Carine Lallemand - How Relevant is an Expert Evaluation of UX based on a Psychological Needs-Driven Approach? Paper presented at the 8th Nordic Conference on Human-Computer Interaction NORDICHI’14.
UX STRAT 2016 - Ensuring Validity in Strategic UX Research MethodsCarine Lallemand
Conference presented at the UX Strat Europe 2016 conference in Amsterdam by Dr. Carine Lallemand (University of Luxembourg).
Abstract:
While conducting UX research, we make several conclusions that will in turn provide the foundation for our UX strategy. But what if these inferences happen to be wrong, based on invalid findings and false beliefs? How critically would this impact your organization and projects? How can you safeguard a UX strategy by ensuring the quality of research conclusions?
There might be numerous threats to validity in UX research, some of which might depend on the method used or the way it is used. A method is only a guide to action that needs to be configured, adapted, and complemented to match specific project requirements. To be successful, it is essential to ensure validity in strategic UX research methods. Failing to do so is taking the risk to base strategic decisions on false beliefs. In this talk, we will therefore see how to tackle validity issues and make the most out of UX research to stand out from the crowd by delivering value and differentiation. Through the presentation of validated cutting edge UX methods and business cases, you will be able to spot opportunities for improvement in your UX strategy!
Embrace UX and adapt your evaluation methods accordingly (CanUX 2015 - short ...Carine Lallemand
Short talk presented at the CanUX 2015 conference (Ottawa).
"Embrace UX and adapt your evaluation methods accordingly!"
Carine Lallemand, University of Luxembourg
Presented 5/11/17 @LOCO_UX by @jkooda of @liminaUX
This talk covers the anatomy of a UX Eval, how to use it as a business development tool, and how to ensure you have a logical and most importantly beneficial return on your client's investment.
UX insight 2017 Keynote - Insightful UX methods, from research to practiceCarine Lallemand
Opening keynote talk at UX insight 2017 (Utrecht, NL) by Dr Carine Lallemand (University of Luxembourg).
Insightful UX methods - from research to practice
Abstract: While UX practitioners are working hard at the front to design better products or services, scientists work in the shadows to develop a myriad of novel and highly valuable theories and methods.
During this talk, you will discover this ever-growing UX toolbox that could greatly support you in collecting richer, insightful and more valid data. We will also show you how your daily UX research practices can be backed up and enriched by scientific research on human experience.
If you’re not yet convinced that academia might be relevant for practice, you’ll be excited to discover that together we have the power to better understand users in order to design desirable experiences, create business value and societal impact. Get inspired by concrete methodological examples and boost the value of your upcoming projects!
Conference presented by Dr Carine Lallemand (University of Luxembourg) at the World Interaction Design Day on Sept 2018. Event organised by IXDA Lausanne.
The limited resources in design projects often encourage the use of fast, low-cost, quick & dirty UX methods. However, guerrilla UX can also be "quick" without being "dirty". It can be an inspiring and valid alternative to traditional UX design methods.
Beyond the famous Starbucks user tests, this conference will introduce you to several guerrilla alternatives to interviews, questionnaires, observations, as well as ideation, storyboarding or prototyping. A great dose of inspiration to give everyone the power to apply UX techniques and to focus on users even it seems unaffordable!
UX STRAT 2016 - Ensuring Validity in Strategic UX Research MethodsCarine Lallemand
Conference presented at the UX Strat Europe 2016 conference in Amsterdam by Dr. Carine Lallemand (University of Luxembourg).
Abstract:
While conducting UX research, we make several conclusions that will in turn provide the foundation for our UX strategy. But what if these inferences happen to be wrong, based on invalid findings and false beliefs? How critically would this impact your organization and projects? How can you safeguard a UX strategy by ensuring the quality of research conclusions?
There might be numerous threats to validity in UX research, some of which might depend on the method used or the way it is used. A method is only a guide to action that needs to be configured, adapted, and complemented to match specific project requirements. To be successful, it is essential to ensure validity in strategic UX research methods. Failing to do so is taking the risk to base strategic decisions on false beliefs. In this talk, we will therefore see how to tackle validity issues and make the most out of UX research to stand out from the crowd by delivering value and differentiation. Through the presentation of validated cutting edge UX methods and business cases, you will be able to spot opportunities for improvement in your UX strategy!
Embrace UX and adapt your evaluation methods accordingly (CanUX 2015 - short ...Carine Lallemand
Short talk presented at the CanUX 2015 conference (Ottawa).
"Embrace UX and adapt your evaluation methods accordingly!"
Carine Lallemand, University of Luxembourg
Presented 5/11/17 @LOCO_UX by @jkooda of @liminaUX
This talk covers the anatomy of a UX Eval, how to use it as a business development tool, and how to ensure you have a logical and most importantly beneficial return on your client's investment.
UX insight 2017 Keynote - Insightful UX methods, from research to practiceCarine Lallemand
Opening keynote talk at UX insight 2017 (Utrecht, NL) by Dr Carine Lallemand (University of Luxembourg).
