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This document discusses how video games and online simulations can be used to improve learning in educational environments. It argues that games help rewire the brain by providing structured patterns, creating emotional connections, and encouraging collaborative problem-solving. Several studies and experts are cited showing that games may actually teach concepts better than traditional classrooms by appealing more to how the brain naturally functions. Examples are given of educational games that teach various subjects in an engaging way. Potential challenges of using games in the classroom are also addressed.

































































































