inworld):
Mine: Freshmen – Juniors: Computer
Programming, Business Management, Internet
Marketing, Project Management
(Uni: Regular Majors, College: Votech)
Others: Freshmen – Seniors: Wide variety of
English courses, including Business English
(S/T in our college plus others, global)
12. Second Life: Higher Education
What Were We Doing?
Teaching without textbooks (some e-books)
Kids created/managed cybercampus, put on
shows, made and sold real/virtual products
Handled all management, pricing, marketing
Learned programming via LSL, also CAD
Active, learner-centric, English curriculum
Hosted/visited students in other countries to
practice English, virtual field trips
13. Second Life: Higher Education
What Worked?
Bridged the communications gap – digital
natives knew what to do, even in English
Overcame ASMeB – Antisocial Social Media
Behavior – synchronous, anonymous (FUN!)
Hit the sweet spot re: programming “payoff”
Sheltered Instruction Observation Protocol to
create Individualized Education Plans (IEPs) –
Differentiation, Inclusion
14. Second Life: Higher Education
What Didn’t Work?
Trying to recreate classroom configuration or
situation in virtual world (sitting at desks)
Worrying about kids meeting SL weirdos
(socialization, experimentation worked out)
Assignments too open-ended (cohesive
structure/theme needed, individual/team goals)
Mixing English with others, no-scaffold scripting
Beginning classes in lab without “pep talk”
16. OpenSimulator: K-12
IT Teacher/Manager for small, new school
wanting to implement “21st century education”
International Baccalaureate Organization
(www.ibo.org) World School, inquiry-based
Goal of cross-curricular instruction, big thing
in IB but no one knows how to do it
Native speakers and beginners in same class
Geographically isolated for expat teachers
and students, language/cultural barriers
17. OpenSimulator: K-12
Classes (200+ students inworld)
Middle Years Program (MYP) Technology –
Shift from Digital Literacy made long ago;
Art, Music, Science, Humanities soon
Primary Years Program (PYP) Information
Communications Technology (ICT) - switch
from Digital Literacy to IB Design Cycle
Diploma Program Information Technology in
a Global Society (ITGS) – now in Second Life
18. OpenSimulator: K-12
What Are We Doing?
Teaching Computer-Aided Design, Project
Management, Programming, English (MYP)
Teaching task-based lessons with other tools
Changing PYP ICT to inquiry-/task-based
Using skeleton lesson plans, students achieve
according to their own abilities
Involving other non-techie skills in the process
Having a [heckuva] lotta fun, but don’t tell!
22. OpenSimulator: K-12
What Has Worked?
Simple Instructions/Skeleton Lesson Plans
Three C’s – Connect, Communicate, Collaborate
(and #4: Cooperate – Project Management)
IB Design Cycle: Investigate, Design, Plan,
Create and Evaluate (also Attitudes!)
Problem-Solving/Task-Based Education
Built-in Gifted and Special Needs programs
Everything is project-based, NO TESTS!
23. OpenSimulator: K-12
What Has Worked?
Reciprocal guidance, “guide on the side”
Changing viewer interface to student primary
language (Chinese, Korean, French, German, etc.)
Constructivism, esp. Social Constructivism
Self-reliance, adapting to change skills
Scratch and S4SL for programming basics
Wide variety of other tools: Audacity, PhotoShop,
Google Sketchup, blogs/wikis, you name it
24. OpenSimulator: K-12
What Hasn’t Worked?
Assuming productivity the first week!
Calling it a GAME! Use “immersive learning
environment” instead! Also, e-/textbooks
Overcoming, but still dealing with active
versus passive role (Asia specific?)
Trying to jump right into LSL (Scratch first!)
Trying to explain, esp. re: assessment, in
advance (if you can, just do it!)
26. Second Life: K-12
Classes (20+ students inworld):
Information Technology in a Global Society –
Three Strands: IT Systems, Social and Ethical
Significance, Application to Specified Scenarios
In Group 3, Individuals and Societies –
provides technical education regardless
Diploma Program opportunity for kids with
low English skills, Special Needs Program
China International Schools Inworld (CISI)
27. Second Life: K-12
What Are We Doing?
Students maintain cybercampus and K-12s
Inworld group, 4 schools now, goal is more
E-textbooks provide content for IT lessons,
ethical/moral and other discussions
Projects/products: website, t-shirts, more
Gearing up for real/virtual publicity
Arranging college cybervisits for graduates
Prepare for written exam (article responses)
30. Second Life: K-12
What Has Worked?
Hands-on, visual aspect of just about all work
(Special Needs program automatic)
Experiential opportunities, meeting people
Sense of freedom and openness (to a degree!)