Insightful UX methods - from research to practice
Abstract: While UX practitioners are working hard at the front to design better products or services, scientists work in the shadows to develop a myriad of novel and highly valuable theories and methods.
During this talk, you will discover this ever-growing UX toolbox that could greatly support you in collecting richer, insightful and more valid data. We will also show you how your daily UX research practices can be backed up and enriched by scientific research on human experience.
If you’re not yet convinced that academia might be relevant for practice, you’ll be excited to discover that together we have the power to better understand users in order to design desirable experiences, create business value and societal impact. Get inspired by concrete methodological examples and boost the value of your upcoming projects!
Conference presented by Dr Carine Lallemand (University of Luxembourg) at the World Interaction Design Day on Sept 2018. Event organised by IXDA Lausanne.
The limited resources in design projects often encourage the use of fast, low-cost, quick & dirty UX methods. However, guerrilla UX can also be "quick" without being "dirty". It can be an inspiring and valid alternative to traditional UX design methods.
Beyond the famous Starbucks user tests, this conference will introduce you to several guerrilla alternatives to interviews, questionnaires, observations, as well as ideation, storyboarding or prototyping. A great dose of inspiration to give everyone the power to apply UX techniques and to focus on users even it seems unaffordable!
What is User Experience? - Barcamp 4 in Auckland New ZealandHaunani Pao
When I started my new job, most of my colleagues didn't clearly understand UX. I created this introduction to User Experience so they would understand why UX is important in design; how I would collaborate with the team; what I would contribute to our projects; and typical activities and artefacts I would do. My colleagues found this information helpful so that they know how to engage me for design and strategic questions about good UX-fu.
This is a smaller, modified version for Barcamp 4 in Auckland, New Zealand.
Know Thy User: The Missing Element in SharePoint Solutions (User Centered Des...Marcy Kellar
You want the most out of your investment in SharePoint – a highly adopted, effective and easy-to-use solution. Achieving these objectives requires more than technical skills and knowledge of the inner-workings of SharePoint features – it requires an understanding of user problems and goals as well as a process that keeps the user at the center of the lifecycle. If you are like many organizations implementing SharePoint, you are using “surrogates” to represent user requirements, collecting inadequate user information and not engaging users later in the design and development process. If this sounds familiar, you may be headed toward a costly redesign.
This session defines both User Centered Design (UCD) and User Experience (UX) concepts and provides tangible methods that incorporate users into your process without compromising business goals.
How do you know if your target audience is having a good or bad experience? How do you gather their input and engage audiences effectively? Learn to put yourself in your users’ shoes in order to better understand their motivations, so that you can create welcoming experiences and make something that is useful, easy to use, and enjoyable. Exhibit designers and developers, curators, content developers, museum technologists, and marketers can all benefit from this workshop on Community Engagement through User Experience. You don’t need to be an expert to attend—we’ll cover the fundamentals of user experience, why it matters, and ways to convince others in your organization to invest. We’ll detail a typical UX journey and common methodologies that are useful for museum professionals, emphasizing ways to engage new and existing communities along the way.
The workshop was led by Michael Tedeschi, Creative Director of Interactive Mechanics, an award-winning interactive design firm that builds digital projects and leads workshops for arts, culture, and educational institutions including Eastern State Penitentiary, Ford’s Theatre, and Smithsonian Institution. Mike has over a decade of industry experience in design, development, and user experience, having worked on over 125 digital projects throughout his career.
A presentation to introduce UX for internships at Dextra.
The content was based on The UX Book – Process and Guidelines for Ensuring a Quality User Experience and there are some images from the book.
1. What it is?. Philosophy and Principles.
2. How to use it? methodology and basic tools.
3. Beyond UCD. Alternatives methodologies: Activity Centered Design and Goal Directed Design.
User Experience Design & Paper PrototypingIlona Posner
Presentation is part of the Mobile Accelerator Program organized by the Mobile Experience Innovation Centre, at OCAD University in Toronto, Canada. www.ilonaposner.com
User Experience 3: User Experience, Usability and AccessibilityMarc Miquel
This presentation introduces the most important usability models among other concepts (affordances, heuristics, etc.).
These slides were prepared by Dr. Marc Miquel. All the materials used in them are referenced to their authors.
Beyond the screen - UX research methods for novel technologySwetha Sethu-Jones
A tutorial presentation at UX Cambridge 2015 on user experience research methods for novel technology. For example, wearables, Internet of Things (IoT), smart cities, and more. Includes case studies from others of implementing a UCD approach with research and prototyping when building novel technology concepts.
Introduction to User Experience :
What is User Experience?
User experience (UX) is the amount of a serial interactions of a person with a product, service, or organization.
A General Example
Multi-Disciplinary Contributions
Factors that affects ux
Good And Bad User Experiences
Good And Bad UX example
General UX activities & process overviewBen Melbourne
Here's a somewhat somewhat lengthy (by still far from comprehensive) presentation introducing and detailing the process and activities involved in Agile UX. The content focuses on introducing the basic steps of UX and explaining what they are.
