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VIDEO GAMES AND VIRTUAL WORLDS Implications for Education Presentation by Lucas Gillispie - lucas@edurealms.com
Video Games and the Students Who Play Them
The Video Game Industry ,[object Object],[object Object],[object Object],[object Object],© 2008 Bungie, LLC. All rights reserved The   Entertainment Software Association - Sales & Genre Data. . Retrieved August 9, 2008, from  http://www.theesa.com/facts/salesandgenre.asp .
People Who Play Video Games ,[object Object],[object Object],[object Object],[object Object],The   Entertainment Software Association - Sales & Genre Data. . Retrieved August 9, 2008, from  http://www.theesa.com/facts/salesandgenre.asp . Photo from http://www.xbox.com/
Digital Natives ,[object Object],[object Object],[object Object],http://www.marcprensky.com/writing/Prensky%20-%20Digital%20Natives,%20Digital%20Immigrants%20-%20Part1.pdf. http://www.engadgetmobile.com
Digital Natives http://www.marcprensky.com/ “ When I go to school, I have to power down.” -Student Photo from:  http://earlycollegeofalaska.org
How Do We Engage Digital Natives? They crave: Social Interaction Customized Experiences Learning That’s Relevant Multimedia Achievement Photo:  http://www.ecu.edu Educating The Net Generation - http://www.educause.edu/educatingthenetgen/5989
The “Social Collaborative”
[object Object],Dimension-M
Dimension-M :  The Game ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Dimension-M :  My Research ,[object Object],[object Object],[object Object]
Dimension-M :  My Research ,[object Object],[object Object],[object Object],[object Object]
Dimension-M :  My Observations ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
[object Object],Virtual Worlds
What is a Virtual World? ,[object Object],[object Object],[object Object],[object Object],Pender County School’s Second Life Island Scene from Warhammer Online
Extreme Engagement! http://www.ljplus.ru/img4/j/i/jibo/pir2.JPG Warhammer Online Screenshot Students are leading people from around the world (often 40 or more) to accomplish collective goals.  These events take planning, coordination, and decision-making skills.
Extreme Engagement! They spend hours outside of the game collaborating and planning in forums, researching maps, statistics, and strategies to improve their game.
A Level Playing Field – Who are They Playing With? http://www.ljplus.ru/img4/j/i/jibo/pir2.JPG Source:  http://www.harbingersoflight.com They are collaborating, online, with people from all over the world.  Differences in race, age, gender, and nationality are no longer an issue. Teacher Ph.D. Candidate Stay-at-home Mom County Sheriff Researcher Business Owner Editor for the Senate Produce Clerk Business Analyst Instructional Technology Coordinator Technology Engineer Quality Assurance Supervisor Water/Sewer Technician College Student University Admissions Representative Director of IT Network Administrator Protestant Minister
[object Object],Warhammer Online Demonstration
What if? ,[object Object],[object Object],[object Object],[object Object],[object Object]
[object Object],Second Life Demo
Reading Material
[object Object],[object Object],[object Object],[object Object],[object Object],Edu-Gaming Websites Lucas Gillispie - lucas@edurealms.com
[object Object],For More Resources: Lucas Gillispie - lucas@edurealms.com

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Video Games And Virtual Worlds: Implications for Education

  • 1. VIDEO GAMES AND VIRTUAL WORLDS Implications for Education Presentation by Lucas Gillispie - lucas@edurealms.com
  • 2. Video Games and the Students Who Play Them
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  • 6. Digital Natives http://www.marcprensky.com/ “ When I go to school, I have to power down.” -Student Photo from: http://earlycollegeofalaska.org
  • 7. How Do We Engage Digital Natives? They crave: Social Interaction Customized Experiences Learning That’s Relevant Multimedia Achievement Photo: http://www.ecu.edu Educating The Net Generation - http://www.educause.edu/educatingthenetgen/5989
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  • 16. Extreme Engagement! http://www.ljplus.ru/img4/j/i/jibo/pir2.JPG Warhammer Online Screenshot Students are leading people from around the world (often 40 or more) to accomplish collective goals. These events take planning, coordination, and decision-making skills.
  • 17. Extreme Engagement! They spend hours outside of the game collaborating and planning in forums, researching maps, statistics, and strategies to improve their game.
  • 18. A Level Playing Field – Who are They Playing With? http://www.ljplus.ru/img4/j/i/jibo/pir2.JPG Source: http://www.harbingersoflight.com They are collaborating, online, with people from all over the world. Differences in race, age, gender, and nationality are no longer an issue. Teacher Ph.D. Candidate Stay-at-home Mom County Sheriff Researcher Business Owner Editor for the Senate Produce Clerk Business Analyst Instructional Technology Coordinator Technology Engineer Quality Assurance Supervisor Water/Sewer Technician College Student University Admissions Representative Director of IT Network Administrator Protestant Minister
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