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Tracy Kennedy

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Blurring Home And Work Boundaries
IR10 Presentation Milwaukee Oct 9 2009
Autoethnographies & journeys of the (virtual) self: students, sociology & second life
Culture Industries Meet Virtual Worlds
Behind the Avatar: using qualitative methods to understand MMO gamers
T. Kennedy: Research & Teaching
Female Gamers: A closer look a the 'non-traditional' gamer
Virtual Environments and Web 3D – New Worlds with Old Problems?
The Networked Household
Modding the Metaverse
Citasa Presentation
Virtual Centre for Digital Media - Open House