It's liberally referenced from anywhere I could cut and paste from, and includes lots of links for more reading, where more comprehensive explanations of each activity can be found.
In today’s technology-driven world, digital projects are not judged by how fast or attractive they are but rather by their ability to consistently offer memorable and engaging experiences for users. In this workshop, attendees will learn the key concepts and methods of User Experience (UX) and how a combination of design thinking and experience-centered strategy can help researchers and practitioners create digital tools that consistently engage users on both cognitive and emotional levels. Held as part of 2016 #NYCDHweek.
In today's hyper-competitive media landscape, the top companies are not those with the fastest technology or the biggest content library but those who consistently offer memorable and engaging experiences for their users. In this workshop, attendees will learn the key concepts and methods of User Experience (UX) and how a combination of design thinking and experience-centered strategy can help brands create and sustain meaningful relationships with their customers.
On June 25, TryMyUI hosted a webinar with speaker Ritvij Gautam on collaborative UX analysis. This is the slide deck from that webinar.
Full recording of the webinar:
https://www.youtube.com/watch?v=9g05rGMnmYs
Assessing the User Experience (UX) of Online Museum Collections: Perspectives...craigmmacdonald
Studies show that online museum collections are among the least popular features of a museum website, which many museums attribute to a lack of interest. While it’s certainly possible that a large segment of the population is simply uninterested in viewing museum objects through a computer screen, it is also possible that a large number of people want to find and view museum objects digitally but have been discouraged from doing so due to the poor user experience (UX) of existing online-collection interfaces. This paper describes the creation and validation of a UX assessment rubric for online museum collections. Consisting of ten factors, the rubric was developed iteratively through in-depth examinations of several existing museum-collection interfaces. To validate the rubric and test its reliability and utility, an experiment was conducted in which two UX professionals and two museum professionals were asked to apply the rubric to three online museum collections and then provide their feedback on the rubric and its use as an assessment tool. This paper presents the results of this validation study, as well as museum-specific results derived from applying the rubric. The paper concludes with a discussion of how the rubric may be used to improve the UX of museum-collection interfaces and future research directions aimed at strengthening and refining the rubric for use by museum professionals.
Presented at the 2015 Museums and the Web conference in Chicago IL.
This presentation gives a brief overview of user experience design and important principles of user-friendly design. Meant for those just starting in the UX space or looking to improve their knowledge!
Topics covered include:
What is user experience?
Different research techniques: when to do what type of research, how to formulate strong questions
Creating a persona
Problem statements
And more!
Read the presenter's notes to get the full experience.
UX Design : Concevoir des expériences positives et engageantes - Carine Lalle...Carine Lallemand
Slides de la présentation "Concevoir des expériences positives et engageantes : l’UX Design de la théorie à la pratique" - par Carine Lallemand
Présentée lors du World Usability Day 2014 à Bruxelles (organisé par le Café Numérique).
What is User Experience? - Barcamp 4 in Auckland New ZealandHaunani Pao
When I started my new job, most of my colleagues didn't clearly understand UX. I created this introduction to User Experience so they would understand why UX is important in design; how I would collaborate with the team; what I would contribute to our projects; and typical activities and artefacts I would do. My colleagues found this information helpful so that they know how to engage me for design and strategic questions about good UX-fu.
This is a smaller, modified version for Barcamp 4 in Auckland, New Zealand.
Know Thy User: The Missing Element in SharePoint Solutions (User Centered Des...Marcy Kellar
You want the most out of your investment in SharePoint – a highly adopted, effective and easy-to-use solution. Achieving these objectives requires more than technical skills and knowledge of the inner-workings of SharePoint features – it requires an understanding of user problems and goals as well as a process that keeps the user at the center of the lifecycle. If you are like many organizations implementing SharePoint, you are using “surrogates” to represent user requirements, collecting inadequate user information and not engaging users later in the design and development process. If this sounds familiar, you may be headed toward a costly redesign.
This session defines both User Centered Design (UCD) and User Experience (UX) concepts and provides tangible methods that incorporate users into your process without compromising business goals.
How do you know if your target audience is having a good or bad experience? How do you gather their input and engage audiences effectively? Learn to put yourself in your users’ shoes in order to better understand their motivations, so that you can create welcoming experiences and make something that is useful, easy to use, and enjoyable. Exhibit designers and developers, curators, content developers, museum technologists, and marketers can all benefit from this workshop on Community Engagement through User Experience. You don’t need to be an expert to attend—we’ll cover the fundamentals of user experience, why it matters, and ways to convince others in your organization to invest. We’ll detail a typical UX journey and common methodologies that are useful for museum professionals, emphasizing ways to engage new and existing communities along the way.
