Virtual reality models can be used in cleanroom design to visualize the design before construction begins. VR models are created using IFC files from BIM models, allowing designers to experience the space with little extra work. Functionality prototypes for VR cleanroom design include teleporting, moving equipment, and accessing equipment information from external databases. Future developments include multi-user environments, lighting analysis, sound simulation, and integrating real-time data from sensors. BIM information can also be used to create digital twins that update the virtual model based on real-world data for facilities management.
Simulating Presence: BIM to Virtual RealityJason Halaby
Virtual Reality is becoming a powerful tool for architects to validate and communicate their designs. Jason Halaby presents recent experimentation and implementation of VR at WRNS Studio. This presentation was given in San Francisco on February 13, 2015 at an AIA event on "Emerging Technology in Architecture" sponsored by the Bay Area Young Architects (BAYA) group.
www.wrnsstudio.com
The emergence of virtual reality applications for architecture has been one of the big stories of the past few years — in the future, we’ve been told, VR will become an integral part not just of presenting a project, but of the design process as well.
For many design-led industries, the biggest challenge is often convincing the client that the finished article will look just like — or better than — the 2D or 3D representation.
No matter how talented the designer, it can take a leap of faith and a vivid imagination from the client to get them on board with, and excited by, a design idea.
Architecture is no different and that’s why virtual reality for architecture and design could help transform this industry.
First webinar from the series "Virtual Reality in Interior and Architectural Design" with introductory information about VR technology and finding the best VR solution for Design business in 2016 based on the latest trends.
Following topics were covered:
1. Explanation of VR technology
2. Roadmap of VR devices
3. Review of modern VR headset. The best option for Interior and Architectural design for 2016
4. Examples and case studies of using VR in design industry
To get the full video from Webinar please follow this link
http://bit.ly/ltrender-record1
Simulating Presence: BIM to Virtual RealityJason Halaby
Virtual Reality is becoming a powerful tool for architects to validate and communicate their designs. Jason Halaby presents recent experimentation and implementation of VR at WRNS Studio. This presentation was given in San Francisco on February 13, 2015 at an AIA event on "Emerging Technology in Architecture" sponsored by the Bay Area Young Architects (BAYA) group.
www.wrnsstudio.com
The emergence of virtual reality applications for architecture has been one of the big stories of the past few years — in the future, we’ve been told, VR will become an integral part not just of presenting a project, but of the design process as well.
For many design-led industries, the biggest challenge is often convincing the client that the finished article will look just like — or better than — the 2D or 3D representation.
No matter how talented the designer, it can take a leap of faith and a vivid imagination from the client to get them on board with, and excited by, a design idea.
Architecture is no different and that’s why virtual reality for architecture and design could help transform this industry.
First webinar from the series "Virtual Reality in Interior and Architectural Design" with introductory information about VR technology and finding the best VR solution for Design business in 2016 based on the latest trends.
Following topics were covered:
1. Explanation of VR technology
2. Roadmap of VR devices
3. Review of modern VR headset. The best option for Interior and Architectural design for 2016
4. Examples and case studies of using VR in design industry
To get the full video from Webinar please follow this link
http://bit.ly/ltrender-record1
Virtual Reality refers to a high-end user interface that involves real-time simulation and interactions through multiple sensorial channels. Virtual reality is also known as Artificial Reality. It us often referred as VR/AR. Virtual reality includes Augmented reality, Windows on web, Immersive VR, Telepresence, Mixed Reality(Augmented Reality), Distributed VR.
Virtual reality and augmented reality are two technologies that are disrupting the current state of manufacturing, by facilitating the creation and design of new products in multiple industries. Watch this video to learn more about these exciting technologies.
For the video please visit: https://www.youtube.com/watch?v=nOyCylvNf3Y&list=PLVce3C5Hi9BBfabvhEzYQTQDYEg2vtuxH&index=21
This slideshare has been produced by the Tesseract Academy (http://tesseract.academy), a company whose mission is to educate decision makers in deep technical topics such as data science, AI, and blockchain.
