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Virtual Reality Uses in Architecture and
Design
INTRODUCTION
• VR will become an integral part not just of presenting a project, but of the
design process as well.
• For the biggest challenge is often convincing the client that the finished
article will look just like the 2D or 3D representation.
• No matter how talented the designer, it can take a leap of faith and a vivid
imagination from the client to get them on board.
• Architecture is no different and that’s why virtual reality for architecture and
design could help transform this industry.
• We will look at the possibilities attached to this most exciting of new
technologies, the benefits to designing in a virtual world and how we
expect the industry to grow and evolve as virtual reality.
EVOLUTION:
A Game Changer for Architectural
Visualization
• It was evolved from a video game. Generally video games requires VR for a
better vision and have a realistic spaces inside the game. So virtual reality in
architecture was derived from this.
A Game Changer for Architectural Visualization
VIRTUAL REALITY FOR ARCHITECTS
• VR technology has so much potential for architects and designers. From
initial design mock-ups, to project collaboration, through to the finishing
touches that make a building design go from good to great, virtual reality
possesses the capability.
Floor plans, 3D renderings, and models are often used to convey
an idea for a particular space within a design, but even these
approaches — a staple of architectural design — can fail to
effectively communicate ideas with clients.
Architecture Offices Using VR to Present Their
Designs
DESIGNING IN A VIRTUAL WORLD
• VR technology will need to allow clients to fully interact with a proposed
model; going so far as to be able to open and close doors and windows,
turn lights on and off, and move objects around the room
The proliferation of smartphone devices, virtual reality applications can be
developed to be easily downloaded and installed onto a client’s phone. This
means that, rather than having to spend money on expensive hardware and
could be provided along with the requisite floor plans and diagrams.
THE BENEFITS OF VR FOR
ARCHITECTURE
• A. Low Start-Up Costs:
• For internal presentations and walkthroughs, higher-end hardware
such as the Oculus Rift or the HTC Vive would be beneficial.
• The headsets cost around $600-$800 per unit. VR setup can be put
together for under $8,000.
B. Gain A Competitive Edge
• We would wager the latter would come out on top, provided the
design was up-to-scratch. This is because a potential client will be
won or lost on their ability to truly visualize the finished design.
C. Avoid Rounds of Revisions
• Placing a client into a virtual and detailed representation of a building
design will, in theory, make the feedback process that little bit more
straightforward.
D. Replicate Real-World Scenarios
• While typically this has been tested via computer models, VR will allow for
real people to react to real-world scenarios, helping architects to better
understand just how safe their design really is, and what improvements are
perhaps required.
THANK YOU
Submitted by:
K.THANUJA -318106101011.
S. SRAVYA -318106101024.

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Virtual reality in architecture

  • 1. Virtual Reality Uses in Architecture and Design
  • 2. INTRODUCTION • VR will become an integral part not just of presenting a project, but of the design process as well. • For the biggest challenge is often convincing the client that the finished article will look just like the 2D or 3D representation. • No matter how talented the designer, it can take a leap of faith and a vivid imagination from the client to get them on board. • Architecture is no different and that’s why virtual reality for architecture and design could help transform this industry. • We will look at the possibilities attached to this most exciting of new technologies, the benefits to designing in a virtual world and how we expect the industry to grow and evolve as virtual reality.
  • 3. EVOLUTION: A Game Changer for Architectural Visualization • It was evolved from a video game. Generally video games requires VR for a better vision and have a realistic spaces inside the game. So virtual reality in architecture was derived from this. A Game Changer for Architectural Visualization
  • 4. VIRTUAL REALITY FOR ARCHITECTS • VR technology has so much potential for architects and designers. From initial design mock-ups, to project collaboration, through to the finishing touches that make a building design go from good to great, virtual reality possesses the capability.
  • 5. Floor plans, 3D renderings, and models are often used to convey an idea for a particular space within a design, but even these approaches — a staple of architectural design — can fail to effectively communicate ideas with clients.
  • 6. Architecture Offices Using VR to Present Their Designs
  • 7. DESIGNING IN A VIRTUAL WORLD • VR technology will need to allow clients to fully interact with a proposed model; going so far as to be able to open and close doors and windows, turn lights on and off, and move objects around the room
  • 8. The proliferation of smartphone devices, virtual reality applications can be developed to be easily downloaded and installed onto a client’s phone. This means that, rather than having to spend money on expensive hardware and could be provided along with the requisite floor plans and diagrams.
  • 9. THE BENEFITS OF VR FOR ARCHITECTURE • A. Low Start-Up Costs: • For internal presentations and walkthroughs, higher-end hardware such as the Oculus Rift or the HTC Vive would be beneficial. • The headsets cost around $600-$800 per unit. VR setup can be put together for under $8,000.
  • 10. B. Gain A Competitive Edge • We would wager the latter would come out on top, provided the design was up-to-scratch. This is because a potential client will be won or lost on their ability to truly visualize the finished design.
  • 11. C. Avoid Rounds of Revisions • Placing a client into a virtual and detailed representation of a building design will, in theory, make the feedback process that little bit more straightforward.
  • 12. D. Replicate Real-World Scenarios • While typically this has been tested via computer models, VR will allow for real people to react to real-world scenarios, helping architects to better understand just how safe their design really is, and what improvements are perhaps required.
  • 13. THANK YOU Submitted by: K.THANUJA -318106101011. S. SRAVYA -318106101024.