The workshop was led by Michael Tedeschi, Creative Director of Interactive Mechanics, an award-winning interactive design firm that builds digital projects and leads workshops for arts, culture, and educational institutions including Eastern State Penitentiary, Ford’s Theatre, and Smithsonian Institution. Mike has over a decade of industry experience in design, development, and user experience, having worked on over 125 digital projects throughout his career.
A presentation to introduce UX for internships at Dextra.
The content was based on The UX Book – Process and Guidelines for Ensuring a Quality User Experience and there are some images from the book.
1. What it is?. Philosophy and Principles.
2. How to use it? methodology and basic tools.
3. Beyond UCD. Alternatives methodologies: Activity Centered Design and Goal Directed Design.
User Experience Design & Paper PrototypingIlona Posner
Presentation is part of the Mobile Accelerator Program organized by the Mobile Experience Innovation Centre, at OCAD University in Toronto, Canada. www.ilonaposner.com
User Experience 3: User Experience, Usability and AccessibilityMarc Miquel
This presentation introduces the most important usability models among other concepts (affordances, heuristics, etc.).
These slides were prepared by Dr. Marc Miquel. All the materials used in them are referenced to their authors.
Beyond the screen - UX research methods for novel technologySwetha Sethu-Jones
A tutorial presentation at UX Cambridge 2015 on user experience research methods for novel technology. For example, wearables, Internet of Things (IoT), smart cities, and more. Includes case studies from others of implementing a UCD approach with research and prototyping when building novel technology concepts.
Introduction to User Experience :
What is User Experience?
User experience (UX) is the amount of a serial interactions of a person with a product, service, or organization.
A General Example
Multi-Disciplinary Contributions
Factors that affects ux
Good And Bad User Experiences
Good And Bad UX example
General UX activities & process overviewBen Melbourne
Here's a somewhat somewhat lengthy (by still far from comprehensive) presentation introducing and detailing the process and activities involved in Agile UX. The content focuses on introducing the basic steps of UX and explaining what they are.
It's liberally referenced from anywhere I could cut and paste from, and includes lots of links for more reading, where more comprehensive explanations of each activity can be found.
In today’s technology-driven world, digital projects are not judged by how fast or attractive they are but rather by their ability to consistently offer memorable and engaging experiences for users. In this workshop, attendees will learn the key concepts and methods of User Experience (UX) and how a combination of design thinking and experience-centered strategy can help researchers and practitioners create digital tools that consistently engage users on both cognitive and emotional levels. Held as part of 2016 #NYCDHweek.
In today's hyper-competitive media landscape, the top companies are not those with the fastest technology or the biggest content library but those who consistently offer memorable and engaging experiences for their users. In this workshop, attendees will learn the key concepts and methods of User Experience (UX) and how a combination of design thinking and experience-centered strategy can help brands create and sustain meaningful relationships with their customers.
On June 25, TryMyUI hosted a webinar with speaker Ritvij Gautam on collaborative UX analysis. This is the slide deck from that webinar.
Full recording of the webinar:
https://www.youtube.com/watch?v=9g05rGMnmYs
Assessing the User Experience (UX) of Online Museum Collections: Perspectives...craigmmacdonald
Studies show that online museum collections are among the least popular features of a museum website, which many museums attribute to a lack of interest. While it’s certainly possible that a large segment of the population is simply uninterested in viewing museum objects through a computer screen, it is also possible that a large number of people want to find and view museum objects digitally but have been discouraged from doing so due to the poor user experience (UX) of existing online-collection interfaces. This paper describes the creation and validation of a UX assessment rubric for online museum collections. Consisting of ten factors, the rubric was developed iteratively through in-depth examinations of several existing museum-collection interfaces. To validate the rubric and test its reliability and utility, an experiment was conducted in which two UX professionals and two museum professionals were asked to apply the rubric to three online museum collections and then provide their feedback on the rubric and its use as an assessment tool. This paper presents the results of this validation study, as well as museum-specific results derived from applying the rubric. The paper concludes with a discussion of how the rubric may be used to improve the UX of museum-collection interfaces and future research directions aimed at strengthening and refining the rubric for use by museum professionals.
Presented at the 2015 Museums and the Web conference in Chicago IL.
This presentation gives a brief overview of user experience design and important principles of user-friendly design. Meant for those just starting in the UX space or looking to improve their knowledge!
Topics covered include:
What is user experience?
Different research techniques: when to do what type of research, how to formulate strong questions
Creating a persona
Problem statements
And more!
Read the presenter's notes to get the full experience.
UX Design : Concevoir des expériences positives et engageantes - Carine Lalle...Carine Lallemand
Slides de la présentation "Concevoir des expériences positives et engageantes : l’UX Design de la théorie à la pratique" - par Carine Lallemand
Présentée lors du World Usability Day 2014 à Bruxelles (organisé par le Café Numérique).
Workshop UX Design présenté lors du FLUPA UX-Day 2013. Animé par Carine Lallemand, Kerstin Bongard-Blanchy, Ioana Ocnarescu et Jean-Baptiste Labrune.