If you are interested in deep tech, make sure to also visit The Data Scientist: http://thedatascientist.com
Autodesk and Unity announced a collaboration last year to streamline workflows and enable seamless development across the AEC design, build and operate lifecycles. This fall, Unity Reflect launches, giving designers, architects, and engineers the ability to seamlessly federate their Revit models for real-time 3D.
Andrew Sullivan - Digital Delivery Manager, SHoP Architects will provide an overview of how they are using the product to enable real-time decision making, reduce the time between revisions and meetings, and ultimately improve design review and construction planning processes.
Recording available here: https://youtu.be/qe0yxHA0fHI
Virtual Reality refers to a high-end user interface that involves real-time simulation and interactions through multiple sensorial channels. Virtual Reality is often used to describe a wide variety of applications, commonly associated with its immersive, highly visual, 3D environments. The development of CAD software, graphics hardware acceleration, head mounted displays, database gloves and miniaturization have helped popularize the concept. Jaron Lanier coined the term Virtual Reality in 1987. Today Virtual Reality plays a big part in the everyday lives of the world’s population.
BIM and Augmented Reality in Civil Engineering - UOW Summer Project 19-20 (ft...MiaHuongNguyen
Summer research in UOW is an opportunity for students in their third and fourth years to be exposed to the professional environment of technical research where they participate in exciting projects supervised by UOW leading professors in the fields. Augmented reality (AR) has been around for more than a decade, however, the implementation of AR in civil engineering is still an uncommon aspect. Realising the potential of visualising BIM data via AR technology, prof. Tim McCarthy, who has instructed several civil projects that involve the use of AR such as Solar Decathlon’s Desert Rose, proposed a new project in which we will be developing AR configurations displayed through mobile phone applications instead of HoloLens.
A 3D virtual museum can be either a virtual fantasy space or a simulation of a real life museum, online. Visitors can come and leave any time and can walk into a virtual museum in 3D with a personalized avatar.
AR gives new ways for your devices to be helpful throughout your day by letting you experience digital content in the same way you experience the world.
whereas VR Virtual reality (VR) implies a complete immersion experience that shuts out the physical world.
What is Virtual Reality?
Why we need Virtual Reality?
Virtual reality systems
Virtual Reality hardware
Virtual Reality developing tools
The Future of Virtual Reality
How ABB shapes the future of industry with Microsoft HoloLens and Unity - Uni...Unity Technologies
It's high time for augmented reality to be brought to a wider audience. In ABB, we know that it is not just a gimmick any more. However, with every innovative technology comes new challenges. In these slides, we show how to overcome them and deliver valuable products with Hololens and Unity.
Speakers:
Maciej Włodarczyk - ABB
Rafał Kielar - ABB
Watch the session on YouTube: https://youtu.be/QFsj8Pi_3Ho
Virtual Reality refers to a high-end user interface that involves real-time simulation and interactions through multiple sensorial channels. Virtual reality is also known as Artificial Reality. It us often referred as VR/AR. Virtual reality includes Augmented reality, Windows on web, Immersive VR, Telepresence, Mixed Reality(Augmented Reality), Distributed VR.
Virtual reality and augmented reality are two technologies that are disrupting the current state of manufacturing, by facilitating the creation and design of new products in multiple industries. Watch this video to learn more about these exciting technologies.
For the video please visit: https://www.youtube.com/watch?v=nOyCylvNf3Y&list=PLVce3C5Hi9BBfabvhEzYQTQDYEg2vtuxH&index=21
This slideshare has been produced by the Tesseract Academy (http://tesseract.academy), a company whose mission is to educate decision makers in deep technical topics such as data science, AI, and blockchain.
If you are interested in deep tech, make sure to also visit The Data Scientist: http://thedatascientist.com
Autodesk and Unity announced a collaboration last year to streamline workflows and enable seamless development across the AEC design, build and operate lifecycles. This fall, Unity Reflect launches, giving designers, architects, and engineers the ability to seamlessly federate their Revit models for real-time 3D.