Provided teachers with sources of professional
development (teacher and other meetings)
Decreasing isolation by allowing expats to
communicate with other language speakers
31. Second Life: K-12
What Hasn’t Worked?
Convincing the IBO to abolish the written
examination (70-30 external/internal grade)
Students too shy to train teachers (students!)
but there’s still hope to make this a service
Time zones and exchange rates hamper
exchanges and commerce
Pretending it’s not FUN! (It is, just don’t tell!)
32. More best practices (and sample project plans)
in “OpenSimulator: School Quick Start Guide”
33. Second Life and OpenSimulator: K-12
Future Classes (ICT, Technology, ITGS, Others)
Geeky: Continue building, programming; push
for K-12 Grid for teachers/students worldwide
ITGS: Make product/service training teachers,
not just at CAIS but worldwide
All: Increase cross-curricular coverage,
including simulations and experiments
All: Emphasize community aspect, studies of
society and identity (TOK, CAS – IB stuff)
34. Get “OpenSimulator: School Quick Start Guide,”
free e-book, covers SL too, from Scribd:
www.scribd.com/doc/57959626/
OpenSimulator-School-Quick-Start-Guide
Or SlideShare:
www.slideshare.net/davidwdeeds/
opensimulator-school-quick-start-guide
36. Quest Atlantis: K-12
Visit: www.atlantisremixed.org
Prebuilt 3DVW with readymade quests (you can
create your own, also build with tools)
From the University of Indiana, FREE
For students 9-16, maybe as young as 8
Trainers in different locations, regular schedule
Must have 2 teachers, 4 1.5-hour online classes
Contact Bronwyn Stuckey: bstucke@indiana.edu
37. Quest Atlantis: K-12
Classes (30+ students)
English Language A/B classes (native
speakers plus other kids who are proficient)
Registered users have a code of conduct and
other guidelines to follow while inworld
Missions include everything from stopping
bullying to saving a city from the plague (!)
Students and teachers assess online
Each grade has a blog to record experiences
40. Quest Atlantis: K-12
What Has Worked?
Structured aspect of just about everything
easier for kids to handle (lack of uncertainty)
Increased focus on tasks (out of necessity)
Exposure to wider range of scenarios and
situations (versus another SL/OS sim)
Lots of writing as well as reading practice
Teachers Digital Citizenship knowledge/skills,
“values education” in general (but society?)
41. Quest Atlantis: K-12
What Hasn’t Worked?
Students with poor English skills – text-based
(but then teachers like the reading aspect!)
Special Needs kids no; Gifted kids yes, but
they need special lesson plans
Anything smelling remotely like a lecture
(kids just want to sit down and go inworld)
Slacking off in responding to requests for
reviews and other feedback (lots of work!)
42. Quest Atlantis: K-12
Future Classes
Want to expand to: MYP Humanities and
Science classes; PYP general versus ICT
English literature classes too (stories), tie in
with more than just blogs
MYP students use laptops; PYP still uses
computers only in ICT class/lab
Want to arrange virtual field trips to/from
other schools: QA is “safe” environment
44. Minecraft: K-12
Regular version: www.minecraft.net
20 million+ registered users worldwide,
5 million+ have bought the game
Building things, mining for minerals,
fighting monsters, you name it!
Singleplayer (free) or multiplayer (license),
license is about US $30
Kids (and adults) love the game, but how to
use it in the classroom elusive until Edu
45. MinecraftEdu: K-12
Hosted solution: Massively Minecraft,
Jo Kay: www.massivelyminecraft.org
Special mod for education: minecraftedu.com
“Playing offline,” local server, no regular
licenses needed, only US $41
Discounts on regular licenses available
Up to 100 students, so far only 25 concurrent
Puts teacher in charge of student projects,
provides traditional server view and console
49. MinecraftEdu: K-12
Classes (70+ students)
Middle Years Program Technology classes
Making the IB happy by partnering with Art
(Lit/Science) to make c-c Urban Planning unit
Logic gates and other interactivity exercises,
seems simple but can be sophisticated
MYP 1-3: Lost Civilization, 4-5: City Redesign
Individualized Education Plans (team level)
CAIS MYP 1-3 Blog (4-5 can’t be bothered):
minecraft.caischina.asia/society
50. MinecraftEdu: K-12
Courtesy of Adrian Hodge, MYP IT Teacher
What Has Worked?
MinecraftEdu puts the teacher in charge!
Self-directed, self-paced, self-reliant work
(individual and team-based)
Lots of connections with other tools: Prezi,
Moodle, Google Sketchup and WordPress blogs
C-c great so far (but close to hitting ceiling?)