Résumé : Concevoir pour l'expérience utilisateur par l'approche des Experience Triggers (E.T.).
BlendWebMix 2017 - Guérilla UX, "quick" mais pas "dirty" - Carine LallemandCarine Lallemand
Les ressources limitées des projets de conception incitent souvent à appliquer des méthodes UX rapides, low-cost, « quick & dirty ». Mais le « guerilla UX » peut aussi être « quick » sans être « dirty », être inspirant, et constituer une alternative valide aux méthodes traditionnelles de design UX. Au-delà des célèbres tests utilisateurs à la mode Starbucks, cette conférence vous présentera de nombreuses alternatives guérilla aux entretiens, questionnaires, observations, en passant aussi par l’idéation, le tri de cartes ou le maquettage. Une bonne dose d’inspiration pour se donner les moyens de faire de l’UX quand on n’en a pas les moyens !
Questionnaire d'évaluation UX AttrakDiff - version françaiseCarine Lallemand
Présentation de la version française du questionnaire AttrakDiff pour l'évaluation de l'expérience utilisateur (UX), validée par l'étude de Lallemand et al. (2015).
Lallemand, C., Koenig, V., Gronier, G., & Martin, R. (2015). Création et validation d’une version française du questionnaire AttrakDiff pour l’évaluation de l’expérience utilisateur des systèmes interactifs, Revue Européenne de Psychologie Appliquée. doi:10.1016/j.erap.2015.08.002
Atelier sur le design émotionnel réalisé au Web à Québec WAQ16 par Carine Lallemand en avril 2016. http://webaquebec.org/
Descriptif atelier (90 min) - Concevoir des expériences émotionnelles positives nécessite une compréhension de la nature des émotions et de leur impact sur l'expérience utilisateur (UX). Si certains designers talentueux sont capables de concevoir des expériences émotionnelles de manière "intuitive", il est possible pour tous d'adopter une approche plus structurée du design émotionnel.
Dans cet atelier, vous découvrirez le concept de granularité émotionnelle et comment développer cette qualité indispensable du designer UX. L’utilisation d’un outil de design émotionnel vous aidera ensuite à générer des concepts qui pourront intéresser, surprendre ou même fasciner vos utilisateurs ! Enfin, des outils d'évaluation des émotions seront présentés, car une fois un système conçu, il est indispensable de vérifier qu’il suscite bien l’expérience émotionnelle attendue.
UserZoom Webinar: How to Conduct Web Customer Experience BenchmarkingUserZoom
You can't manage what you can't measure, so... How do you actually measure user experience?
In this webinar we covered what, why, and how to conduct website user experience & usability benchmarking. We discussed how to effectively measure the quality of a website's user experience across various competitors, within one industry, across time, using an online quantitative research methodology commonly referred to as "unmoderated remote usability testing."
Optimizing Mobile UX Design Webinar Presentation SlidesUserZoom
Optimizing Mobile UX Design: Webinar on Mobile User Experience Research Methods & Tools
Most businesses are investing in mobile apps and mobile commerce. Recently, more emphasis has been placed on the interactive experiences users have on mobile devices
To explain how to optimize the user experience on mobile interfaces, UserZoom will be joined by special guest User Centric in a complimentary webinar. The webinar will focus on how user experience research methods and tools can add extremely valuable insights into the design process and help brands optimize their mobile site or application’s performance. Attendees will hear presentations from the following experts:
Gavin Lew, Managing Director, User Centric
Gavin’s 20 years of experience in corporate and academic environments have given him a strong foundation in user-centered design and evaluation. In addition to managing User Centric, he holds particular expertise in mobile technology, among other interests. He is a frequent presenter at national conferences, adjunct faculty member at DePaul University and Northwestern University’s Feinberg School of Medicine, and the inventor of several patents.
Kim Oslob, UserZoom Director of Client Services
Kim has extensive experience with both qualitative and quantitative UX Research through her work at Claris (now Filemaker), Macromedia (now Adobe) and VistoCorp (now Good). She has managed projects with companies in the mobile space such as Vodafone, Nokia, Sprint, and Roger’s Wireless to improve the user experience of over 10 different mobile operating systems.
Alfonso de la Nuez's talk, "How to conduct global UX benchmarking", at BigDesign event, about what, why, and how to conduct website user experience & usability benchmarking.
User Experience Evaluation for Automation Tools: An Industrial ExperienceIJCI JOURNAL
Evaluating the User Experience in some contexts is challenging, especially in automation applications, due to specific situations and requirements. This paper presents an experience of applying the UX evaluation method for an automation tool in the Android software industry to assist software engineers in identifying the UX problems faced by users. The work applies heuristic evaluation, survey, and user interview methods to find the UX problems, understand the respective reasons, validate the given information, and finally assess the UX. The evaluation identified critical problems related to error messages, system response to errors, and proper feedback about what software is doing. The found problems and discussions contributed to developing new UX evaluation methodologies.