Andrew Sullivan - Digital Delivery Manager, SHoP Architects will provide an overview of how they are using the product to enable real-time decision making, reduce the time between revisions and meetings, and ultimately improve design review and construction planning processes.
Recording available here: https://youtu.be/qe0yxHA0fHI
Virtual Reality refers to a high-end user interface that involves real-time simulation and interactions through multiple sensorial channels. Virtual Reality is often used to describe a wide variety of applications, commonly associated with its immersive, highly visual, 3D environments. The development of CAD software, graphics hardware acceleration, head mounted displays, database gloves and miniaturization have helped popularize the concept. Jaron Lanier coined the term Virtual Reality in 1987. Today Virtual Reality plays a big part in the everyday lives of the world’s population.
BIM and Augmented Reality in Civil Engineering - UOW Summer Project 19-20 (ft...MiaHuongNguyen
Summer research in UOW is an opportunity for students in their third and fourth years to be exposed to the professional environment of technical research where they participate in exciting projects supervised by UOW leading professors in the fields. Augmented reality (AR) has been around for more than a decade, however, the implementation of AR in civil engineering is still an uncommon aspect. Realising the potential of visualising BIM data via AR technology, prof. Tim McCarthy, who has instructed several civil projects that involve the use of AR such as Solar Decathlon’s Desert Rose, proposed a new project in which we will be developing AR configurations displayed through mobile phone applications instead of HoloLens.
A 3D virtual museum can be either a virtual fantasy space or a simulation of a real life museum, online. Visitors can come and leave any time and can walk into a virtual museum in 3D with a personalized avatar.
AR gives new ways for your devices to be helpful throughout your day by letting you experience digital content in the same way you experience the world.
whereas VR Virtual reality (VR) implies a complete immersion experience that shuts out the physical world.
What is Virtual Reality?
Why we need Virtual Reality?
Virtual reality systems
Virtual Reality hardware
Virtual Reality developing tools
The Future of Virtual Reality
How ABB shapes the future of industry with Microsoft HoloLens and Unity - Uni...Unity Technologies
It's high time for augmented reality to be brought to a wider audience. In ABB, we know that it is not just a gimmick any more. However, with every innovative technology comes new challenges. In these slides, we show how to overcome them and deliver valuable products with Hololens and Unity.
Speakers:
Maciej Włodarczyk - ABB
Rafał Kielar - ABB
Watch the session on YouTube: https://youtu.be/QFsj8Pi_3Ho
IoT Architectures for a Digital Twin with Apache Kafka, IoT Platforms and Mac...Kai Wähner
A digital twin is a digital replica of a living or non-living physical entity. This session discusses the benefits and IoT architectures of a Digital Twin in Industrial IoT (IIoT) and its relation to Apache Kafka, IoT frameworks and Machine Learning. Kafka is often used as central event streaming platform to build a scalable and reliable digital twin for real time streaming sensor data. A live demo shows a scalable digital twin infrastructure for condition monitoring and predictive maintenance in real time for a connected car infrastructure leveraging Kafka, MQTT and TensorFlow.
Key Take-Aways:
• Learn about use cases and characteristics of a digital twin in various industries
• Understand how to build a digital twin for every single (of tens of thousands) IoT device or machine
• See different IoT architectures with Kafka and other IoT technologies and products, including edge, hybrid and global deployments
• Understand the relation to Machine Learning and bring added value to your IoT infrastructure by enabling use cases like predictive maintenance
• Understand how the Apache Kafka enables scalable and flexible end-to-end integration processing from IIoT data to various backend applications
• Watch a live demo of an end-to-end integration, real time processing and analytics of thousands of IoT devices
More details:
https://www.kai-waehner.de/blog/2019/11/28/apache-kafka-industrial-iot-iiot-build-an-open-scalable-reliable-digital-twin/
https://www.kai-waehner.de/blog/2020/03/25/architectures-digital-twin-digital-thread-apache-kafka-iot-platforms-machine-learning/
https://youtu.be/Q3eKPEVwNVY
Activeeon technology for Big Compute and cloud migrationActiveeon
Activeeon is a key technology provider and actor in the cloud migration. Activeeon offers software and middleware solutions for Big Compute, workload automation and HPC. The company also provides workflows solutions for Machine Learning & IA.