Working without textbooks (e- or otherwise!)
51. MinecraftEdu: K-12
Courtesy of Adrian Hodge, MYP IT Teacher
What Hasn’t Worked?
Need to constantly observe/monitor students
(who still perceive it as just a game)
Need for tutoring in different languages
Lack of structure perceived even with lesson
plans specifying deliverables and deadlines
Difficulty in cleaning up, moving/removing
Lack of connection with other curriculum goals
52. MinecraftEdu: K-12
Future Classes
Hosted/online solution to work with students
in other schools/countries (virtual field trips)
Expand on science connections: geology,
physics, engineering, etc.
Want to expand community aspects
Give the PYP munchkins a shot (just for fun!)
Maybe Computer Science Java classes (mods)
Nice: Quest Atlantis-style missions
54. Jibe/Unity: K -12
Unity3D: unity3d.com
Fantastic, FREE (basic version) 3D game/app IDE!
3D game/app development without complex
programming (scripting versus C++)
iPhone or Android license costs money, US$1,500
Jibe: www.reactiongrid.com
Proprietary server platform for Unity development
Easily enables multiplayer games/apps
ReactionGrid offers starter programs: $125/3 mos.
Contact Kyle Gomboy: create@reactiongrid.com
55. Jibe/Unity: K-12
Classes (nobody yet!)
Want to introduce to MYP Technology classes
(MYP 5 first, then down to 4, 3, 2, 1)
Transition from LSL to Unity (Java)Scripting
Students will create singleplayer games first,
then upload to Jibe server to test multiplayer
Focus on games unless we can buy app license
Also for DP Computer Science (Group 5),
substitute for Java programming emphasis
58. Jibe/Unity: K-12
What (Probably) Will Work?
Definitely will need separate “pep talk”
Allow for usual week of nonproductivity!
One example of when e-textbook needed to
follow step-by-step instructions at first
What (Probably) Won’t Work?
Younger munchkins, kids with poor English
(maybe interface in Chinese and Korean soon?)
Working with demo project, must start new
Having unrealistic expectations (both s and t!)
59. Get “Jibe/Unity: School Quick Start Guide,”
free e-book, from Scribd:
www.scribd.com/doc/81798024/Jibe-Unity-
School-Quick-Start-Guide
Or from SlideShare:
www.slideshare.net/davidwdeeds/jibeunity-
school-quick-start-guide
60. Flat Classroom Eracism Project finals will take
place in a Jibe space in May!
For more information on Flat Classroom:
www.flatclassroomproject.org
On Eracism Project:
www.eracismproject.org
Global student debate on
various aspects of racism.
Contact Julie Lindsay: julie@flatclassroom.org
62. Alice: K-12
Visit: www.alice.org
Different versions, Alice 2.0 and 2.2 for high
school, Storytelling Alice for junior high
From Carnegie Mellon University, FREE
3D IDE for teaching kids programming games,
videos, etc. (“Unity Lite”)
Uses a drag-and-drop interface versus
requiring extensive codebanging
Textbooks, tutorials, other materials available
63. Alice: K-12
Classes (nobody yet!)
MYP Technology classes, “best fit” (Unity or
Alice 2.2 or Storytelling Alice)
Actually creating 3D virtual worlds,
emphasizing properties, methods, etc.
If students aren’t ready for Unity yet, Alice
can serve as a scaffold for later lessons
With Alice and Unity, prepare kids for DP
Computer Science (Java programming) course
66. Alice – K-12
What (Probably) Will Work?
Maybe, just maybe using demo projects
Links to prior knowledge/skills (Scratch, LSL)
Setting expectations high (goals reachable)
Joining Alice community (forums, like Scratch)
What (Probably) Won’t Work?
Trying to jump in without “pep talk”
Relying too much on available materials (still
will have to deal with language barrier)
68. Changchun American International School
(www.caischina.org) is looking for an
IT Teacher to start as of August 2012.
Great opportunity to work with 3D virtual
worlds!
You should be able to assist technicians with
computer maintenance.
IB experience preferred.
If interested, contact
Darrie Dai: ddai@caischina.org
70. Thank you staying awake (or trying to)!
Questions/Comments?
David W. Deeds, IT Manager/Teacher
Work: +86-431-8458-1234,
ddeeds@caischina.org
Home: +86-186-8668-4534,
davidwdeeds@yahoo.com
Facebook & LinkedIn: David W. Deeds
Skype: davidwdeeds, Twitter: dwdeeds
Second Life: Deed Davids (visit Teaching or 2!)