Safety in numbers: A framework for benchmarking the user experienceUser Vision
The subjective experience users have on a website is influenced by what they have seen and done elsewhere. But how can we measure the UX of a site relative to the competition? Specifically, how can we determine whether users’ experiences with competitor offerings are likely to help or hurt their experience on a given site?
In this tutorial, we discussed the pros and cons of different approaches to collecting UX metrics, and taught attendees how to develop a robust framework for monitoring and benchmarking the user experience both against the competition and over time.
This presentation covers how to combine traditional qualitative methods and user research approaches to satisfy your clients and add value to findings.
Nowadays, computers and internet are playing the major role in the development of business and different aspects of human lives; hence, the quality of user-computer interface became an important issue. User interface (UI) can become an Achilles heel in a well-functioning system; due to the fact that most users judge the quality of a product by its usability. The UI layout design improves the usability of a product and accordingly may determine its success; so, due to this and more, the need of an objective way of evaluation of UI has arisen. This paper discusses various UI usability evaluation techniques and shows the recent developments in this field.
Lectures for Masterclass Customer Experience Strategie & Executie @Business University Nyenrode
user/customer centric design principes voor digital touchpoints & Usability & user experience principes
LF Energy Webinar: Electrical Grid Modelling and Simulation Through PowSyBl -...DanBrown980551
Do you want to learn how to model and simulate an electrical network from scratch in under an hour?
Then welcome to this PowSyBl workshop, hosted by Rte, the French Transmission System Operator (TSO)!
During the webinar, you will discover the PowSyBl ecosystem as well as handle and study an electrical network through an interactive Python notebook.
PowSyBl is an open source project hosted by LF Energy, which offers a comprehensive set of features for electrical grid modelling and simulation. Among other advanced features, PowSyBl provides:
- A fully editable and extendable library for grid component modelling;
- Visualization tools to display your network;
- Grid simulation tools, such as power flows, security analyses (with or without remedial actions) and sensitivity analyses;
The framework is mostly written in Java, with a Python binding so that Python developers can access PowSyBl functionalities as well.
What you will learn during the webinar:
- For beginners: discover PowSyBl's functionalities through a quick general presentation and the notebook, without needing any expert coding skills;
- For advanced developers: master the skills to efficiently apply PowSyBl functionalities to your real-world scenarios.
Threats to mobile devices are more prevalent and increasing in scope and complexity. Users of mobile devices desire to take full advantage of the features
available on those devices, but many of the features provide convenience and capability but sacrifice security. This best practices guide outlines steps the users can take to better protect personal devices and information.
GDG Cloud Southlake #33: Boule & Rebala: Effective AppSec in SDLC using Deplo...James Anderson
Effective Application Security in Software Delivery lifecycle using Deployment Firewall and DBOM
The modern software delivery process (or the CI/CD process) includes many tools, distributed teams, open-source code, and cloud platforms. Constant focus on speed to release software to market, along with the traditional slow and manual security checks has caused gaps in continuous security as an important piece in the software supply chain. Today organizations feel more susceptible to external and internal cyber threats due to the vast attack surface in their applications supply chain and the lack of end-to-end governance and risk management.
The software team must secure its software delivery process to avoid vulnerability and security breaches. This needs to be achieved with existing tool chains and without extensive rework of the delivery processes. This talk will present strategies and techniques for providing visibility into the true risk of the existing vulnerabilities, preventing the introduction of security issues in the software, resolving vulnerabilities in production environments quickly, and capturing the deployment bill of materials (DBOM).
Speakers:
Bob Boule
Robert Boule is a technology enthusiast with PASSION for technology and making things work along with a knack for helping others understand how things work. He comes with around 20 years of solution engineering experience in application security, software continuous delivery, and SaaS platforms. He is known for his dynamic presentations in CI/CD and application security integrated in software delivery lifecycle.
Gopinath Rebala
Gopinath Rebala is the CTO of OpsMx, where he has overall responsibility for the machine learning and data processing architectures for Secure Software Delivery. Gopi also has a strong connection with our customers, leading design and architecture for strategic implementations. Gopi is a frequent speaker and well-known leader in continuous delivery and integrating security into software delivery.
Encryption in Microsoft 365 - ExpertsLive Netherlands 2024Albert Hoitingh
In this session I delve into the encryption technology used in Microsoft 365 and Microsoft Purview. Including the concepts of Customer Key and Double Key Encryption.
Climate Impact of Software Testing at Nordic Testing DaysKari Kakkonen
My slides at Nordic Testing Days 6.6.2024
Climate impact / sustainability of software testing discussed on the talk. ICT and testing must carry their part of global responsibility to help with the climat warming. We can minimize the carbon footprint but we can also have a carbon handprint, a positive impact on the climate. Quality characteristics can be added with sustainability, and then measured continuously. Test environments can be used less, and in smaller scale and on demand. Test techniques can be used in optimizing or minimizing number of tests. Test automation can be used to speed up testing.