Creating Digital Twins Using Rapid Development Techniques.pdfICS
In this webinar, we will walk you through ICS’ well-defined process for quickly creating medical device digital twins, including exploring the benefits of a layered architecture approach and examining appropriate use cases for our rapid development technique.
FABulous: Open Source technologies for 3D printing - introduction to Fiware a...LibreCon
FABulous aims to create and support a FI service ecosystem for 3D printing technologies, bringing together infrastructures and investors with innovators and entrepreneurs in the field of design, manufacturing, logistic and content-based services. The conference will present the details of how web-entrepreneurs, start-ups and SMEs from the content, media, and creative industries sector can benefit from a 18 month Acceleration program where among other support, 5,4 Million euro funds will be put in place for the definition and launch of new Internet businesses based on FIWARE technology in the field of design, manufacturing, logistic and content-based services for 3D printing. Authors: Francisco Buján (Senior Innovation Consultant (CARSA)) and June Sola (Asociación Innovalia). Librecon.io
Accelerating the development of AI-enabled Digital Twins.pptxAntonino Sirchia
Employees Comfort measurement in offices is really important to increase the productivity of the teams.
Digital Twins enable Building Managers to interact with building 3D models, monitor environmental data, implement cost savings sustainable models and create what-if simulation scenarios.
During this talk a real world use case of Digital Twin implementation will be presented deep diving on the architectural choices and considerations that made the implementation fast and easy only through Open source solutions.
Space and Lemon Innovations gathers all digital and innovation trends in a yearly trend study.
In a tense 2023 economy, Digital Twins are coming to the rescue with a promise of lower costs and higher engagement. For reproduction of physical objects and of processes, like the "Digital Twin of a Consumer". What a 2023!
Promise of lower costs and higher engagement.
Virtual reality-What you see is what you believe kaishik gundu
The recent and the most famous technology cruising in the world and has got good applications in the modern world.This is a small Slide Show on the topic
Cloud-Con: Informatica Vibe and Cloud Integration for the Hybrid EnterpriseDarren Cunningham
The proliferation of SaaS applications in the enterprise requires new thinking about managing integration processes. Learn how to support Hybrid IT Architectures to seamlessly integrate on-premise, Cloud, SaaS, Mobile to support mission-critical apps with scalability, reliability and visibility
Something to consider, when you want to have information flow from design -> construction -> FM.
This is what we do in Granlund.
Sorry, some slides in Finnish...
EBEC2015 Helsinki. Concept of Big Room, Granlund OyTero Järvinen
Assignment to EBEC Helsinki 2015, Aalto University.
"A Collaborative Workspace for Multiparty Construction Design Team, eq. ”Big Room” concept.
Main sponsor: Granlund Oy
About
Indigenized remote control interface card suitable for MAFI system CCR equipment. Compatible for IDM8000 CCR. Backplane mounted serial and TCP/Ethernet communication module for CCR remote access. IDM 8000 CCR remote control on serial and TCP protocol.
• Remote control: Parallel or serial interface.
• Compatible with MAFI CCR system.
• Compatible with IDM8000 CCR.
• Compatible with Backplane mount serial communication.
• Compatible with commercial and Defence aviation CCR system.
• Remote control system for accessing CCR and allied system over serial or TCP.
• Indigenized local Support/presence in India.
• Easy in configuration using DIP switches.