In his public lecture, Christian Timmerer provides insights into the fascinating history of video streaming, starting from its humble beginnings before YouTube to the groundbreaking technologies that now dominate platforms like Netflix and ORF ON. Timmerer also presents provocative contributions of his own that have significantly influenced the industry. He concludes by looking at future challenges and invites the audience to join in a discussion.
Epistemic Interaction - tuning interfaces to provide information for AI supportAlan Dix
Paper presented at SYNERGY workshop at AVI 2024, Genoa, Italy. 3rd June 2024
https://alandix.com/academic/papers/synergy2024-epistemic/
As machine learning integrates deeper into human-computer interactions, the concept of epistemic interaction emerges, aiming to refine these interactions to enhance system adaptability. This approach encourages minor, intentional adjustments in user behaviour to enrich the data available for system learning. This paper introduces epistemic interaction within the context of human-system communication, illustrating how deliberate interaction design can improve system understanding and adaptation. Through concrete examples, we demonstrate the potential of epistemic interaction to significantly advance human-computer interaction by leveraging intuitive human communication strategies to inform system design and functionality, offering a novel pathway for enriching user-system engagements.
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NORDICHI'14 - Carine Lallemand - How Relevant is an Expert Evaluation of UX based on a Psychological Needs-Driven Approach?
1. How Relevant is an Expert Evaluation of UX based
on a Psychological Needs-Driven Approach?
Carine Lallemand - CRP Henri Tudor / University of Luxembourg
Vincent Koenig - University of Luxembourg
Guillaume Gronier - Public Research Centre Henri Tudor, Luxembourg
8th Nordic Conference on Human-Computer Interaction NORDICHI’14
2. Expert evaluation
methods in HCI
Inspection methods: inspection of
the interface by an evaluator
Relies solely on the expertise and
judgment of the evaluator
Developed in the 1990s as discount
usability engineering methods
Cheap, fast, easy to use
Most common: heuristic evaluation
Some limitations: low validity and
limited reliability
3. Beyond usability:
UX expert evaluation
Very few methods described as purely
expert-based (Vermeeren et al., 2010)
!
Some heuristic sets focused on UX:
• UX heuristics for Web 2.0 services
(Väänänen-Vainio-Mattila & Wäljas, 2009)
• Ten Heuristic for Optimal UX
(Colombo & Pasch, 2010)
• Ten UX Heuristics
(Arhippainen, 2013)
Source: http://allaboutux.org
4. How relevant is an expert evaluation of UX?
Many reasons why expert-based evaluations are not commonly explored
in UX research
Nevertheless, purely expert-based evaluation is frequently used by UX
practitioners for UX evaluation
Research questions:
(1) Are experts actually able to conduct a UX expert evaluation?
(2) How do they proceed? On which elements is their assessment based?
(3) How good is their evaluation? Does it reflect the real experience from
the end-users?
5. Human needs as triggers for positive UX
« Good UX is the consequence of fulfilling
the human needs for autonomy,
competency, stimulation, relatedness,
and popularity through interacting with
the product or service (…) »
(Hassenzahl, 2008)
Title
Definition
Real life
examples
Pictures
Keywords
Seven needs … represented on … 7 UX Cards
Relatedness / Belongingness
Competence / Effectiveness
Autonomy / Independence
Security / Control
Pleasure / Stimulation
Influence / Popularity
Self-Actualizing / Meaning
Sheldon et al., 2001; Hassenzahl et al., 2010
7. Methodology - UX expert evaluation
33 UX experts assessed 4 systems: Amazon, Facebook, Angry Birds, Olympus digital camera
Familiarization
with the cards
Identification of elements
using the cards
Overall assessment
of UX needs fulfillment
Using the UX Cards, experts were asked
to identify elements impacting - positively
or negatively - one of the 7 needs
For each system, we then asked the
experts to provide an overall UX
assessment of the system
9. Methodology - User Testing
70 users in a usability lab assessed 2 interactive systems: Amazon and an Olympus digital camera
Free exploration
and scenarios
Questionnaires
AttrakDiff and UX needs
Interview
10. Expert evaluation User Testing
4 assessed systems 2 assessed systems
Free exploration and scenariosFree exploration and assessment during 15
minutes / system
33 UX experts 70 users
UX Cards
Global evaluation of UX needs
AttrakDiff scale
UX needs questionnaire
Observation and interviewObservation and interview
11. Expert Evaluation: participants
33 UX experts
(16 women et 17 men)
Mean age = 31 years
(min 23, max 43, SD = 5.96)
Level of expertise with expert
evaluation
(self-assessed on a 7-points scale)
M= 5.24 (SD=1.39)
12. Research Question 1:
Are experts actually able to conduct a UX expert evaluation?
Total of 1794 identified elements…
54 elements/expert and 14 elements/system on average
No differences according to the assessed system
!
…linked to a total of 3455 needs
2277 needs cited as positive and 1179 as negative
!