Technical Specifications
Indigenized remote control interface card suitable for MAFI system CCR equipment. Compatible for IDM8000 CCR. Backplane mounted serial and TCP/Ethernet communication module for CCR remote access. IDM 8000 CCR remote control on serial and TCP protocol.
Key Features
Indigenized remote control interface card suitable for MAFI system CCR equipment. Compatible for IDM8000 CCR. Backplane mounted serial and TCP/Ethernet communication module for CCR remote access. IDM 8000 CCR remote control on serial and TCP protocol.
• Remote control: Parallel or serial interface
• Compatible with MAFI CCR system
• Copatiable with IDM8000 CCR
• Compatible with Backplane mount serial communication.
• Compatible with commercial and Defence aviation CCR system.
• Remote control system for accessing CCR and allied system over serial or TCP.
• Indigenized local Support/presence in India.
Application
• Remote control: Parallel or serial interface.
• Compatible with MAFI CCR system.
• Compatible with IDM8000 CCR.
• Compatible with Backplane mount serial communication.
• Compatible with commercial and Defence aviation CCR system.
• Remote control system for accessing CCR and allied system over serial or TCP.
• Indigenized local Support/presence in India.
• Easy in configuration using DIP switches.
Saudi Arabia stands as a titan in the global energy landscape, renowned for its abundant oil and gas resources. It's the largest exporter of petroleum and holds some of the world's most significant reserves. Let's delve into the top 10 oil and gas projects shaping Saudi Arabia's energy future in 2024.
Industrial Training at Shahjalal Fertilizer Company Limited (SFCL)MdTanvirMahtab2
This presentation is about the working procedure of Shahjalal Fertilizer Company Limited (SFCL). A Govt. owned Company of Bangladesh Chemical Industries Corporation under Ministry of Industries.
Explore the innovative world of trenchless pipe repair with our comprehensive guide, "The Benefits and Techniques of Trenchless Pipe Repair." This document delves into the modern methods of repairing underground pipes without the need for extensive excavation, highlighting the numerous advantages and the latest techniques used in the industry.
Learn about the cost savings, reduced environmental impact, and minimal disruption associated with trenchless technology. Discover detailed explanations of popular techniques such as pipe bursting, cured-in-place pipe (CIPP) lining, and directional drilling. Understand how these methods can be applied to various types of infrastructure, from residential plumbing to large-scale municipal systems.
Ideal for homeowners, contractors, engineers, and anyone interested in modern plumbing solutions, this guide provides valuable insights into why trenchless pipe repair is becoming the preferred choice for pipe rehabilitation. Stay informed about the latest advancements and best practices in the field.
Final project report on grocery store management system..pdfKamal Acharya
In today’s fast-changing business environment, it’s extremely important to be able to respond to client needs in the most effective and timely manner. If your customers wish to see your business online and have instant access to your products or services.
Online Grocery Store is an e-commerce website, which retails various grocery products. This project allows viewing various products available enables registered users to purchase desired products instantly using Paytm, UPI payment processor (Instant Pay) and also can place order by using Cash on Delivery (Pay Later) option. This project provides an easy access to Administrators and Managers to view orders placed using Pay Later and Instant Pay options.
In order to develop an e-commerce website, a number of Technologies must be studied and understood. These include multi-tiered architecture, server and client-side scripting techniques, implementation technologies, programming language (such as PHP, HTML, CSS, JavaScript) and MySQL relational databases. This is a project with the objective to develop a basic website where a consumer is provided with a shopping cart website and also to know about the technologies used to develop such a website.
This document will discuss each of the underlying technologies to create and implement an e- commerce website.
COLLEGE BUS MANAGEMENT SYSTEM PROJECT REPORT.pdfKamal Acharya
The College Bus Management system is completely developed by Visual Basic .NET Version. The application is connect with most secured database language MS SQL Server. The application is develop by using best combination of front-end and back-end languages. The application is totally design like flat user interface. This flat user interface is more attractive user interface in 2017. The application is gives more important to the system functionality. The application is to manage the student’s details, driver’s details, bus details, bus route details, bus fees details and more. The application has only one unit for admin. The admin can manage the entire application. The admin can login into the application by using username and password of the admin. The application is develop for big and small colleges. It is more user friendly for non-computer person. Even they can easily learn how to manage the application within hours. The application is more secure by the admin. The system will give an effective output for the VB.Net and SQL Server given as input to the system. The compiled java program given as input to the system, after scanning the program will generate different reports. The application generates the report for users. The admin can view and download the report of the data. The application deliver the excel format reports. Because, excel formatted reports is very easy to understand the income and expense of the college bus. This application is mainly develop for windows operating system users. In 2017, 73% of people enterprises are using windows operating system. So the application will easily install for all the windows operating system users. The application-developed size is very low. The application consumes very low space in disk. Therefore, the user can allocate very minimum local disk space for this application.
Automobile Management System Project Report.pdfKamal Acharya
The proposed project is developed to manage the automobile in the automobile dealer company. The main module in this project is login, automobile management, customer management, sales, complaints and reports. The first module is the login. The automobile showroom owner should login to the project for usage. The username and password are verified and if it is correct, next form opens. If the username and password are not correct, it shows the error message.
When a customer search for a automobile, if the automobile is available, they will be taken to a page that shows the details of the automobile including automobile name, automobile ID, quantity, price etc. “Automobile Management System” is useful for maintaining automobiles, customers effectively and hence helps for establishing good relation between customer and automobile organization. It contains various customized modules for effectively maintaining automobiles and stock information accurately and safely.
When the automobile is sold to the customer, stock will be reduced automatically. When a new purchase is made, stock will be increased automatically. While selecting automobiles for sale, the proposed software will automatically check for total number of available stock of that particular item, if the total stock of that particular item is less than 5, software will notify the user to purchase the particular item.
Also when the user tries to sale items which are not in stock, the system will prompt the user that the stock is not enough. Customers of this system can search for a automobile; can purchase a automobile easily by selecting fast. On the other hand the stock of automobiles can be maintained perfectly by the automobile shop manager overcoming the drawbacks of existing system.
Quality defects in TMT Bars, Possible causes and Potential Solutions.PrashantGoswami42
Maintaining high-quality standards in the production of TMT bars is crucial for ensuring structural integrity in construction. Addressing common defects through careful monitoring, standardized processes, and advanced technology can significantly improve the quality of TMT bars. Continuous training and adherence to quality control measures will also play a pivotal role in minimizing these defects.
2. Building on Innovation
Almost 900 experts
HVAC Electricity Building
Automation
Hospital Design Mision
Critical,
Datacenters
Renovation
Consultancy Software Innovation
and
Development
AdministrationDigital Facility
Services
180 persons
3. Building on Innovation
Central Finland
Hospital
Jyväskylä
106 000 brm2
T3 Hospital
Turku
40 000 brm2
Trauma Hospital
Helsinki
70 000 brm2
Children’s hospital
Helsinki
48 000 brm2
Some of our on-going projects
9. Building on Innovation
Stereoscope 1870
Sir Charles Wheatstone
1802-1875
1950
1980 1990 2000
Granlund participates
for creating Finland's
1st CAVE at 2001
13. Building on Innovation
Terminology
• VR Virtual Reality Oculus Rift, HTC Vive...
• AR Augmented Reality Vuzix, Android/IPhone, Daqri...
• MR Mixed Reality Microsoft, Lenovo, Acer, Samsung
• RR Reality Reality This environment we are living in
• And the Best of All:
XR Everything together or if you are confused, this covers all...
Seems like terminology is updated in every 6 months
15. Building on Innovation
Virtual Reality (VR) Models
• In VR model, you block outside world out and you can go to the "other worlds"
• Using VR, you can see cleanroom design before anything has been buildt
• VR world can be created using IFC-files, which are standard for designers using BIM
models (Building Information Model)
• Using IFC, there are very little extra work for designers
• Also different functionalities can be buildt, for example for moving objects etc.