Experts encountered no blocking issues in
conducting the UX expert evaluation
posi%ve((
66%(
nega%ve(
34%(
Total(number(of(cited(needs(
posi%ve(vs.(nega%ve(
Major difference with usability
evaluation where one generally
reports 25% positive elements
and 75% issues
14. Research Question 2:
How do they proceed? On which elements is their assessment based?
Most cited needs: pleasure, security
Least cited needs: influence, self-actualizing
Main type of identified elements: concept/
content, features, design and usability
Relatedness)
11%)
Security)
22%)
Pleasure)
23%)
Influence)
8%)
Competenc
e)
17%)
Autonomy)
13%)
Self?Actu)
6%)
Total)number)of)cited)needs)
0" 100" 200" 300" 400" 500" 600" 700"
Marke/ng"/"Brand"
Concept"/"Content"
Design"
Usability"
Features"
Interoperability"
Service"experience"
Adverts"
Type of identified elements
15. Research Question 2:
How do they proceed? On which elements is their assessment based?
Effect of familiarity with the system on UX assessment
The more an expert is familiar with a system, the more he is likely to assess
the system as positive
(significant correlations from .37 for Angry Bird to .45 for Amazon or .46 for Facebook)
Link between identified elements and overall assessment (Likert scale)
In all cases, overall UX assessment is positively correlated to the number of
positive needs cited and negatively correlated to the one of negative needs:
Suggests that the overall assessment is based on the evaluation task?
However this is not always true at the need level:
The overall assessment of needs might sometimes be based on other factors
than the number of elements and needs identified
16. Research Question 3:
How good is their expert evaluation?
Experts - Top-3 UX Needs
(number of citations)
Security
Pleasure
Competence
!
User Tests - Top-3 UX Needs
(5-points scale)
Security (3.44)
Autonomy (3.34)
Competence (3.2)
9%#
26%#
22%#
6%#
21%#
11%#
5%#
Camera&'&needs&cited&as&
posi0ve&by&experts&
Relatedness#
Security#
Pleasure#
Influence#
Competence#
Autonomy#
Self?Actualizing#
17. Research Question 3:
How good is their expert evaluation?
Experts - Top-3 UX Needs
(number of citations)
Competence
Pleasure
Security
!
User Tests - Top-3 UX Needs
(5-points scale)
Security (3.93)
Competence (3.62)
Autonomy (3.62)
11%#
20%#
21%#
8%#
21%#
15%#
4%#
Amazon'('Needs'cited'as'
posi1ve'by'experts'
Relatedness#
Security#
Pleasure#
Influence#
Competence#
Autonomy#
Self@Actualizing#
18. Research Question 3:
How good is their expert evaluation?
Comparison experts vs. users
2,67%
3,44%
2,71%
2,04%3,2%
3,34%
2,51%
0%
1%
2%
3%
4%
5%
Relatedness%
Security%
Pleasure%
Influence%Competence%
Autonomy%
SelfBActu%
Sa#sfac#on)besoins)Users)/)UX)Needs)
3,78%
3,11%
3,66%
3,16%3,38%
3,51%
3,33%
0%
1%
2%
3%
4%
5%
Relatedness%
Security%
Pleasure%
Influence%Competence%
Autonomy%
SelfCActu%
Profilage)besoins).)Experts)
Overall evaluation - experts Evaluation - users
3,42%
3,48%
3,78%
3,38%3,98%
3,53%
2,81%
0,00%
1,00%
2,00%
3,00%
4,00%
5,00%
Relatedness%
Security%
Pleasure%
Influence%Competence%
Autonomy%
SelfCActu%
Profilage)besoins).)Experts)
2,12$
3,93$
2,81$
2,38$3,62$
3,62$
2,62$
0$
1$
2$
3$
4$
5$
Relatedness$
Security$
Pleasure$
Influence$Competence$
Autonomy$
SelfCActu$
Sa#sfac#on)besoins)Users)/)UX)Needs)
Digital Camera
Experts overestimated
the fulfillment of all needs,
except for Security
Amazon
Experts overestimated the
fulfillment of all needs,
except for Security and
Autonomy
19. Summary of main results
• UX experts encountered no blocking issues in conducting an UX
expert evaluation
• Experts tend to link elements to positive needs rather than to
negative ones
• There is an impact of familiarity with a system on the UX expert
evaluation: an objectivity issue?
• Using the UX cards, experts managed to identify the prominent
needs fulfilled by the system
• Using the Likert scale, experts overestimated the fulfillment of all
needs, except Security and Autonomy
20. Limitations and future work
Difficulty to evaluate UX and to compare the results of UX evaluation
Are some experts better than others at evaluating UX? Some profile
factors impacted the results
Improvements of the process to ensure a better quality of UX
evaluation:
• UX expert evaluation should be combined with the use of scenarios or personas, to
make it more easy for the expert to adopt the user perspective
• guided process in order to help evaluators thinking about all kind of elements impacting
UX (including the absence of an element)
Purely expert-based UX evaluation should not replace other methods
involving users!
21. Thank you for your attention!
Comments?
Questions?
Suggestions?