16. Building on Innovation
Functionality prototype
Measuring and notes
Multi-user virtual reality
Moving objects
User interface - Menus Information from database / API
17. Building on Innovation
Functionality prototype, Cleanroom design
Functionalities:
Teleport, Browse Equipments, Move/Add Equipments, Turn Equipments
Remove Equipments,
Moving for example drawers
18. Building on Innovation
Next phases of VR
• Information from the model. Links to external cloud databases
• Communication between user and designer. How to give feedback if chances are needed
• Multiuser environment. Design meeting inside the Cleanroom
• Moving objects
• Lighting analysis
• Sound environment
• Haptic feedback
• Creating model in VR environment
Walking in VR world is nice, but quite soon you need more functionalities
Picture:
https://www.immerseinteractive.com/
immerse-collaborative-multi-player-virtual-reality-plug-in-for-unity3d/
19. Building on Innovation
Augmented Reality (AR) Models
• AR models gives more information to your eyes
• AR models can be viewed through phones, tablets, glasses, helmets etc.
• Preparations takes still too much time for "real" construction
sector usecases
20. Building on Innovation
AR with Vuzix -glasses
Using QR to access external
data from the cloud
Clicking buttons on your handAccepting choice,
for example: "Maintenance of device OK
22. Building on Innovation
Small datacenter project 2016. Workflow from design to VR-model
Starting point:
- HVAC models from Magicad for Autocad and Architectural Desktop.
- 8500 m2
- 26 000 component.
- 36, 7 milj. polygon.
VR
- Exporting IFC models from Autocad.
- Importing IFC-files to 3d Studio Max.
- 1 rough optimization by deleting objects.
- 2 polygon optimization with Max tools.
- Exporting several files from Max to FBX file format.
- Importing FBX files to Unity.
- Unity scene build up with Vive controllers.
Time used
~50 hours.
23. Building on Innovation
Small datacenter project 2017. Workflow from Revit to VR
Starting point:
- HVAC models from Magicad for Autocad and Architectural Desktop.
- 8500 m2
- 26 000 component.
- 36, 7 milj. polygon.
VR
- Exporting IFC models from Autocad.
- Importing IFC to Revit 2017.
Automatic conversion.
- Exporting Revit model without any
handmade optimization to VR.
Time used
1 hour importing IFC files.
1min 30 seconds exporting VR model to
laptop, Vive, Oculus, tablet etc.
24. Building on Innovation
BIM based VR/AR production
Granlund Way:
- Native Revit models or IFC Imported to Revit
- With plug-in "Enscape", BIM model export to VR file (*.exe)
- Software "Unity" in use, if there is a need for
enchanced functionalities (dialogs, data connectivity...)
- Also huge amount of other softwares in market
25. Building on Innovation
BIM Information use for VR/AR models
CAD system
Information from databases
linked to graphical BIM
model in the cloud
Office, Designer
Cloud
End User
Information Creation Exchange Layer Information Utilization
Software / formats:
- Autodesk Revit
- Enscape
- IFC (from "any" BIM
software)
26. The Concept of Digital Twin
Using information from BIM / cloud -models
30. Building on Innovation
3D-Model
IFC
Information Enrichment
Granlund
Designer
Asset Information Model, AIM AIM-system
Applications
Utilisation of Information
Granlund
Manager
UseCase UseCase UseCase
Documented API
Sharing Information New Information
User-, Building- and Phase Management
Dynamic Information
IoT, Building Automation System, User Feedback
Manager
Performance
Optimisation
IoT
Granlund
Designer
Other
Applications
VirtualProperty
Business needs
DigitalTwin
ToolsforupdatingDigitalTwin
Property Management
FLMFacilityLifecycleManagement
Propery Portfolio
TheConceptofVirtualProperty
Tactical level
Strategic level
Operative level
Road map to Facility Life cycle Management